Player Matchup

Hun Batz
Hun Batz
Kutsin
Hun Batz
Level 32
God Stats
5W - 13L
1,445 SR
Queue Stats
326W - 330L
1,570 Elo+
Party 2
Zeus
Zeus
ShaBoiDylan
Zeus
Level 27
God Stats
143W - 93L
1,717 SR
Queue Stats
310W - 270L
1,653 Elo+
Party 2
Achilles
Achilles
SpiralBullet
Achilles
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 58L
1,538 Elo+
Solo
Jormungandr
Jormungandr
Valnad
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,712 Elo+
Party 1
Anhur
Anhur
mirabulance
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,712 Elo+
Party 1
Team Averages
Level 28
1,532 SR
1,637 Elo+

VS

Team Averages
Level 20
1,644 SR
1,524 Elo+
Cthulhu
Cthulhu
AlisaAnna
Cthulhu
Level 7
God Stats
1W - 0L
1,464 SR
Queue Stats
2W - 2L
1,129 Elo+
Solo
Chang'e
Chang'e
AngelinaMeels
Chang'e
Level 23
God Stats
46W - 23L
1,732 SR
Queue Stats
165W - 127L
1,606 Elo+
Solo
King Arthur
King Arthur
DamnedRuiner
King Arthur
Level 26
God Stats
3W - 2L
1,580 SR
Queue Stats
22W - 8L
1,673 Elo+
Solo
Danzaburou
Danzaburou
EmNugget
Danzaburou
Level 20
God Stats
2W - 1L
1,615 SR
Queue Stats
32W - 17L
1,639 Elo+
Solo
Aphrodite
Aphrodite
QuartzoArcoIris
Aphrodite
Level 26
God Stats
1W - 0L
1,828 SR
Queue Stats
52W - 64L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kutsin
Hun Batz
20
6 / 10 / 10
14,604
1,043
17,120
25,121
11,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
5 / 6 / 11
14,178
1,013
36,323
17,810
7,092
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
SpiralBullet
Achilles
19
4 / 6 / 11
13,252
947
18,356
25,152
19,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Valnad
Jormungandr
20
3 / 3 / 15
13,812
987
24,601
21,278
29,572
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 4 / 12
14,436
1,031
18,503
27,078
11,615
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlisaAnna
Cthulhu
20
3 / 4 / 13
13,374
955
13,770
22,950
20,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
20
7 / 4 / 12
14,687
1,049
18,826
22,361
6,946
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
DamnedRuiner
King Arthur
20
8 / 5 / 17
15,077
1,077
20,971
38,109
41,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
EmNugget
Danzaburou
20
5 / 5 / 20
15,717
1,123
29,132
18,172
6,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
QuartzoArcoIris
Aphrodite
20
6 / 5 / 13
14,232
1,017
27,724
21,523
9,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
104
23
Kills
29
29
Deaths
23
59
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlisaAnna
Cthulhu
3
4
13
2.38
W
Chang'e
7
4
12
3.25
W
King Arthur
DamnedRuiner
King Arthur
8
5
17
3.3
W
Danzaburou
EmNugget
Danzaburou
5
5
20
3
L
Hun Batz
Kutsin
Hun Batz
6
10
10
1.1
W
Aphrodite
QuartzoArcoIris
Aphrodite
6
5
13
2.5
L
5
6
11
1.75
L
Achilles
SpiralBullet
Achilles
4
6
11
1.58
L
Jormungandr
Valnad
Jormungandr
3
3
15
3.5
L
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,903
Damage
110,423
116,439
Taken
123,115
78,852
Mitigated
85,686
9,332
Healing
45,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlisaAnna
Cthulhu
13,770
492
302
2,180
22,950
20,623
0
10,363
11,816
31,214
0
W
Chang'e
18,826
1,105
6,405
7,294
22,361
6,946
0
13,369
8,417
60,219
0
W
King Arthur
DamnedRuiner
King Arthur
20,971
2,366
0
9,806
38,109
41,657
0
15,450
21,400
1,529
33,071
W
Danzaburou
EmNugget
Danzaburou
29,132
16,686
0
2,328
18,172
6,878
0
8,993
8,840
0
70,781
L
Hun Batz
Kutsin
Hun Batz
17,120
7,673
0
759
25,121
11,183
0
13,298
11,645
0
49,150
W
Aphrodite
QuartzoArcoIris
Aphrodite
27,724
1,165
6,961
10,426
21,523
9,582
0
9,468
11,555
41,724
0
L
36,323
2,516
76
1,116
17,810
7,092
0
9,093
8,541
57,295
0
L
Achilles
SpiralBullet
Achilles
18,356
7,607
0
421
25,152
19,390
0
12,720
12,082
0
23,567
L
Jormungandr
Valnad
Jormungandr
24,601
2,728
0
1,047
21,278
29,572
0
9,895
11,161
53,486
0
L
18,503
10,622
896
5,017
27,078
11,615
0
15,299
11,301
0
46,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,282
Gold Earned
73,087
263
Minions Killed
300
11
Camps Cleared
9
1,262,437
Distance Traveled
1,288,880
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,374
955
36
3
1
251,245
0
W
Chang'e
14,687
1,049
114
8
3
279,215
0
W
King Arthur
15,077
1,077
23
2
1
279,558
0
W
Danzaburou
15,717
1,123
82
6
4
244,316
0
L
Hun Batz
14,604
1,043
71
5
4
277,731
1
W
Aphrodite
14,232
1,017
45
3
0
234,546
2
L
Zeus
14,178
1,013
63
5
1
251,231
0
L
Achilles
13,252
947
12
1
3
235,830
0
L
Jormungandr
13,812
987
43
3
2
275,063
0
L
Anhur
14,436
1,031
74
5
1
222,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role