Player Matchup

Nox
Nox
ChevalBlanc
Nox
Level 22
God Stats
3W - 0L
1,699 SR
Queue Stats
53W - 35L
1,644 Elo+
Solo
Artemis
Artemis
Zenontt
Artemis
Level 14
God Stats
6W - 2L
1,753 SR
Queue Stats
36W - 28L
1,693 Elo+
Solo
Aphrodite
Aphrodite
crustwizard
Aphrodite
Level 26
God Stats
117W - 106L
1,585 SR
Queue Stats
328W - 294L
1,627 Elo+
Party 1
Hun Batz
Hun Batz
erpy
Hun Batz
Level 28
God Stats
6W - 4L
1,532 SR
Queue Stats
218W - 149L
1,638 Elo+
Party 1
Cupid
Cupid
weeweewaters
Cupid
Level 12
God Stats
24W - 12L
1,769 SR
Queue Stats
63W - 45L
1,657 Elo+
Party 1
Team Averages
Level 20
1,668 SR
1,651 Elo+

VS

Team Averages
Level 12
1,564 SR
1,617 Elo+
Danzaburou
Danzaburou
Fliful
Danzaburou
Level 14
God Stats
3W - 3L
1,625 SR
Queue Stats
102W - 72L
1,732 Elo+
Solo
King Arthur
King Arthur
Martensite1
King Arthur
Level 6
God Stats
6W - 10L
1,504 SR
Queue Stats
16W - 15L
1,476 Elo+
Solo
Nu Wa
Nu Wa
RottenRism
Nu Wa
Level 23
God Stats
57W - 39L
1,684 SR
Queue Stats
1,010W - 977L
1,617 Elo+
Solo
Neith
Neith
jenyqaa
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,712 Elo+
Solo
Janus
Janus
thetryhart756
Janus
Level 13
God Stats
3W - 9L
1,506 SR
Queue Stats
178W - 170L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 14
11,402
1,140
14,242
7,768
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Zenontt
Artemis
18
5 / 3 / 17
11,192
1,119
17,863
12,678
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
crustwizard
Aphrodite
17
4 / 1 / 14
11,705
1,171
6,300
11,291
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
erpy
Hun Batz
17
9 / 4 / 10
11,583
1,158
17,421
13,960
5,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 2 / 17
11,477
1,148
15,178
14,894
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

228

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fliful
Danzaburou
18
4 / 3 / 7
12,086
1,209
14,831
13,877
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Martensite1
King Arthur
16
2 / 12 / 4
9,892
989
9,252
26,563
19,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
16
4 / 6 / 5
11,059
1,106
13,302
10,981
3,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
jenyqaa
Neith
16
0 / 9 / 7
9,553
955
9,253
18,077
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
1 / 1 / 6
10,232
1,023
9,246
7,947
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
40
31
Kills
11
11
Deaths
31
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
L
Danzaburou
Fliful
Danzaburou
4
3
7
2.5
L
King Arthur
Martensite1
King Arthur
2
12
4
0.33
L
Nu Wa
4
6
5
1.08
W
Artemis
Zenontt
Artemis
5
3
17
4.5
W
Aphrodite
crustwizard
Aphrodite
4
1
14
11
W
Hun Batz
erpy
Hun Batz
9
4
10
3.5
L
Neith
jenyqaa
Neith
0
9
7
0.39
L
1
1
6
4
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,004
Damage
55,884
60,591
Taken
77,445
32,294
Mitigated
38,268
24,659
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,242
1,518
0
200
7,768
3,564
0
2,344
5,424
32,606
0
L
Danzaburou
Fliful
Danzaburou
14,831
7,289
0
3,087
13,877
5,408
0
2,010
11,867
0
60,393
L
King Arthur
Martensite1
King Arthur
9,252
1,686
0
2,004
26,563
19,194
0
10,638
15,925
0
15,505
L
Nu Wa
13,302
2,078
0
0
10,981
3,815
0
3,323
7,658
26,052
0
W
Artemis
Zenontt
Artemis
17,863
10,674
0
2,495
12,678
5,020
0
6,309
6,369
0
45,398
W
Aphrodite
crustwizard
Aphrodite
6,300
1,909
5,767
6,753
11,291
12,171
0
3,385
7,690
20,721
0
W
Hun Batz
erpy
Hun Batz
17,421
5,234
804
768
13,960
5,977
0
3,871
10,089
0
33,513
L
Neith
jenyqaa
Neith
9,253
4,327
0
2,204
18,077
6,805
0
2,962
15,115
0
23,706
L
9,246
262
0
761
7,947
3,046
0
1,609
6,338
21,823
0
W
15,178
8,350
2,102
5,770
14,894
5,562
0
6,639
8,255
0
41,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,359
Gold Earned
52,822
234
Minions Killed
205
8
Camps Cleared
5
952,244
Distance Traveled
860,193
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,402
1,140
40
4
1
188,096
1
L
Danzaburou
12,086
1,209
92
9
1
180,278
0
L
King Arthur
9,892
989
14
1
1
187,435
1
L
Nu Wa
11,059
1,106
29
3
2
169,747
0
W
Artemis
11,192
1,119
62
6
4
174,455
0
W
Aphrodite
11,705
1,171
37
4
0
188,978
0
W
Hun Batz
11,583
1,158
30
3
1
191,671
1
L
Neith
9,553
955
33
3
1
171,123
0
L
Janus
10,232
1,023
37
4
0
151,610
0
W
Cupid
11,477
1,148
65
7
2
209,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role