Player Matchup

Vamana
Vamana
Silver I
RhyDock
Vamana
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
Rone1014
Athena
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Heimdallr
Heimdallr
Silver III
TTVHoyboiGamez
Heimdallr
Silver III
Level 121
God Stats
2W - 2L
1,744 SR
Queue Stats
26W - 43L
1,400 MMR
Solo
Camazotz
Camazotz
Silver II
pinkmuffins
Camazotz
Silver II
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 38L
1,381 MMR
Party 3
Janus
Janus
Silver I
tachiyomi
Janus
Silver I
Level 108
God Stats
2W - 3L
1,576 SR
Queue Stats
20W - 15L
1,413 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,564 SR
1,419 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,450 SR
1,383 MMR
Sobek
Sobek
Silver I
Alepzeron
Sobek
Silver I
Level 142
God Stats
7W - 8L
1,500 SR
Queue Stats
45W - 52L
1,391 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
RedMouse12
Tsukuyomi
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver I
RedWarr98
Neith
Silver I
Level 121
God Stats
10W - 12L
1,166 SR
Queue Stats
240W - 249L
1,232 MMR
Party 1
Ravana
Ravana
Bronze III
StuckStepBro612
Ravana
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,396 MMR
Party 2
Ra
Ra
Bronze III
turvis2000
Ra
Bronze III
Level 85
God Stats
1W - 3L
1,582 SR
Queue Stats
16W - 32L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
RhyDock
Vamana
14
1 / 2 / 0
8,350
491
5,552
12,101
9,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Rone1014
Athena
10
0 / 8 / 4
6,745
397
3,027
14,187
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
TTVHoyboiGamez
Heimdallr
12
0 / 5 / 3
6,683
393
5,980
10,140
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
pinkmuffins
Camazotz
13
5 / 3 / 0
8,233
484
8,994
13,944
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
tachiyomi
Janus
16
0 / 2 / 2
8,949
526
5,196
8,400
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetScyllaNu WaDanzaburouApollo

VS

Bans
Erlang ShenNemesisCupidArachneAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alepzeron
Sobek
15
5 / 2 / 10
10,194
600
9,313
16,383
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
RedMouse12
Tsukuyomi
18
3 / 0 / 4
11,021
648
12,134
9,806
5,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
RedWarr98
Neith
17
8 / 1 / 6
10,603
624
15,304
9,909
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 1 / 2
9,834
578
2,771
9,131
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 4
9,774
575
4,605
7,755
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
20
20
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
Alepzeron
Sobek
5
2
10
5
W
Tsukuyomi
RedMouse12
Tsukuyomi
3
0
4
5
W
Neith
RedWarr98
Neith
8
1
6
11
L
Vamana
RhyDock
Vamana
1
2
0
0.5
L
Athena
Rone1014
Athena
0
8
4
0.25
W
3
1
2
4
L
Heimdallr
TTVHoyboiGamez
Heimdallr
0
5
3
0.3
L
Camazotz
pinkmuffins
Camazotz
5
3
0
1.67
L
Janus
tachiyomi
Janus
0
2
2
0.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
44,127
58,772
Taken
52,984
28,693
Mitigated
34,942
17,696
Healing
25,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Alepzeron
Sobek
9,313
643
0
6,946
16,383
19,465
196
3,678
12,543
27,805
0
W
Tsukuyomi
RedMouse12
Tsukuyomi
12,134
3,168
0
3,989
9,806
5,174
589
1,133
8,609
0
82,424
W
Neith
RedWarr98
Neith
15,304
7,123
0
6,863
9,909
3,727
3,918
1,154
8,703
0
79,833
L
Vamana
RhyDock
Vamana
5,552
2,422
0
4,523
12,101
9,739
0
1,000
11,101
0
50,921
L
Athena
Rone1014
Athena
3,027
1,260
0
1,256
14,187
6,864
0
5,469
8,576
12,409
0
W
2,771
689
0
4,168
9,131
3,583
1,557
830
8,221
0
66,910
L
Heimdallr
TTVHoyboiGamez
Heimdallr
5,980
1,749
0
3,089
10,140
2,922
0
1,210
8,930
0
37,880
L
Camazotz
pinkmuffins
Camazotz
8,994
2,219
0
6,646
13,944
6,625
0
4,010
9,838
0
44,425
L
Janus
tachiyomi
Janus
5,196
138
0
2,182
8,400
2,543
0
1,827
6,409
70,634
0
W
4,605
561
1,038
2,684
7,755
2,993
0
992
6,685
64,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,960
Gold Earned
51,426
428
Minions Killed
591
0
Camps Cleared
0
1,679,262
Distance Traveled
1,804,128
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,194
600
40
2
0
425,662
5
W
Tsukuyomi
11,021
648
166
10
0
372,513
8
W
Neith
10,603
624
127
7
0
299,625
1
L
Vamana
8,350
491
107
6
0
339,558
6
L
Athena
6,745
397
16
1
0
312,984
5
W
Ravana
9,834
578
123
7
0
365,938
2
L
Heimdallr
6,683
393
62
4
0
322,643
0
L
Camazotz
8,233
484
75
4
0
365,440
3
L
Janus
8,949
526
168
10
0
338,637
4
W
Ra
9,774
575
135
8
0
340,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role