Player Matchup

Cerberus
Cerberus
DSBARAO
Cerberus
Level 103
God Stats
2W - 1L
1,875 SR
Queue Stats
10W - 10L
1,577 Elo+
Party 1
Da Ji
Da Ji
Eskimidt
Da Ji
Level 99
God Stats
1W - 0L
1,720 SR
Queue Stats
32W - 27L
1,577 Elo+
Party 1
Scylla
Scylla
Flyzera
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Party 1
Team Averages
Level 77
1,698 SR
1,551 Elo+

VS

Team Averages
Level 80
1,471 SR
1,397 Elo+
Xbalanque
Xbalanque
CriMs_zeus
Xbalanque
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 161L
1,389 Elo+
Party 2
Tiamat
Tiamat
ILikeurFobG
Tiamat
Level 98
God Stats
7W - 5L
1,613 SR
Queue Stats
164W - 147L
1,500 Elo+
Party 2
Bellona
Bellona
Paul32
Bellona
Level 7
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 9L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DSBARAO
Cerberus
18
7 / 4 / 18
16,395
713
13,317
28,304
39,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
Eskimidt
Da Ji
20
13 / 2 / 13
16,822
731
21,566
16,266
8,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Flyzera
Scylla
20
12 / 4 / 14
16,274
708
27,088
13,079
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CriMs_zeus
Xbalanque
18
4 / 8 / 3
14,995
652
16,728
22,731
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
19
6 / 10 / 3
15,638
680
21,686
18,874
11,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Paul32
Bellona
14
0 / 14 / 4
11,826
514
5,749
28,817
16,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
32
Kills
10
10
Deaths
32
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CriMs_zeus
Xbalanque
4
8
3
0.69
W
Cerberus
DSBARAO
Cerberus
7
4
18
4
W
Da Ji
Eskimidt
Da Ji
13
2
13
9.75
W
Scylla
Flyzera
Scylla
12
4
14
4.75
L
Tiamat
6
10
3
0.75
L
Bellona
Paul32
Bellona
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,971
Damage
44,163
57,649
Taken
70,422
52,858
Mitigated
35,052
16,422
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CriMs_zeus
Xbalanque
16,728
7,930
0
5,704
22,731
7,306
522
10,851
11,554
0
78,331
W
Cerberus
DSBARAO
Cerberus
13,317
994
634
8,487
28,304
39,449
264
12,106
16,198
60,880
0
W
Da Ji
Eskimidt
Da Ji
21,566
4,986
0
2,257
16,266
8,652
2,528
5,674
10,592
0
76,638
W
Scylla
Flyzera
Scylla
27,088
2,840
1,266
3,778
13,079
4,757
1,002
4,650
8,429
88,885
0
L
Tiamat
21,686
3,221
0
2,445
18,874
11,644
0
10,642
7,893
79,588
0
L
Bellona
Paul32
Bellona
5,749
1,158
0
187
28,817
16,102
435
17,844
10,543
0
29,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
42,459
325
Minions Killed
228
0
Camps Cleared
0
1,167,456
Distance Traveled
1,006,433
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
14,995
652
89
4
0
356,687
0
W
Cerberus
16,395
713
116
5
0
388,790
3
W
Da Ji
16,822
731
85
4
0
441,534
3
W
Scylla
16,274
708
124
5
0
337,132
5
L
Tiamat
15,638
680
96
4
0
323,607
1
L
Bellona
11,826
514
43
2
0
326,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role