Player Matchup

Izanami
Izanami
Azid_Aztek
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,056 Elo+
Party 1
Fenrir
Fenrir
CrimsonKirbo_TTV
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,056 Elo+
Party 1
Poseidon
Poseidon
MinziePan
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,056 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,056 Elo+

VS

Team Averages
Level 32
1,447 SR
1,325 Elo+
Sol
Sol
 
Sol
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
jostin0505
Set
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 21L
1,126 Elo+
Solo
Cthulhu
Cthulhu
xAndrewMasterx
Cthulhu
Level 48
God Stats
1W - 6L
1,342 SR
Queue Stats
46W - 58L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azid_Aztek
Izanami
11
2 / 4 / 0
7,720
643
6,992
8,508
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
6,591
549
2,127
7,520
2,977
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poseidon
MinziePan
Poseidon
10
0 / 5 / 2
7,117
593
1,649
7,274
2,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 1 / 2
9,618
802
7,906
5,645
1,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 8
8,148
679
5,048
5,960
1,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 0 / 6
9,333
778
5,777
6,280
3,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
11
11
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
2
7
L
Izanami
Azid_Aztek
Izanami
2
4
0
0.5
L
0
2
1
0.25
L
Poseidon
MinziePan
Poseidon
0
5
2
0.2
W
1
1
8
5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,768
Damage
18,731
23,302
Taken
17,885
7,913
Mitigated
7,236
4,242
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,906
1,157
0
1,629
5,645
1,803
0
807
4,838
42,402
0
L
Izanami
Azid_Aztek
Izanami
6,992
3,789
342
1,985
8,508
2,737
286
4,868
3,640
0
32,569
L
2,127
368
171
951
7,520
2,977
0
3,794
3,726
0
8,619
L
Poseidon
MinziePan
Poseidon
1,649
119
454
339
7,274
2,199
64
5,101
2,173
15,255
0
W
5,048
1,825
172
789
5,960
1,806
548
357
5,603
0
23,913
W
5,777
86
563
525
6,280
3,627
93
541
5,739
23,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,428
Gold Earned
27,099
92
Minions Killed
147
0
Camps Cleared
0
600,080
Distance Traveled
660,775
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,618
802
81
7
0
203,461
3
L
Izanami
7,720
643
59
5
0
186,198
1
L
Fenrir
6,591
549
10
1
0
211,805
0
L
Poseidon
7,117
593
23
2
0
202,077
0
W
Set
8,148
679
31
3
0
229,429
1
W
Cthulhu
9,333
778
35
3
0
227,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role