Player Matchup

Ymir
Ymir
Antrax5321
Ymir
Level 102
God Stats
11W - 4L
1,529 SR
Queue Stats
263W - 100L
1,907 Elo+
Party 3
Scylla
Scylla
DesirePeeOnMe
Scylla
Level 62
God Stats
6W - 0L
1,626 SR
Queue Stats
192W - 61L
1,823 Elo+
Party 3
Erlang Shen
Erlang Shen
Frank4098412
Erlang Shen
Level 63
God Stats
14W - 7L
1,863 SR
Queue Stats
167W - 75L
1,696 Elo+
Party 3
Chaac
Chaac
NotPinguu-
Chaac
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
484W - 243L
1,747 Elo+
Party 3
Ullr
Ullr
TavishLavish
Ullr
Level 6
God Stats
40W - 10L
1,764 SR
Queue Stats
317W - 115L
1,524 Elo+
Party 3
Team Averages
Level 76
1,657 SR
1,739 Elo+

VS

Team Averages
Level 88
1,447 SR
1,537 Elo+
King Arthur
King Arthur
AGaryPickle
King Arthur
Level 14
God Stats
0W - 4L
1,176 SR
Queue Stats
23W - 20L
1,646 Elo+
Party 2
Cupid
Cupid
ChillOut_809
Cupid
Level 45
God Stats
4W - 3L
1,561 SR
Queue Stats
43W - 57L
1,389 Elo+
Party 1
Ymir
Ymir
Hype-domii28
Ymir
Level 63
God Stats
13W - 18L
1,417 SR
Queue Stats
41W - 54L
1,382 Elo+
Party 1
Tiamat
Tiamat
Phoenix of Ruin
Tiamat
Level 160
God Stats
162W - 122L
1,583 SR
Queue Stats
479W - 450L
1,570 Elo+
Party 2
Ravana
Ravana
PollishAdult
Ravana
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 234L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,493
535
4,219
5,751
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 5
7,042
503
1,817
3,639
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Frank4098412
Erlang Shen
12
2 / 0 / 5
7,445
532
2,607
5,803
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
14
3 / 0 / 3
7,925
566
7,550
8,380
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 2
7,427
531
5,219
6,065
2,189
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGaryPickle
King Arthur
12
0 / 2 / 0
6,604
472
4,886
10,121
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 3 / 2
5,749
411
3,498
6,781
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 1
6,674
477
1,688
8,858
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 2 / 0
7,417
530
2,823
5,289
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
13
0 / 3 / 1
6,983
499
3,037
5,651
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AGaryPickle
King Arthur
0
2
0
0
W
3
1
4
5
L
1
3
2
0.67
W
2
0
5
4.5
W
Erlang Shen
Frank4098412
Erlang Shen
2
0
5
4.5
L
2
2
1
1.25
W
Chaac
3
0
3
4.5
L
0
2
0
0
L
Ravana
0
3
1
0.17
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,412
Damage
15,932
29,638
Taken
36,700
18,890
Mitigated
17,361
10,715
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AGaryPickle
King Arthur
4,886
587
0
4,184
10,121
6,166
0
1,012
8,742
0
38,255
W
4,219
1,007
0
2,031
5,751
3,552
0
1,108
4,553
17,306
0
L
3,498
2,006
367
1,340
6,781
2,090
730
1,630
5,123
0
16,408
W
1,817
500
0
1,513
3,639
1,070
0
1,183
2,342
44,477
0
W
Erlang Shen
Frank4098412
Erlang Shen
2,607
688
0
527
5,803
2,831
0
728
5,037
0
44,594
L
1,688
184
0
660
8,858
4,653
322
1,294
7,530
28,539
0
W
Chaac
7,550
1,095
0
5,228
8,380
9,248
0
257
7,682
0
48,696
L
2,823
784
0
2,150
5,289
2,330
196
1,003
4,261
54,408
0
L
Ravana
3,037
1,043
0
308
5,651
2,122
0
967
4,574
0
54,990
W
5,219
2,192
0
1,416
6,065
2,189
0
998
5,067
0
47,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
33,427
398
Minions Killed
397
0
Camps Cleared
0
1,350,965
Distance Traveled
1,287,008
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,604
472
87
6
0
274,319
2
W
Ymir
7,493
535
31
2
0
280,531
3
L
Cupid
5,749
411
38
3
0
225,066
0
W
Scylla
7,042
503
106
8
0
279,582
4
W
Erlang Shen
7,445
532
87
6
0
316,802
4
L
Ymir
6,674
477
46
3
0
248,249
0
W
Chaac
7,925
566
87
6
0
271,807
4
L
Tiamat
7,417
530
123
9
0
252,414
7
L
Ravana
6,983
499
103
7
0
286,960
2
W
Ullr
7,427
531
87
6
0
202,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role