Player Matchup

Jing Wei
Jing Wei
Boagster
Jing Wei
Level 82
God Stats
0W - 2L
1,307 SR
Queue Stats
30W - 61L
1,226 Elo+
Party 1
Guan Yu
Guan Yu
HoezZay
Guan Yu
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 31L
1,271 Elo+
Party 1
Eset
Eset
RellimYeroc
Eset
Level 109
God Stats
0W - 1L
1,324 SR
Queue Stats
13W - 34L
1,226 Elo+
Party 1
Khepri
Khepri
RolloTomato
Khepri
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 1
Ravana
Ravana
SmarmyTarsier95
Ravana
Level 129
God Stats
2W - 8L
1,326 SR
Queue Stats
40W - 68L
1,418 Elo+
Party 1
Team Averages
Level 99
1,392 SR
1,324 Elo+

VS

Team Averages
Level 98
1,455 SR
1,759 Elo+
Bellona
Bellona
BIGxTRIPPY
Bellona
Level 115
God Stats
5W - 1L
1,680 SR
Queue Stats
7W - 4L
1,868 Elo+
Party 2
Ymir
Ymir
R4BB3T
Ymir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Tiamat
Tiamat
TrippyxKittyx
Tiamat
Level 125
God Stats
2W - 0L
1,234 SR
Queue Stats
5W - 4L
1,827 Elo+
Party 2
Apollo
Apollo
Voltcha
Apollo
Level 107
God Stats
3W - 2L
1,280 SR
Queue Stats
51W - 53L
1,733 Elo+
Party 2
Ravana
Ravana
xTRIPPYxSMALLSx
Ravana
Level 119
God Stats
3W - 4L
1,580 SR
Queue Stats
7W - 5L
1,868 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Boagster
Jing Wei
3
0 / 1 / 0
2,675
535
150
1,346
161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
HoezZay
Guan Yu
6
1 / 0 / 0
3,573
715
1,212
2,247
790
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,073
615
316
1,500
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
5
0 / 1 / 0
2,924
585
286
1,368
390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,206
641
62
1,982
439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIGxTRIPPY
Bellona
6
0 / 1 / 0
3,399
680
1,469
3,289
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
R4BB3T
Ymir
5
1 / 0 / 1
3,684
737
169
897
334
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 0 / 0
3,272
654
269
494
157
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Apollo
Voltcha
Apollo
5
2 / 0 / 1
3,607
721
1,783
1,336
278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 0 / 0
3,217
643
563
915
490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
BIGxTRIPPY
Bellona
0
1
0
0
L
Jing Wei
Boagster
Jing Wei
0
1
0
0
L
Guan Yu
HoezZay
Guan Yu
1
0
0
1
W
Ymir
R4BB3T
Ymir
1
0
1
1.5
L
0
1
0
0
L
Khepri
0
1
0
0
L
0
1
0
0
W
0
0
0
0
W
Apollo
Voltcha
Apollo
2
0
1
2.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,026
Damage
4,253
8,443
Taken
6,931
2,047
Mitigated
2,750
2,082
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BIGxTRIPPY
Bellona
1,469
939
0
2,194
3,289
1,491
0
0
3,289
0
13,979
L
Jing Wei
Boagster
Jing Wei
150
150
0
378
1,346
161
0
81
1,265
0
3,062
L
Guan Yu
HoezZay
Guan Yu
1,212
575
35
558
2,247
790
0
0
2,247
0
13,503
W
Ymir
R4BB3T
Ymir
169
81
0
319
897
334
0
237
660
6,524
0
L
316
70
0
20
1,500
267
38
269
1,231
8,365
0
L
Khepri
286
0
87
411
1,368
390
0
88
1,280
6,061
0
L
62
29
0
593
1,982
439
0
0
1,982
0
12,981
W
269
76
0
386
494
157
0
39
417
11,504
0
W
Apollo
Voltcha
Apollo
1,783
988
0
752
1,336
278
22
49
1,287
0
14,434
W
563
219
0
335
915
490
0
214
676
0
12,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,451
Gold Earned
17,179
93
Minions Killed
124
0
Camps Cleared
0
419,466
Distance Traveled
444,008
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,399
680
36
7
0
93,813
0
L
Jing Wei
2,675
535
7
1
0
39,501
0
L
Guan Yu
3,573
715
26
5
0
83,581
0
W
Ymir
3,684
737
18
4
0
96,097
0
L
Eset
3,073
615
16
3
0
88,653
0
L
Khepri
2,924
585
11
2
0
98,301
2
L
Ravana
3,206
641
33
7
0
109,430
2
W
Tiamat
3,272
654
30
6
0
79,724
3
W
Apollo
3,607
721
15
3
0
84,292
1
W
Ravana
3,217
643
25
5
0
90,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role