Player Matchup

Hun Batz
Hun Batz
RandomBri
Hun Batz
Level 27
God Stats
16W - 10L
1,578 SR
Queue Stats
213W - 209L
1,462 Elo+
Solo
Chang'e
Chang'e
Raycramon
Chang'e
Level 29
God Stats
4W - 5L
1,533 SR
Queue Stats
92W - 97L
1,409 Elo+
Solo
Ganesha
Ganesha
SolumTempus
Ganesha
Level 14
God Stats
7W - 8L
1,715 SR
Queue Stats
68W - 88L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
WritingWarlock
Erlang Shen
Level 18
God Stats
5W - 7L
1,212 SR
Queue Stats
100W - 119L
1,527 Elo+
Solo
Izanami
Izanami
XIPureGamer
Izanami
Level 16
God Stats
1W - 1L
1,777 SR
Queue Stats
12W - 12L
1,414 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,458 Elo+

VS

Team Averages
Level 21
1,539 SR
1,437 Elo+
Cupid
Cupid
Detta249
Cupid
Level 15
God Stats
6W - 5L
1,735 SR
Queue Stats
132W - 127L
1,433 Elo+
Solo
Vamana
Vamana
Hokhuu
Vamana
Level 12
God Stats
4W - 3L
1,554 SR
Queue Stats
52W - 50L
1,436 Elo+
Solo
Ymir
Ymir
KingEvilSama
Ymir
Level 20
God Stats
7W - 5L
1,261 SR
Queue Stats
25W - 20L
1,471 Elo+
Solo
Scylla
Scylla
OsmarHunter
Scylla
Level 28
God Stats
15W - 24L
1,610 SR
Queue Stats
177W - 245L
1,386 Elo+
Solo
Thanatos
Thanatos
landersen12
Thanatos
Level 28
God Stats
16W - 12L
1,535 SR
Queue Stats
26W - 22L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RandomBri
Hun Batz
16
6 / 4 / 5
10,573
556
13,420
14,228
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Raycramon
Chang'e
14
2 / 2 / 3
8,632
454
4,605
8,749
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
SolumTempus
Ganesha
13
1 / 11 / 2
8,415
443
5,797
20,249
10,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
WritingWarlock
Erlang Shen
10
0 / 12 / 4
7,065
372
5,207
17,003
6,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
XIPureGamer
Izanami
14
3 / 6 / 1
9,078
478
4,532
10,549
3,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Detta249
Cupid
19
17 / 1 / 4
12,906
679
18,963
10,352
4,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Hokhuu
Vamana
17
7 / 2 / 6
10,420
548
13,515
14,880
10,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 4 / 6
10,041
528
8,321
13,193
13,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
16
2 / 3 / 5
10,169
535
4,595
8,905
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
landersen12
Thanatos
18
5 / 2 / 7
11,030
581
6,000
13,995
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
35
35
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
Detta249
Cupid
17
1
4
19
W
Vamana
Hokhuu
Vamana
7
2
6
5
W
4
4
6
1.75
W
Scylla
2
3
5
1.5
L
Hun Batz
RandomBri
Hun Batz
6
4
5
2.13
L
Chang'e
Raycramon
Chang'e
2
2
3
1.75
L
Ganesha
SolumTempus
Ganesha
1
11
2
0.18
L
Erlang Shen
WritingWarlock
Erlang Shen
0
12
4
0.17
L
Izanami
XIPureGamer
Izanami
3
6
1
0.58
W
Thanatos
landersen12
Thanatos
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,561
Damage
51,394
70,778
Taken
61,325
29,718
Mitigated
37,007
13,941
Healing
26,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Detta249
Cupid
18,963
15,374
148
6,668
10,352
4,136
2,430
3,037
7,315
0
93,970
W
Vamana
Hokhuu
Vamana
13,515
5,047
0
2,250
14,880
10,955
722
2,279
12,601
0
65,954
W
8,321
2,517
645
2,016
13,193
13,262
609
1,637
11,556
37,919
0
W
Scylla
4,595
928
0
2,072
8,905
3,295
310
2,018
6,887
50,752
0
L
Hun Batz
RandomBri
Hun Batz
13,420
6,414
0
3,415
14,228
5,445
0
3,436
10,792
0
57,297
L
Chang'e
Raycramon
Chang'e
4,605
560
455
2,645
8,749
3,376
25
1,787
6,962
31,880
0
L
Ganesha
SolumTempus
Ganesha
5,797
1,263
0
2,808
20,249
10,577
0
1,045
19,204
33,414
0
L
Erlang Shen
WritingWarlock
Erlang Shen
5,207
2,478
0
2,180
17,003
6,909
0
6,272
10,731
0
27,177
L
Izanami
XIPureGamer
Izanami
4,532
2,523
0
2,438
10,549
3,411
0
376
10,173
0
51,140
W
Thanatos
landersen12
Thanatos
6,000
1,947
99
12,472
13,995
5,359
135
1,431
12,564
0
78,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,763
Gold Earned
54,566
352
Minions Killed
540
0
Camps Cleared
0
1,560,240
Distance Traveled
1,684,998
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,906
679
149
8
0
347,822
4
W
Vamana
10,420
548
108
6
0
366,431
6
W
Ymir
10,041
528
57
3
0
365,200
0
W
Scylla
10,169
535
102
5
0
287,970
4
L
Hun Batz
10,573
556
89
5
0
379,049
1
L
Chang'e
8,632
454
78
4
0
316,248
0
L
Ganesha
8,415
443
32
2
0
269,285
0
L
Erlang Shen
7,065
372
40
2
0
320,141
0
L
Izanami
9,078
478
113
6
0
275,517
3
W
Thanatos
11,030
581
124
7
0
317,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role