Player Matchup

Tiamat
Tiamat
Absolist
Tiamat
Level 18
God Stats
9W - 18L
1,355 SR
Queue Stats
29W - 50L
1,316 Elo+
Solo
Chaac
Chaac
That Guy Loop
Chaac
Level 118
God Stats
101W - 45L
1,828 SR
Queue Stats
459W - 353L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
maxjlynch135
Danzaburou
Level 19
God Stats
31W - 22L
1,401 SR
Queue Stats
89W - 61L
1,572 Elo+
Party 1
Team Averages
Level 52
1,528 SR
1,499 Elo+

VS

Team Averages
Level 73
1,524 SR
1,524 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SmushMallow
Sylvanus
Level 22
God Stats
41W - 38L
1,536 SR
Queue Stats
44W - 42L
1,544 Elo+
Party 2
Neith
Neith
fa2it
Neith
Level 69
God Stats
69W - 56L
1,536 SR
Queue Stats
122W - 132L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Absolist
Tiamat
10
0 / 6 / 2
7,536
580
5,192
7,728
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 1 / 0
8,106
624
16,101
8,849
5,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
maxjlynch135
Danzaburou
10
0 / 3 / 1
7,598
584
2,535
5,201
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 1 / 5
8,849
681
7,597
6,626
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SmushMallow
Sylvanus
12
1 / 0 / 8
9,228
710
1,281
10,757
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
fa2it
Neith
12
5 / 1 / 4
8,840
680
5,454
9,465
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
5
6.5
L
Tiamat
Absolist
Tiamat
0
6
2
0.17
W
Sylvanus
SmushMallow
Sylvanus
1
0
8
5
L
2
1
0
2
W
Neith
fa2it
Neith
5
1
4
7
L
Danzaburou
maxjlynch135
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
14,332
21,778
Taken
26,848
9,869
Mitigated
13,962
5,347
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,597
542
0
750
6,626
2,297
0
595
5,905
45,139
0
L
Tiamat
Absolist
Tiamat
5,192
348
0
809
7,728
3,006
0
2,564
4,948
26,867
0
W
Sylvanus
SmushMallow
Sylvanus
1,281
332
5,133
6,892
10,757
8,024
0
2,304
8,157
6,282
0
L
16,101
281
0
4,416
8,849
5,077
0
3,262
5,515
0
36,394
W
Neith
fa2it
Neith
5,454
1,746
0
3,248
9,465
3,641
0
1,669
7,514
0
29,108
L
Danzaburou
maxjlynch135
Danzaburou
2,535
919
0
122
5,201
1,786
50
2,608
2,393
0
16,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,240
Gold Earned
26,917
128
Minions Killed
142
0
Camps Cleared
0
659,323
Distance Traveled
669,160
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,849
681
78
6
0
221,617
3
L
Tiamat
7,536
580
36
3
0
204,163
4
W
Sylvanus
9,228
710
15
1
0
222,269
6
L
Chaac
8,106
624
63
5
0
279,401
0
W
Neith
8,840
680
49
4
0
225,274
1
L
Danzaburou
7,598
584
29
2
0
175,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role