Player Matchup

Tiamat
Tiamat
JoaKing_SF
Tiamat
Level 62
God Stats
3W - 9L
1,500 SR
Queue Stats
51W - 81L
1,451 Elo+
Party 4
Bacchus
Bacchus
JuanMaTS
Bacchus
Level 54
God Stats
95W - 81L
1,554 SR
Queue Stats
285W - 299L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
NahueVP
Danzaburou
Level 69
God Stats
58W - 60L
1,472 SR
Queue Stats
426W - 441L
1,490 Elo+
Party 2
Achilles
Achilles
POLLO_RODRIGUEZ1
Achilles
Level 64
God Stats
3W - 4L
1,704 SR
Queue Stats
56W - 92L
1,417 Elo+
Party 4
Loki
Loki
agustincabrera25
Loki
Level 64
God Stats
12W - 5L
1,672 SR
Queue Stats
47W - 49L
1,481 Elo+
Party 2
Team Averages
Level 63
1,580 SR
1,466 Elo+

VS

Team Averages
Level 74
1,483 SR
1,434 Elo+
Odin
Odin
Feks96_BR
Odin
Level 121
God Stats
2W - 11L
1,607 SR
Queue Stats
302W - 335L
1,492 Elo+
Party 3
Ao Kuang
Ao Kuang
HarkaW
Ao Kuang
Level 119
God Stats
79W - 67L
1,380 SR
Queue Stats
308W - 331L
1,434 Elo+
Solo
Cupid
Cupid
IoveIace
Cupid
Level 34
God Stats
21W - 27L
1,500 SR
Queue Stats
294W - 341L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
Yagura4
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 184L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
cassio96s
Guan Yu
Level 65
God Stats
22W - 33L
1,427 SR
Queue Stats
73W - 103L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JoaKing_SF
Tiamat
10
0 / 7 / 3
6,648
416
1,527
8,212
4,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
JuanMaTS
Bacchus
11
3 / 0 / 11
8,509
532
7,301
8,609
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
NahueVP
Danzaburou
16
10 / 1 / 4
10,627
664
11,236
8,507
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 4
8,203
513
4,350
8,616
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
7 / 1 / 7
8,908
557
8,732
8,249
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 2 / 0
8,525
533
5,108
9,247
6,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
HarkaW
Ao Kuang
13
3 / 0 / 1
8,265
517
4,520
10,788
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
IoveIace
Cupid
10
0 / 8 / 0
5,781
361
2,529
10,261
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Yagura4
Ah Puch
11
4 / 5 / 1
7,074
442
7,566
9,327
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
cassio96s
Guan Yu
10
0 / 6 / 0
6,277
392
1,572
10,546
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
21
Kills
11
11
Deaths
21
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
4
2
0
2
L
Ao Kuang
HarkaW
Ao Kuang
3
0
1
3.5
L
Cupid
IoveIace
Cupid
0
8
0
0
W
Tiamat
JoaKing_SF
Tiamat
0
7
3
0.21
W
Bacchus
JuanMaTS
Bacchus
3
0
11
8.5
W
Danzaburou
NahueVP
Danzaburou
10
1
4
12
W
1
2
4
1.5
L
Ah Puch
Yagura4
Ah Puch
4
5
1
0.9
W
7
1
7
10.5
L
Guan Yu
cassio96s
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,146
Damage
21,295
42,193
Taken
50,169
22,305
Mitigated
19,734
16,906
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,108
1,004
0
1,610
9,247
6,234
273
838
8,409
0
46,711
L
Ao Kuang
HarkaW
Ao Kuang
4,520
295
0
7,228
10,788
3,589
0
1,233
9,555
49,453
0
L
Cupid
IoveIace
Cupid
2,529
381
274
1,449
10,261
2,608
0
1,241
9,020
0
20,407
W
Tiamat
JoaKing_SF
Tiamat
1,527
138
0
1,980
8,212
4,260
0
4,169
4,043
25,524
0
W
Bacchus
JuanMaTS
Bacchus
7,301
816
437
4,377
8,609
7,486
448
3,148
5,461
20,458
0
W
Danzaburou
NahueVP
Danzaburou
11,236
4,339
0
4,818
8,507
4,069
2,508
1,413
7,094
0
73,461
W
4,350
711
0
2,050
8,616
3,429
1,476
651
7,965
0
39,398
L
Ah Puch
Yagura4
Ah Puch
7,566
547
0
1,112
9,327
2,743
650
2,178
7,149
35,372
0
W
8,732
1,099
0
3,244
8,249
3,061
61
2,705
5,544
0
39,650
L
Guan Yu
cassio96s
Guan Yu
1,572
128
543
2,247
10,546
4,560
0
3,338
7,208
0
16,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
35,922
351
Minions Killed
326
0
Camps Cleared
0
1,532,403
Distance Traveled
1,403,055
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,525
533
116
7
0
295,326
5
L
Ao Kuang
8,265
517
80
5
0
304,752
4
L
Cupid
5,781
361
34
2
0
219,095
6
W
Tiamat
6,648
416
53
3
0
251,116
2
W
Bacchus
8,509
532
34
2
0
326,909
2
W
Danzaburou
10,627
664
122
8
0
286,957
1
W
Achilles
8,203
513
82
5
0
316,475
0
L
Ah Puch
7,074
442
68
4
0
265,133
0
W
Loki
8,908
557
60
4
0
350,946
2
L
Guan Yu
6,277
392
28
2
0
318,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role