Player Matchup

Janus
Janus
Al1913
Janus
Level 16
God Stats
2W - 0L
1,804 SR
Queue Stats
22W - 17L
1,436 Elo+
Party 2
Ganesha
Ganesha
Q-bie101
Ganesha
Level 38
God Stats
3W - 0L
1,778 SR
Queue Stats
23W - 15L
1,476 Elo+
Party 2
Skadi
Skadi
michael_mk37
Skadi
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,426 Elo+
Party 2
Team Averages
Level 33
1,694 SR
1,446 Elo+

VS

Team Averages
Level 62
1,458 SR
1,323 Elo+
Tiamat
Tiamat
KarlMarx2024
Tiamat
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 84L
1,312 Elo+
Solo
Cu Chulainn
Cu Chulainn
amine-seize
Cu Chulainn
Level 18
God Stats
0W - 2L
1,346 SR
Queue Stats
32W - 44L
1,319 Elo+
Party 1
Loki
Loki
jootsoo16
Loki
Level 21
God Stats
7W - 8L
1,529 SR
Queue Stats
40W - 60L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Al1913
Janus
17
9 / 4 / 10
13,698
721
15,724
11,471
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Q-bie101
Ganesha
16
1 / 2 / 17
13,520
712
8,005
16,411
18,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
10 / 5 / 6
13,706
721
19,185
16,823
7,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 9 / 7
12,153
640
15,172
17,502
10,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
amine-seize
Cu Chulainn
14
5 / 5 / 4
11,942
629
9,925
18,436
13,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
16
3 / 6 / 5
11,761
619
10,603
16,770
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
20
Kills
11
11
Deaths
20
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
Al1913
Janus
9
4
10
3.5
L
Tiamat
3
9
7
0.72
W
Ganesha
Q-bie101
Ganesha
1
2
17
4.75
L
Cu Chulainn
amine-seize
Cu Chulainn
5
5
4
1.4
L
Loki
3
6
5
0.92
W
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,914
Damage
35,700
44,705
Taken
52,708
30,946
Mitigated
29,690
9,419
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Al1913
Janus
15,724
2,233
0
2,281
11,471
4,975
913
3,146
8,071
47,409
0
L
Tiamat
15,172
2,429
0
3,322
17,502
10,132
580
8,208
9,008
45,242
0
W
Ganesha
Q-bie101
Ganesha
8,005
651
0
3,105
16,411
18,023
62
5,363
10,606
29,598
0
L
Cu Chulainn
amine-seize
Cu Chulainn
9,925
2,585
1,124
1,395
18,436
13,975
371
8,448
9,713
0
30,912
L
Loki
10,603
975
608
2,257
16,770
5,583
0
6,394
10,048
0
58,631
W
19,185
9,168
0
4,033
16,823
7,948
3,033
5,555
10,790
0
71,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
35,856
196
Minions Killed
153
0
Camps Cleared
0
994,647
Distance Traveled
981,847
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,698
721
72
4
0
331,154
3
L
Tiamat
12,153
640
65
3
0
282,803
0
W
Ganesha
13,520
712
1
0
0
356,301
2
L
Cu Chulainn
11,942
629
33
2
0
349,331
0
L
Loki
11,761
619
55
3
0
349,713
1
W
Skadi
13,706
721
123
6
0
307,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role