Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DonkayStyle
Nike
Level 103
God Stats
3W - 2L
1,704 SR
Queue Stats
212W - 185L
1,497 Elo+
Solo
Ne Zha
Ne Zha
EL C4LABER
Ne Zha
Level 133
God Stats
6W - 4L
1,907 SR
Queue Stats
300W - 307L
1,539 Elo+
Party 1
Nox
Nox
Sz9 Ikon
Nox
Level 68
God Stats
2W - 1L
1,750 SR
Queue Stats
14W - 22L
1,495 Elo+
Party 1
Artemis
Artemis
Sz9BlueShark
Artemis
Level 123
God Stats
3W - 2L
1,385 SR
Queue Stats
160W - 150L
1,604 Elo+
Party 1
Team Averages
Level 101
1,649 SR
1,527 Elo+

VS

Team Averages
Level 111
1,431 SR
1,500 Elo+
Neith
Neith
DarkZedder
Neith
Level 125
God Stats
1W - 5L
1,591 SR
Queue Stats
50W - 54L
1,392 Elo+
Party 3
The Morrigan
The Morrigan
Niebla722
The Morrigan
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 119L
1,487 Elo+
Party 3
Hun Batz
Hun Batz
angelgenocide
Hun Batz
Level 117
God Stats
2W - 2L
1,341 SR
Queue Stats
73W - 70L
1,604 Elo+
Party 2
Hel
Hel
cooky-killerMX
Hel
Level 117
God Stats
2W - 5L
1,375 SR
Queue Stats
296W - 291L
1,459 Elo+
Solo
King Arthur
King Arthur
hardhead414141
King Arthur
Level 87
God Stats
0W - 1L
1,347 SR
Queue Stats
48W - 39L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 3 / 7
7,395
462
5,945
8,897
5,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 2 / 3
8,808
551
5,932
9,694
4,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
EL C4LABER
Ne Zha
14
5 / 2 / 3
8,321
520
4,719
7,300
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 6 / 2
8,534
533
4,236
10,467
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Sz9BlueShark
Artemis
13
4 / 3 / 6
8,103
506
11,057
11,188
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 3 / 2
8,551
534
5,641
11,850
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Niebla722
The Morrigan
14
4 / 4 / 2
8,807
550
8,483
7,107
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
angelgenocide
Hun Batz
13
5 / 2 / 6
8,648
541
6,882
10,190
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 7 / 4
6,536
409
4,412
10,671
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
hardhead414141
King Arthur
10
1 / 3 / 1
6,692
418
4,675
8,119
3,554
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
18
Kills
15
16
Deaths
19
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
7
2.17
L
Neith
4
3
2
1.67
W
2
2
3
1.75
W
Ne Zha
EL C4LABER
Ne Zha
5
2
3
3.25
L
The Morrigan
Niebla722
The Morrigan
4
4
2
1.25
W
4
6
2
0.83
W
Artemis
Sz9BlueShark
Artemis
4
3
6
2.33
L
Hun Batz
angelgenocide
Hun Batz
5
2
6
4
L
1
7
4
0.43
L
King Arthur
hardhead414141
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,889
Damage
30,093
47,546
Taken
47,937
21,860
Mitigated
19,479
9,208
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,945
338
0
1,632
8,897
5,647
305
2,064
6,791
30,620
0
L
Neith
5,641
1,760
0
3,991
11,850
4,331
802
1,627
10,223
0
48,086
W
5,932
1,181
0
2,587
9,694
4,121
41
0
9,694
3,491
55,252
W
Ne Zha
EL C4LABER
Ne Zha
4,719
1,894
0
546
7,300
4,520
0
167
7,133
0
46,778
L
The Morrigan
Niebla722
The Morrigan
8,483
815
0
550
7,107
2,594
919
3,198
3,624
46,381
1,325
W
4,236
189
0
647
10,467
3,764
68
6,001
3,867
47,836
0
W
Artemis
Sz9BlueShark
Artemis
11,057
5,334
0
3,796
11,188
3,808
754
3,288
7,838
0
46,212
L
Hun Batz
angelgenocide
Hun Batz
6,882
2,223
0
750
10,190
3,277
0
2,077
8,053
0
45,860
L
4,412
633
1,917
3,478
10,671
5,723
434
2,990
7,669
25,401
0
L
King Arthur
hardhead414141
King Arthur
4,675
855
0
1,540
8,119
3,554
44
0
8,119
0
28,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
39,234
441
Minions Killed
365
0
Camps Cleared
0
1,484,723
Distance Traveled
1,322,032
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,395
462
69
4
0
287,878
3
L
Neith
8,551
534
101
6
0
269,678
2
W
Nike
8,808
551
109
7
0
312,036
1
W
Ne Zha
8,321
520
90
6
0
332,156
3
L
The Morrigan
8,807
550
102
6
0
272,048
4
W
Nox
8,534
533
95
6
0
289,291
0
W
Artemis
8,103
506
78
5
0
263,362
3
L
Hun Batz
8,648
541
71
4
0
326,908
4
L
Hel
6,536
409
39
2
0
248,363
1
L
King Arthur
6,692
418
52
3
0
205,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role