Player Matchup

Horus
Horus
J00N_559
Horus
Level 25
God Stats
19W - 42L
1,233 SR
Queue Stats
50W - 99L
1,087 Elo+
Solo
Ne Zha
Ne Zha
KiIIingss
Ne Zha
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 61L
1,308 Elo+
Solo
Sol
Sol
baconlover229
Sol
Level 28
God Stats
11W - 5L
1,439 SR
Queue Stats
50W - 72L
1,278 Elo+
Solo
Team Averages
Level 24
1,391 SR
1,224 Elo+

VS

Team Averages
Level 84
1,371 SR
1,125 Elo+
Zeus
Zeus
RisingPhoenix895
Zeus
Level 45
God Stats
2W - 4L
1,234 SR
Queue Stats
58W - 79L
944 Elo+
Solo
Tiamat
Tiamat
Tauxsin12
Tiamat
Level 139
God Stats
6W - 5L
1,568 SR
Queue Stats
51W - 90L
1,210 Elo+
Party 1
Thanatos
Thanatos
XGN JBreezzy
Thanatos
Level 67
God Stats
72W - 105L
1,313 SR
Queue Stats
134W - 191L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
J00N_559
Horus
12
4 / 2 / 9
8,947
746
4,626
7,188
4,261
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
KiIIingss
Ne Zha
12
5 / 2 / 8
9,006
751
7,591
9,023
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
9 / 0 / 8
10,298
858
8,684
9,527
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,349
612
3,612
7,251
2,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Tauxsin12
Tiamat
11
2 / 5 / 1
8,027
669
6,370
9,556
5,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
XGN JBreezzy
Thanatos
10
1 / 7 / 2
7,849
654
7,063
10,703
3,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
18
Kills
4
4
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
J00N_559
Horus
4
2
9
4.25
W
Ne Zha
KiIIingss
Ne Zha
5
2
8
4.5
L
1
6
0
0.17
L
Tiamat
Tauxsin12
Tiamat
2
5
1
0.5
L
Thanatos
XGN JBreezzy
Thanatos
1
7
2
0.29
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
17,045
25,738
Taken
27,510
10,066
Mitigated
10,372
7,593
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
J00N_559
Horus
4,626
2,019
342
622
7,188
4,261
71
2,368
4,820
0
22,160
W
Ne Zha
KiIIingss
Ne Zha
7,591
3,471
0
1,640
9,023
2,751
32
3,211
5,812
0
28,998
L
3,612
270
183
152
7,251
2,153
288
3,638
3,613
18,928
0
L
Tiamat
Tauxsin12
Tiamat
6,370
596
0
1,762
9,556
5,049
0
2,791
6,765
30,280
0
L
Thanatos
XGN JBreezzy
Thanatos
7,063
3,362
0
3,333
10,703
3,170
226
2,283
8,420
0
27,888
W
8,684
1,208
270
4,719
9,527
3,054
908
4,583
4,944
47,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
23,225
162
Minions Killed
122
0
Camps Cleared
0
624,409
Distance Traveled
561,075
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,947
746
33
3
0
222,835
0
W
Ne Zha
9,006
751
37
3
0
213,512
3
L
Zeus
7,349
612
32
3
0
171,390
0
L
Tiamat
8,027
669
55
5
0
205,035
3
L
Thanatos
7,849
654
35
3
0
184,650
0
W
Sol
10,298
858
92
8
0
188,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role