Player Matchup

Janus
Janus
JLavier
Janus
Level 158
God Stats
3W - 6L
1,381 SR
Queue Stats
44W - 43L
1,528 Elo+
Party 1
Tiamat
Tiamat
Jordyne
Tiamat
Level 123
God Stats
4W - 7L
1,264 SR
Queue Stats
142W - 115L
1,563 Elo+
Party 1
Thor
Thor
SSMAN22
Thor
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 20L
1,689 Elo+
Party 1
Danzaburou
Danzaburou
Whatsasniper
Danzaburou
Level 155
God Stats
3W - 5L
1,230 SR
Queue Stats
175W - 128L
1,717 Elo+
Party 1
Bacchus
Bacchus
bigredryan12
Bacchus
Level 49
God Stats
20W - 17L
1,544 SR
Queue Stats
123W - 118L
1,450 Elo+
Party 1
Team Averages
Level 122
1,384 SR
1,589 Elo+

VS

Team Averages
Level 74
1,468 SR
1,645 Elo+
Artemis
Artemis
Alex159
Artemis
Level 105
God Stats
5W - 7L
1,750 SR
Queue Stats
157W - 87L
1,766 Elo+
Party 2
Nemesis
Nemesis
Arcboom
Nemesis
Level 62
God Stats
5W - 1L
1,245 SR
Queue Stats
20W - 17L
1,540 Elo+
Party 3
Osiris
Osiris
CaptFlashGordon
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FranzSchlader
Nu Wa
Level 48
God Stats
12W - 16L
1,345 SR
Queue Stats
32W - 43L
1,540 Elo+
Party 3
Hercules
Hercules
OlympianSentinel
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 14L
1,876 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JLavier
Janus
17
5 / 3 / 4
10,803
569
7,728
11,232
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Jordyne
Tiamat
15
0 / 6 / 3
9,095
479
9,392
14,017
19,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
SSMAN22
Thor
18
14 / 3 / 2
11,466
603
13,648
14,384
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Whatsasniper
Danzaburou
17
3 / 2 / 5
10,648
560
12,404
14,646
5,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
bigredryan12
Bacchus
16
3 / 3 / 8
10,356
545
8,269
13,537
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alex159
Artemis
16
3 / 5 / 2
9,439
497
8,018
10,775
4,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Arcboom
Nemesis
14
2 / 8 / 4
8,862
466
6,638
15,500
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 2
8,917
469
11,869
19,706
11,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 5 / 1
9,220
485
7,815
11,110
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 3
9,984
525
9,184
15,251
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
25
Kills
17
17
Deaths
25
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alex159
Artemis
3
5
2
0.8
L
Nemesis
Arcboom
Nemesis
2
8
4
0.5
L
2
6
2
0.5
L
4
5
1
0.9
W
Janus
JLavier
Janus
5
3
4
2.33
W
Tiamat
Jordyne
Tiamat
0
6
3
0.25
L
6
1
3
7.5
W
Thor
SSMAN22
Thor
14
3
2
5
W
Danzaburou
Whatsasniper
Danzaburou
3
2
5
2.75
W
Bacchus
bigredryan12
Bacchus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,441
Damage
43,524
67,816
Taken
72,342
48,677
Mitigated
37,093
27,136
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alex159
Artemis
8,018
3,872
0
2,590
10,775
4,086
0
1,880
8,823
0
61,403
L
Nemesis
Arcboom
Nemesis
6,638
2,829
0
1,916
15,500
6,580
0
4,918
10,436
0
55,903
L
11,869
4,657
0
8,205
19,706
11,945
674
8,416
11,290
0
60,838
L
7,815
1,469
0
2,169
11,110
3,463
0
5,430
5,452
50,668
0
W
Janus
JLavier
Janus
7,728
840
0
2,847
11,232
4,384
0
2,219
8,783
79,786
0
W
Tiamat
Jordyne
Tiamat
9,392
1,719
0
4,731
14,017
19,180
736
488
13,459
50,935
0
L
9,184
2,722
0
5,836
15,251
11,019
0
4,249
10,952
0
36,070
W
Thor
SSMAN22
Thor
13,648
3,711
0
5,854
14,384
6,340
0
2,538
11,676
0
65,043
W
Danzaburou
Whatsasniper
Danzaburou
12,404
6,529
0
8,297
14,646
5,957
1,045
871
13,655
0
91,796
W
Bacchus
bigredryan12
Bacchus
8,269
960
961
4,446
13,537
12,816
624
987
12,428
39,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
46,422
579
Minions Killed
480
0
Camps Cleared
0
1,765,283
Distance Traveled
1,726,047
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,439
497
118
6
0
345,213
2
L
Nemesis
8,862
466
96
5
0
356,655
4
L
Osiris
8,917
469
116
6
0
325,789
4
L
Nu Wa
9,220
485
105
6
0
317,063
5
W
Janus
10,803
569
156
8
0
352,728
5
W
Tiamat
9,095
479
103
5
0
336,484
1
L
Hercules
9,984
525
45
2
0
381,327
5
W
Thor
11,466
603
106
6
0
365,309
1
W
Danzaburou
10,648
560
161
8
0
334,147
2
W
Bacchus
10,356
545
53
3
0
376,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role