Player Matchup

Neith
Neith
BabalonnEscarlat
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,218 Elo+
Party 3
Kali
Kali
HIRUGOD
Kali
Level 8
God Stats
4W - 2L
1,683 SR
Queue Stats
108W - 93L
1,402 Elo+
Party 1
Vamana
Vamana
Mastertritu
Vamana
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,337 Elo+
Party 3
Anubis
Anubis
Röländ
Anubis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,604 Elo+
Solo
Susano
Susano
SiegDunkel
Susano
Level 8
God Stats
16W - 20L
1,418 SR
Queue Stats
42W - 43L
1,421 Elo+
Party 1
Team Averages
Level 12
1,520 SR
1,396 Elo+

VS

Team Averages
Level 11
1,402 SR
1,304 Elo+
Ymir
Ymir
Evolutinho
Ymir
Level 13
God Stats
6W - 4L
1,561 SR
Queue Stats
18W - 9L
1,485 Elo+
Party 4
Ao Kuang
Ao Kuang
HIERÃO
Ao Kuang
Level 27
God Stats
0W - 2L
1,219 SR
Queue Stats
20W - 12L
1,484 Elo+
Party 4
Nemesis
Nemesis
JoaoProF1
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 2
Kukulkan
Kukulkan
KandHErmer
Kukulkan
Level 7
God Stats
282W - 232L
1,228 SR
Queue Stats
460W - 464L
1,143 Elo+
Solo
Baron Samedi
Baron Samedi
RastaManFvarios
Baron Samedi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 18
14,192
1,183
22,858
13,681
5,343
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
HIRUGOD
Kali
17
3 / 4 / 14
11,197
933
8,463
13,890
6,397
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
19
4 / 3 / 19
11,981
998
16,671
21,460
16,685
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Röländ
Anubis
20
14 / 5 / 16
15,425
1,285
36,727
16,092
8,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
SiegDunkel
Susano
19
7 / 5 / 20
12,648
1,054
14,413
13,023
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 12
13,381
1,115
17,226
27,020
27,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
HIERÃO
Ao Kuang
18
11 / 10 / 9
14,088
1,174
22,761
30,697
9,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
JoaoProF1
Nemesis
18
2 / 10 / 15
11,617
968
11,139
23,003
8,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
KandHErmer
Kukulkan
17
1 / 3 / 12
10,957
913
13,122
8,243
3,204
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
RastaManFvarios
Baron Samedi
18
2 / 11 / 12
11,565
964
7,857
18,866
8,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
82
41
Kills
22
22
Deaths
41
87
Assists
60
Player
Kills
Deaths
Assists
KDA
W
13
5
18
4.4
L
6
7
12
1.71
L
Ao Kuang
HIERÃO
Ao Kuang
11
10
9
1.55
W
Kali
HIRUGOD
Kali
3
4
14
2.5
L
Nemesis
JoaoProF1
Nemesis
2
10
15
0.95
L
Kukulkan
KandHErmer
Kukulkan
1
3
12
2.33
W
Vamana
4
3
19
4.5
L
Baron Samedi
RastaManFvarios
Baron Samedi
2
11
12
0.73
W
Anubis
Röländ
Anubis
14
5
16
4.4
W
Susano
SiegDunkel
Susano
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,132
Damage
72,105
78,146
Taken
107,829
41,821
Mitigated
57,069
17,409
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,858
15,692
0
2,000
13,681
5,343
0
11,867
1,814
0
45,615
L
17,226
3,283
0
756
27,020
27,446
0
5,901
21,119
42,108
0
L
Ao Kuang
HIERÃO
Ao Kuang
22,761
8,142
0
10,525
30,697
9,033
0
15,079
15,618
37,657
0
W
Kali
HIRUGOD
Kali
8,463
5,011
0
3,264
13,890
6,397
0
9,220
4,670
0
17,589
L
Nemesis
JoaoProF1
Nemesis
11,139
5,627
0
2,749
23,003
8,940
0
9,154
13,849
0
29,785
L
Kukulkan
KandHErmer
Kukulkan
13,122
127
0
0
8,243
3,204
0
3,139
5,104
33,098
0
W
Vamana
16,671
6,971
0
3,997
21,460
16,685
0
16,598
4,862
0
31,166
L
Baron Samedi
RastaManFvarios
Baron Samedi
7,857
3,499
275
812
18,866
8,446
0
3,454
15,412
16,474
0
W
Anubis
Röländ
Anubis
36,727
1,225
0
7,687
16,092
8,483
0
13,127
2,965
69,377
0
W
Susano
SiegDunkel
Susano
14,413
3,300
0
461
13,023
4,913
0
10,154
2,869
0
29,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,443
Gold Earned
61,608
205
Minions Killed
192
7
Camps Cleared
6
911,291
Distance Traveled
1,023,228
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,192
1,183
48
4
0
161,205
0
L
Ymir
13,381
1,115
69
6
1
212,670
0
L
Ao Kuang
14,088
1,174
31
3
1
214,030
0
W
Kali
11,197
933
15
1
2
167,548
0
L
Nemesis
11,617
968
44
4
3
230,907
1
L
Kukulkan
10,957
913
34
3
0
180,318
0
W
Vamana
11,981
998
25
2
0
229,578
1
L
Baron Samedi
11,565
964
14
1
1
185,303
0
W
Anubis
15,425
1,285
87
7
4
163,506
2
W
Susano
12,648
1,054
30
3
1
189,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role