Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Absurdkibbles02
Ne Zha
Level 108
God Stats
20W - 27L
1,475 SR
Queue Stats
219W - 196L
1,530 Elo+
Party 1
Tiamat
Tiamat
BLASPHEMY4600
Tiamat
Level 84
God Stats
6W - 9L
1,615 SR
Queue Stats
40W - 61L
1,382 Elo+
Solo
Skadi
Skadi
DigitalWalle
Skadi
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 138L
1,527 Elo+
Party 1
Ymir
Ymir
RuthlessRussian1
Ymir
Level 68
God Stats
2W - 6L
1,076 SR
Queue Stats
5W - 14L
984 Elo+
Solo
Team Averages
Level 98
1,433 SR
1,385 Elo+

VS

Team Averages
Level 63
1,465 SR
1,384 Elo+
Pele
Pele
CallMeNotre
Pele
Level 65
God Stats
18W - 10L
1,551 SR
Queue Stats
70W - 65L
1,215 Elo+
Party 2
Cthulhu
Cthulhu
KTSK4RUTHLESS
Cthulhu
Level 64
God Stats
23W - 19L
1,646 SR
Queue Stats
147W - 163L
1,369 Elo+
Party 2
Cernunnos
Cernunnos
MATER CHEF 117
Cernunnos
Level 65
God Stats
16W - 31L
1,477 SR
Queue Stats
30W - 43L
1,477 Elo+
Solo
Ra
Ra
RichKid-15
Ra
Level 56
God Stats
0W - 5L
1,226 SR
Queue Stats
193W - 195L
1,482 Elo+
Solo
Tiamat
Tiamat
Whiskey1388
Tiamat
Level 63
God Stats
1W - 4L
1,429 SR
Queue Stats
46W - 50L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 2
7,440
531
8,384
5,586
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 0 / 3
7,936
567
5,504
8,077
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 0 / 2
8,230
588
4,286
7,671
7,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 3
8,280
591
3,212
3,741
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 3
7,652
547
3,382
7,001
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,219
444
2,048
7,447
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
10
0 / 2 / 0
5,692
407
3,710
8,856
3,570
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
MATER CHEF 117
Cernunnos
9
0 / 5 / 0
5,674
405
3,757
9,026
2,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
5,929
424
2,926
5,239
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
12
0 / 2 / 0
6,609
472
1,212
7,222
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
14
Kills
0
0
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
2
4
W
4
0
3
5.5
W
3
0
2
4
L
0
2
0
0
W
1
0
3
2.5
L
Cthulhu
0
2
0
0
L
Cernunnos
MATER CHEF 117
Cernunnos
0
5
0
0
L
0
3
0
0
W
3
0
3
4.5
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,768
Damage
13,653
32,076
Taken
37,790
16,241
Mitigated
15,270
17,271
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,384
1,490
0
3,251
5,586
1,614
1,999
1,216
4,370
45,531
0
W
5,504
1,166
0
4,617
8,077
2,795
1,354
758
7,249
0
49,818
W
4,286
428
0
5,154
7,671
7,189
172
1,725
5,718
42,575
0
L
2,048
348
87
875
7,447
3,431
0
2,011
5,334
0
37,513
W
3,212
1,353
0
1,152
3,741
1,261
3,357
1,333
2,384
0
47,217
L
Cthulhu
3,710
159
0
500
8,856
3,570
0
5,400
3,183
25,224
0
L
Cernunnos
MATER CHEF 117
Cernunnos
3,757
1,269
306
1,789
9,026
2,727
312
4,837
4,087
0
25,896
L
2,926
198
272
1,390
5,239
1,587
760
2,064
3,175
29,829
0
W
3,382
511
405
2,692
7,001
3,382
237
2,494
4,507
22,709
0
L
Tiamat
1,212
54
0
1,943
7,222
3,955
132
1,223
5,959
35,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
30,123
405
Minions Killed
302
0
Camps Cleared
0
1,335,342
Distance Traveled
1,201,582
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,440
531
85
6
0
265,796
5
W
Ne Zha
7,936
567
94
7
0
323,789
3
W
Tiamat
8,230
588
84
6
0
252,940
0
L
Pele
6,219
444
73
5
0
261,172
0
W
Skadi
8,280
591
106
8
0
239,513
7
L
Cthulhu
5,692
407
44
3
0
250,783
0
L
Cernunnos
5,674
405
54
4
0
199,953
0
L
Ra
5,929
424
58
4
0
240,872
0
W
Ymir
7,652
547
36
3
0
253,304
4
L
Tiamat
6,609
472
73
5
0
248,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role