Player Matchup

Neith
Neith
Braines-
Neith
Level 143
God Stats
24W - 18L
1,754 SR
Queue Stats
324W - 325L
1,499 Elo+
Solo
Janus
Janus
Elmonx
Janus
Level 143
God Stats
18W - 16L
1,344 SR
Queue Stats
216W - 209L
1,540 Elo+
Solo
Amaterasu
Amaterasu
KilluaRailgun
Amaterasu
Level 88
God Stats
7W - 10L
1,626 SR
Queue Stats
179W - 138L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
VEN0M_ASSASS1N_
Cthulhu
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
588W - 328L
1,637 Elo+
Party 1
Ratatoskr
Ratatoskr
xPhantomThief
Ratatoskr
Level 157
God Stats
9W - 0L
1,791 SR
Queue Stats
536W - 256L
1,677 Elo+
Party 1
Team Averages
Level 127
1,603 SR
1,589 Elo+

VS

Team Averages
Level 115
1,652 SR
1,573 Elo+
Chernobog
Chernobog
HeisenbergYava
Chernobog
Level 156
God Stats
7W - 10L
1,578 SR
Queue Stats
63W - 41L
1,650 Elo+
Solo
Cu Chulainn
Cu Chulainn
IvoChino-TTV
Cu Chulainn
Level 86
God Stats
64W - 52L
1,618 SR
Queue Stats
91W - 92L
1,580 Elo+
Party 2
Ymir
Ymir
JamesL0N
Ymir
Level 125
God Stats
3W - 2L
1,839 SR
Queue Stats
146W - 127L
1,618 Elo+
Solo
Janus
Janus
RePa_Cardinal
Janus
Level 88
God Stats
11W - 13L
1,573 SR
Queue Stats
31W - 39L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
Vinsmokee-
Ne Zha
Level 122
God Stats
8W - 6L
1,652 SR
Queue Stats
246W - 258L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Braines-
Neith
13
1 / 0 / 4
7,026
468
6,944
6,016
1,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Elmonx
Janus
15
1 / 2 / 3
8,253
550
2,990
7,248
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
KilluaRailgun
Amaterasu
10
0 / 1 / 3
6,363
424
1,406
6,607
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 0
8,231
549
4,233
9,303
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
xPhantomThief
Ratatoskr
15
5 / 2 / 3
8,170
545
7,640
8,160
3,027
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HeisenbergYava
Chernobog
12
0 / 2 / 1
6,968
465
3,450
10,338
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
IvoChino-TTV
Cu Chulainn
14
0 / 3 / 0
8,005
534
7,207
8,300
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
7
0 / 1 / 0
5,595
373
1,580
5,339
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 3 / 2
8,456
564
4,337
6,304
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Vinsmokee-
Ne Zha
13
3 / 1 / 1
7,802
520
2,421
10,139
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
5
5
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Braines-
Neith
1
0
4
3
W
Janus
Elmonx
Janus
1
2
3
1.25
L
Chernobog
HeisenbergYava
Chernobog
0
2
1
0.25
L
Cu Chulainn
IvoChino-TTV
Cu Chulainn
0
3
0
0
L
Ymir
0
1
0
0
W
Amaterasu
KilluaRailgun
Amaterasu
0
1
3
1.5
L
2
3
2
1
W
3
0
0
3
L
Ne Zha
Vinsmokee-
Ne Zha
3
1
1
3.5
W
Ratatoskr
xPhantomThief
Ratatoskr
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,213
Damage
18,995
37,334
Taken
40,420
18,038
Mitigated
15,528
13,948
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Braines-
Neith
6,944
2,986
0
3,566
6,016
1,982
507
673
5,343
0
53,347
W
Janus
Elmonx
Janus
2,990
360
0
0
7,248
2,598
58
3,317
3,931
63,558
0
L
Chernobog
HeisenbergYava
Chernobog
3,450
1,525
0
4,843
10,338
2,766
75
490
9,848
0
47,542
L
Cu Chulainn
IvoChino-TTV
Cu Chulainn
7,207
1,232
0
888
8,300
6,235
0
3,844
4,067
6,265
54,178
L
Ymir
1,580
222
0
1,801
5,339
1,899
60
0
5,339
12,052
0
W
Amaterasu
KilluaRailgun
Amaterasu
1,406
354
0
2,936
6,607
2,811
0
907
5,700
0
10,463
L
4,337
131
0
1,671
6,304
1,577
85
1,722
4,582
55,658
0
W
4,233
288
145
4,288
9,303
7,620
0
1,040
8,263
51,962
0
L
Ne Zha
Vinsmokee-
Ne Zha
2,421
1,155
0
5,025
10,139
3,051
55
778
9,361
0
44,370
W
Ratatoskr
xPhantomThief
Ratatoskr
7,640
1,311
0
3,013
8,160
3,027
0
1,160
7,000
0
56,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,043
Gold Earned
36,826
499
Minions Killed
426
0
Camps Cleared
0
1,494,313
Distance Traveled
1,262,941
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,026
468
111
7
0
259,897
4
W
Janus
8,253
550
136
9
0
307,308
0
L
Chernobog
6,968
465
88
6
0
266,705
5
L
Cu Chulainn
8,005
534
113
8
0
256,508
1
L
Ymir
5,595
373
16
1
0
168,577
3
W
Amaterasu
6,363
424
19
1
0
309,373
2
L
Janus
8,456
564
118
8
0
279,571
1
W
Cthulhu
8,231
549
126
8
0
289,784
2
L
Ne Zha
7,802
520
91
6
0
291,580
2
W
Ratatoskr
8,170
545
107
7
0
327,951
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role