Player Matchup

Chronos
Chronos
Ant_-U-
Chronos
Level 63
God Stats
4W - 3L
1,642 SR
Queue Stats
181W - 182L
1,534 Elo+
Party 1
Thanatos
Thanatos
CrimsonDragon02-
Thanatos
Level 20
God Stats
3W - 1L
1,840 SR
Queue Stats
21W - 25L
1,425 Elo+
Party 1
Erlang Shen
Erlang Shen
Noe_-U-
Erlang Shen
Level 46
God Stats
11W - 9L
1,670 SR
Queue Stats
138W - 155L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
Syriie
Nu Wa
Level 61
God Stats
13W - 13L
1,586 SR
Queue Stats
112W - 121L
1,446 Elo+
Party 1
Awilix
Awilix
valqki
Awilix
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,811 Elo+
Party 1
Team Averages
Level 38
1,648 SR
1,531 Elo+

VS

Team Averages
Level 69
1,512 SR
1,582 Elo+
King Arthur
King Arthur
Ares13141
King Arthur
Level 48
God Stats
9W - 14L
1,407 SR
Queue Stats
203W - 211L
1,471 Elo+
Party 3
Neith
Neith
Ghostical_Cancer
Neith
Level 29
God Stats
1W - 2L
1,322 SR
Queue Stats
165W - 168L
1,627 Elo+
Party 3
Ares
Ares
LilCocchieVert
Ares
Level 13
God Stats
5W - 2L
1,526 SR
Queue Stats
11W - 5L
1,654 Elo+
Party 2
Hercules
Hercules
Zenix Clotter
Hercules
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
203W - 182L
1,554 Elo+
Party 2
Tiamat
Tiamat
Zenix Pandas
Tiamat
Level 129
God Stats
3W - 2L
1,802 SR
Queue Stats
101W - 97L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ant_-U-
Chronos
10
2 / 2 / 0
5,619
511
3,331
5,066
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 4 / 0
4,520
411
2,561
7,271
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Noe_-U-
Erlang Shen
11
2 / 4 / 0
6,185
562
5,108
11,160
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Syriie
Nu Wa
9
0 / 2 / 0
5,241
476
4,264
3,881
1,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Awilix
valqki
Awilix
6
0 / 4 / 2
4,555
414
2,948
7,475
2,012
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ares13141
King Arthur
11
3 / 1 / 0
6,178
562
5,517
6,892
3,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 0
6,635
603
3,661
4,569
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 6
5,494
499
2,656
8,019
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Zenix Clotter
Hercules
10
3 / 0 / 6
5,974
543
5,649
5,019
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
11
6 / 0 / 2
6,248
568
5,982
7,756
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
16
16
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chronos
Ant_-U-
Chronos
2
2
0
1
W
King Arthur
Ares13141
King Arthur
3
1
0
3
L
0
4
0
0
W
3
0
0
3
W
1
3
6
1.33
L
Erlang Shen
Noe_-U-
Erlang Shen
2
4
0
0.5
L
Nu Wa
Syriie
Nu Wa
0
2
0
0
W
Hercules
Zenix Clotter
Hercules
3
0
6
6
W
Tiamat
6
0
2
7
L
Awilix
valqki
Awilix
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,212
Damage
23,465
34,853
Taken
32,255
11,793
Mitigated
15,776
13,574
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Ant_-U-
Chronos
3,331
1,132
0
2,035
5,066
1,199
0
898
4,168
28,046
0
W
King Arthur
Ares13141
King Arthur
5,517
755
0
500
6,892
3,204
439
309
6,583
0
31,525
L
2,561
1,218
0
3,912
7,271
2,242
0
3,108
4,088
0
16,144
W
3,661
1,299
0
3,209
4,569
1,273
540
1,744
2,825
0
38,936
W
2,656
227
198
996
8,019
3,665
0
2,685
5,334
8,580
0
L
Erlang Shen
Noe_-U-
Erlang Shen
5,108
2,383
0
5,372
11,160
5,229
0
1,413
9,747
0
35,983
L
Nu Wa
Syriie
Nu Wa
4,264
1,543
282
516
3,881
1,111
0
889
2,892
27,490
0
W
Hercules
Zenix Clotter
Hercules
5,649
1,951
0
1,493
5,019
2,876
68
1,896
3,123
0
28,048
W
Tiamat
5,982
927
0
2,913
7,756
4,758
0
961
6,795
31,082
0
L
Awilix
valqki
Awilix
2,948
1,026
0
1,457
7,475
2,012
0
2,330
5,070
0
13,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,120
Gold Earned
30,529
251
Minions Killed
253
0
Camps Cleared
0
930,847
Distance Traveled
1,016,340
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,619
511
61
6
0
194,822
0
W
King Arthur
6,178
562
62
6
0
224,503
0
L
Thanatos
4,520
411
36
3
0
170,231
0
W
Neith
6,635
603
72
7
0
192,469
2
W
Ares
5,494
499
13
1
0
197,423
1
L
Erlang Shen
6,185
562
73
7
0
191,176
1
L
Nu Wa
5,241
476
58
5
0
176,630
0
W
Hercules
5,974
543
56
5
0
193,014
0
W
Tiamat
6,248
568
50
5
0
208,931
0
L
Awilix
4,555
414
23
2
0
197,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role