Player Matchup

Jormungandr
Jormungandr
D-RobyD
Jormungandr
Level 28
God Stats
0W - 1L
1,334 SR
Queue Stats
3W - 11L
1,082 Elo+
Party 1
Neith
Neith
Dragonstar8080
Neith
Level 12
God Stats
0W - 2L
1,204 SR
Queue Stats
0W - 3L
1,039 Elo+
Solo
Da Ji
Da Ji
Foxzilla18
Da Ji
Level 16
God Stats
0W - 1L
1,636 SR
Queue Stats
2W - 8L
1,120 Elo+
Party 1
Amaterasu
Amaterasu
Muddyspritz
Amaterasu
Level 17
God Stats
3W - 4L
1,309 SR
Queue Stats
67W - 88L
1,437 Elo+
Solo
Tiamat
Tiamat
chaggy654
Tiamat
Level 47
God Stats
0W - 1L
1,486 SR
Queue Stats
4W - 11L
1,243 Elo+
Party 1
Team Averages
Level 24
1,394 SR
1,185 Elo+

VS

Team Averages
Level 22
1,575 SR
1,459 Elo+
Bellona
Bellona
Juncie
Bellona
Level 25
God Stats
30W - 31L
1,985 SR
Queue Stats
427W - 501L
1,368 Elo+
Party 2
Tiamat
Tiamat
ShuyBB
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,741 Elo+
Solo
Fenrir
Fenrir
Yoshis_my_dad
Fenrir
Level 23
God Stats
35W - 34L
1,474 SR
Queue Stats
93W - 108L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
iSavageJayy
Cthulhu
Level 27
God Stats
4W - 3L
1,559 SR
Queue Stats
94W - 94L
1,436 Elo+
Solo
Artemis
Artemis
maddogg5996
Artemis
Level 18
God Stats
14W - 23L
1,358 SR
Queue Stats
27W - 34L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D-RobyD
Jormungandr
18
7 / 8 / 3
13,776
475
17,257
33,607
42,108
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 14 / 5
10,837
374
6,477
21,432
7,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
17
5 / 9 / 1
12,365
426
8,065
29,511
13,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Muddyspritz
Amaterasu
11
0 / 9 / 2
9,141
315
1,729
13,779
7,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
chaggy654
Tiamat
20
8 / 6 / 6
12,907
445
25,459
23,426
17,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Juncie
Bellona
20
11 / 1 / 12
15,234
525
23,551
17,941
23,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
ShuyBB
Tiamat
14
2 / 7 / 4
10,728
370
4,303
11,395
8,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
19 / 6 / 6
16,758
578
23,881
26,854
14,897
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
iSavageJayy
Cthulhu
17
2 / 7 / 18
12,574
434
15,595
30,458
38,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
maddogg5996
Artemis
20
11 / 1 / 8
15,232
525
20,478
12,053
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
21
Kills
45
46
Deaths
22
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
D-RobyD
Jormungandr
7
8
3
1.06
L
1
14
5
0.25
L
Da Ji
5
9
1
0.61
W
Bellona
Juncie
Bellona
11
1
12
17
L
Amaterasu
Muddyspritz
Amaterasu
0
9
2
0.11
W
Tiamat
ShuyBB
Tiamat
2
7
4
0.57
W
19
6
6
3.67
L
Tiamat
chaggy654
Tiamat
8
6
6
1.83
W
Cthulhu
iSavageJayy
Cthulhu
2
7
18
1.57
W
Artemis
maddogg5996
Artemis
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,987
Damage
87,808
121,755
Taken
98,701
87,813
Mitigated
91,645
19,274
Healing
22,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
D-RobyD
Jormungandr
17,257
2,881
0
933
33,607
42,108
28
10,036
23,571
66,847
0
L
6,477
3,632
0
3,933
21,432
7,574
240
4,629
16,803
0
44,602
L
Da Ji
8,065
1,212
0
5,818
29,511
13,389
0
512
28,999
0
88,401
W
Bellona
Juncie
Bellona
23,551
5,003
0
2,323
17,941
23,608
1,904
5,731
12,210
0
88,589
L
Amaterasu
Muddyspritz
Amaterasu
1,729
504
0
1,701
13,779
7,195
202
0
13,779
0
20,508
W
Tiamat
ShuyBB
Tiamat
4,303
344
0
2,294
11,395
8,901
951
8,168
3,227
26,651
0
W
23,881
11,532
0
9,202
26,854
14,897
2,485
6,627
20,227
0
134,969
L
Tiamat
chaggy654
Tiamat
25,459
1,881
498
6,391
23,426
17,547
70
4,721
18,705
89,455
0
W
Cthulhu
iSavageJayy
Cthulhu
15,595
1,390
97
1,471
30,458
38,887
1,221
14,895
15,563
53,781
0
W
Artemis
maddogg5996
Artemis
20,478
13,859
0
6,671
12,053
5,352
4,574
7,295
4,758
0
91,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,026
Gold Earned
70,526
417
Minions Killed
565
0
Camps Cleared
0
2,175,274
Distance Traveled
2,368,954
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,776
475
81
3
0
540,446
7
L
Neith
10,837
374
70
2
0
391,116
0
L
Da Ji
12,365
426
105
4
0
487,054
0
W
Bellona
15,234
525
142
5
0
530,453
0
L
Amaterasu
9,141
315
44
2
0
307,687
1
W
Tiamat
10,728
370
33
1
0
314,960
0
W
Fenrir
16,758
578
149
5
0
524,497
0
L
Tiamat
12,907
445
117
4
0
448,971
0
W
Cthulhu
12,574
434
83
3
0
516,398
0
W
Artemis
15,232
525
158
5
0
482,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role