Player Matchup

Chaac
Chaac
Carti Uchiha
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,948 Elo+
Solo
Cthulhu
Cthulhu
Chikuri
Cthulhu
Level 17
God Stats
5W - 1L
1,718 SR
Queue Stats
53W - 42L
1,621 Elo+
Solo
Arachne
Arachne
KingGarbage0244
Arachne
Level 26
God Stats
14W - 11L
1,618 SR
Queue Stats
203W - 181L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
SGP Jeffafa
Kukulkan
Level 15
God Stats
12W - 9L
1,667 SR
Queue Stats
40W - 27L
1,782 Elo+
Party 2
Kuzenbo
Kuzenbo
TacAlbatross
Kuzenbo
Level 18
God Stats
14W - 9L
1,544 SR
Queue Stats
91W - 87L
1,605 Elo+
Party 2
Team Averages
Level 16
1,609 SR
1,707 Elo+

VS

Team Averages
Level 7
1,531 SR
1,731 Elo+
Izanami
Izanami
Ajjis
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
2,003 Elo+
Party 1
Artemis
Artemis
Chrysofasma
Artemis
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 25L
1,483 Elo+
Solo
Thor
Thor
KoW EsPEcTrOo
Thor
Level 8
God Stats
15W - 17L
1,657 SR
Queue Stats
824W - 903L
1,585 Elo+
Solo
Ymir
Ymir
McGenzoMane
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,650 Elo+
Solo
Zeus
Zeus
Pre Beads
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 25
14,332
955
11,977
33,896
41,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Chikuri
Cthulhu
20
11 / 9 / 12
16,420
1,095
24,109
32,685
36,875
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 7 / 8
16,455
1,097
23,535
23,541
10,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
SGP Jeffafa
Kukulkan
20
5 / 4 / 19
14,180
945
27,281
15,535
7,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
TacAlbatross
Kuzenbo
20
6 / 5 / 23
14,989
999
20,933
33,213
66,072
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ajjis
Izanami
20
12 / 9 / 18
17,938
1,196
45,193
29,171
12,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Chrysofasma
Artemis
20
1 / 5 / 17
13,508
901
10,115
16,951
6,433
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 5 / 6
11,719
781
2,012
7,624
2,965
20
2 / 13 / 18
13,692
913
11,466
39,580
28,298
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
18 / 7 / 15
19,445
1,296
63,395
20,096
7,846
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
108
39
Kills
34
34
Deaths
39
87
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ajjis
Izanami
12
9
18
2.33
W
3
9
25
1.72
W
Cthulhu
Chikuri
Cthulhu
11
9
12
1.89
L
Artemis
Chrysofasma
Artemis
1
5
17
1.9
W
14
7
8
2.57
L
1
5
6
0.8
L
2
13
18
0.85
L
Zeus
18
7
15
3.64
W
Kukulkan
SGP Jeffafa
Kukulkan
5
4
19
3.63
W
Kuzenbo
TacAlbatross
Kuzenbo
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,835
Damage
132,181
138,870
Taken
113,422
162,759
Mitigated
57,600
21,009
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ajjis
Izanami
45,193
21,014
0
2,901
29,171
12,058
0
21,274
7,557
0
92,975
W
11,977
3,665
0
6,222
33,896
41,421
0
16,384
17,154
1,110
22,351
W
Cthulhu
Chikuri
Cthulhu
24,109
443
1,924
7,461
32,685
36,875
0
17,493
14,851
70,084
0
L
Artemis
Chrysofasma
Artemis
10,115
5,344
462
2,416
16,951
6,433
0
8,478
8,448
0
32,653
W
23,535
15,353
0
3,322
23,541
10,896
0
15,309
7,952
0
39,213
L
2,012
224
0
0
7,624
2,965
0
4,918
2,681
0
8,975
L
11,466
3,721
0
0
39,580
28,298
0
27,577
11,782
17,926
0
L
Zeus
63,395
9,293
0
5,470
20,096
7,846
0
10,521
9,475
104,740
0
W
Kukulkan
SGP Jeffafa
Kukulkan
27,281
2,268
0
215
15,535
7,495
0
7,758
7,563
49,050
0
W
Kuzenbo
TacAlbatross
Kuzenbo
20,933
4,849
818
1,047
33,213
66,072
0
16,385
16,489
38,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,376
Gold Earned
76,302
260
Minions Killed
285
10
Camps Cleared
3
1,400,676
Distance Traveled
996,948
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,938
1,196
99
7
2
251,949
0
W
Chaac
14,332
955
27
2
0
282,068
0
W
Cthulhu
16,420
1,095
119
8
0
265,768
1
L
Artemis
13,508
901
58
4
0
183,270
0
W
Arachne
16,455
1,097
34
2
8
280,851
0
L
Thor
11,719
781
5
0
0
78,911
0
L
Ymir
13,692
913
9
1
0
235,912
0
L
Zeus
19,445
1,296
114
8
1
246,906
0
W
Kukulkan
14,180
945
47
3
0
288,781
0
W
Kuzenbo
14,989
999
33
2
2
283,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role