Player Matchup

Olorun
Olorun
Pedrosantana321
Olorun
Level 4
God Stats
2W - 0L
1,319 SR
Queue Stats
3W - 1L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Prince_Abnos
Ah Puch
Level 39
God Stats
25W - 33L
1,412 SR
Queue Stats
94W - 112L
1,412 Elo+
Party 1
Artemis
Artemis
cant_speed_run
Artemis
Level 6
God Stats
17W - 13L
1,453 SR
Queue Stats
17W - 14L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
fightmebillnye
Sun Wukong
Level 12
God Stats
19W - 19L
1,529 SR
Queue Stats
85W - 76L
1,506 Elo+
Party 1
Ares
Ares
ncapoccia14
Ares
Level 23
God Stats
107W - 94L
1,536 SR
Queue Stats
447W - 482L
1,405 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,441 Elo+

VS

Team Averages
Level 12
1,478 SR
1,389 Elo+
Thor
Thor
N4LStreetzx
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
TCH_MINIduber
Tiamat
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,194 Elo+
Solo
Neith
Neith
lafenice11
Neith
Level 5
God Stats
300W - 314L
1,150 SR
Queue Stats
327W - 344L
1,284 Elo+
Solo
Danzaburou
Danzaburou
nalgon23
Danzaburou
Level 25
God Stats
3W - 4L
1,740 SR
Queue Stats
70W - 71L
1,465 Elo+
Solo
Hachiman
Hachiman
wifielgufi
Hachiman
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
9,440
726
176
798
190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Prince_Abnos
Ah Puch
20
21 / 2 / 15
14,924
1,148
34,128
7,031
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 1 / 24
12,805
985
15,266
9,685
6,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
fightmebillnye
Sun Wukong
20
19 / 0 / 17
15,086
1,160
34,274
18,932
17,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 1 / 28
13,717
1,055
12,042
18,519
22,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 15 / 1
10,913
839
4,552
22,474
8,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

16
0 / 15 / 2
10,358
797
2,347
22,114
10,685
Neith
17
1 / 4 / 1
10,972
844
15,599
18,906
7,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
nalgon23
Danzaburou
17
1 / 3 / 3
11,375
875
18,215
24,714
10,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
wifielgufi
Hachiman
16
1 / 12 / 1
10,528
810
7,010
17,138
12,172
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
12
49
Kills
4
5
Deaths
49
84
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
15
1
0.1
W
0
1
0
0
W
Ah Puch
Prince_Abnos
Ah Puch
21
2
15
14.25
L
0
15
2
0.07
W
4
1
24
16
W
Sun Wukong
fightmebillnye
Sun Wukong
19
0
17
27.5
L
Neith
1
4
1
0.38
L
Danzaburou
nalgon23
Danzaburou
1
3
3
0.83
W
5
1
28
19
L
Hachiman
wifielgufi
Hachiman
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,886
Damage
47,723
54,965
Taken
105,346
49,690
Mitigated
49,014
10,275
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,552
1,655
0
0
22,474
8,537
0
10,298
11,864
110
20,396
W
176
126
0
29
798
190
0
0
798
176
0
W
Ah Puch
Prince_Abnos
Ah Puch
34,128
1,733
0
1,680
7,031
3,333
0
898
6,133
55,543
0
L
2,347
356
0
399
22,114
10,685
0
10,487
11,316
12,002
0
W
15,266
13,549
0
0
9,685
6,880
0
393
9,292
0
34,448
W
Sun Wukong
fightmebillnye
Sun Wukong
34,274
15,920
0
4,859
18,932
17,172
0
297
18,635
0
49,967
L
Neith
15,599
8,668
0
4,080
18,906
7,617
0
7,717
11,049
0
39,863
L
Danzaburou
nalgon23
Danzaburou
18,215
10,299
0
5,711
24,714
10,003
0
11,393
12,997
0
50,780
W
12,042
614
1,690
2,017
18,519
22,115
0
857
17,342
25,659
0
L
Hachiman
wifielgufi
Hachiman
7,010
3,894
0
48
17,138
12,172
0
5,238
11,774
0
15,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,972
Gold Earned
54,146
185
Minions Killed
187
4
Camps Cleared
1
941,945
Distance Traveled
950,494
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,913
839
37
3
1
200,709
0
W
Olorun
9,440
726
0
0
0
9,628
0
W
Ah Puch
14,924
1,148
61
5
4
202,746
0
L
Tiamat
10,358
797
18
1
0
177,504
1
W
Artemis
12,805
985
56
4
0
189,928
0
W
Sun Wukong
15,086
1,160
45
3
0
277,792
0
L
Neith
10,972
844
49
4
0
205,907
2
L
Danzaburou
11,375
875
63
5
0
232,100
1
W
Ares
13,717
1,055
23
2
0
261,851
1
L
Hachiman
10,528
810
20
2
0
134,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role