Player Matchup

Fenrir
Fenrir
Bvndit Godz
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Drisimo
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OGS_Warman
Danzaburou
Level 36
God Stats
5W - 10L
1,341 SR
Queue Stats
37W - 39L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
Raine_182
Jormungandr
Level 19
God Stats
0W - 1L
1,661 SR
Queue Stats
6W - 9L
1,384 Elo+
Party 2
Tiamat
Tiamat
Warden chaos741
Tiamat
Level 29
God Stats
2W - 7L
1,240 SR
Queue Stats
48W - 51L
1,351 Elo+
Solo
Team Averages
Level 18
1,448 SR
1,424 Elo+

VS

Team Averages
Level 23
1,571 SR
1,374 Elo+
Bellona
Bellona
DAVID20022004GL
Bellona
Level 28
God Stats
34W - 42L
1,540 SR
Queue Stats
222W - 244L
1,460 Elo+
Party 1
Ao Kuang
Ao Kuang
STEVE613
Ao Kuang
Level 29
God Stats
37W - 36L
1,588 SR
Queue Stats
80W - 108L
1,460 Elo+
Party 1
Olorun
Olorun
Vinnor
Olorun
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,121 Elo+
Solo
Arachne
Arachne
krazykid2369
Arachne
Level 26
God Stats
17W - 12L
1,729 SR
Queue Stats
53W - 64L
1,327 Elo+
Solo
Cupid
Cupid
n7jaeger
Cupid
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 13 / 2
7,343
350
4,168
12,959
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Drisimo
Thor
11
0 / 11 / 3
7,574
361
2,238
12,998
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
OGS_Warman
Danzaburou
15
7 / 7 / 5
10,714
510
18,926
14,423
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Raine_182
Jormungandr
17
10 / 4 / 7
11,723
558
13,525
13,126
12,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
0 / 3 / 2
9,261
441
6,632
9,571
5,324
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 5
10,409
496
8,369
16,769
10,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
STEVE613
Ao Kuang
14
3 / 10 / 7
9,588
457
8,702
19,161
7,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
Vinnor
Olorun
17
6 / 1 / 3
10,967
522
9,050
10,602
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
krazykid2369
Arachne
18
16 / 3 / 3
12,343
588
12,143
19,287
8,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
n7jaeger
Cupid
17
1 / 0 / 2
10,849
517
2,110
7,141
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
19
Kills
33
38
Deaths
19
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
13
2
0.23
W
7
5
5
1.9
L
Thor
Drisimo
Thor
0
11
3
0.14
L
Danzaburou
OGS_Warman
Danzaburou
7
7
5
1.36
L
Jormungandr
Raine_182
Jormungandr
10
4
7
3.38
W
Ao Kuang
STEVE613
Ao Kuang
3
10
7
0.65
W
Olorun
Vinnor
Olorun
6
1
3
7.5
L
0
3
2
0.33
W
Arachne
krazykid2369
Arachne
16
3
3
5.83
W
Cupid
n7jaeger
Cupid
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,489
Damage
40,374
63,077
Taken
72,960
32,730
Mitigated
33,221
6,014
Healing
30,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,168
1,258
0
326
12,959
6,252
30
3,942
9,017
0
11,418
W
8,369
4,315
562
2,826
16,769
10,378
878
7,789
8,980
0
30,208
L
Thor
Drisimo
Thor
2,238
982
0
782
12,998
3,786
195
2,393
10,605
0
31,655
L
Danzaburou
OGS_Warman
Danzaburou
18,926
12,675
0
1,339
14,423
4,872
1,512
5,050
9,373
0
58,567
L
Jormungandr
Raine_182
Jormungandr
13,525
3,390
0
634
13,126
12,496
389
2,288
10,838
43,078
0
W
Ao Kuang
STEVE613
Ao Kuang
8,702
2,189
735
6,405
19,161
7,050
1,093
4,345
14,816
29,293
0
W
Olorun
Vinnor
Olorun
9,050
5,686
260
6,556
10,602
4,706
2,383
4,827
5,775
56,312
0
L
6,632
1,727
0
2,933
9,571
5,324
1,044
4,079
5,492
54,274
0
W
Arachne
krazykid2369
Arachne
12,143
8,328
0
10,120
19,287
8,205
957
2,285
17,002
0
80,428
W
Cupid
n7jaeger
Cupid
2,110
1,192
0
3,405
7,141
2,882
6,481
911
6,230
0
74,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,615
Gold Earned
54,156
314
Minions Killed
471
0
Camps Cleared
0
1,723,475
Distance Traveled
1,775,700
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,343
350
7
0
0
359,702
7
W
Bellona
10,409
496
44
2
0
376,046
2
L
Thor
7,574
361
53
3
0
348,731
1
L
Danzaburou
10,714
510
94
4
0
337,736
0
L
Jormungandr
11,723
558
65
3
0
379,047
4
W
Ao Kuang
9,588
457
36
2
0
383,580
0
W
Olorun
10,967
522
132
6
0
325,800
0
L
Tiamat
9,261
441
95
5
0
298,259
0
W
Arachne
12,343
588
125
6
0
410,823
0
W
Cupid
10,849
517
134
6
0
279,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role