Player Matchup

Cthulhu
Cthulhu
GOD IRO7
Cthulhu
Level 25
God Stats
3W - 5L
1,477 SR
Queue Stats
339W - 506L
1,216 Elo+
Party 2
Danzaburou
Danzaburou
Nanaboshi
Danzaburou
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Sergio Shidokay
Nemesis
Level 28
God Stats
15W - 36L
1,167 SR
Queue Stats
90W - 146L
1,302 Elo+
Party 2
Neith
Neith
douglas-gs1
Neith
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
trolledbytias
Baron Samedi
Level 18
God Stats
5W - 9L
1,294 SR
Queue Stats
23W - 25L
1,371 Elo+
Solo
Team Averages
Level 16
1,388 SR
1,378 Elo+

VS

Team Averages
Level 13
1,410 SR
1,353 Elo+
Hachiman
Hachiman
DarkPinhas
Hachiman
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MURILORZK
Discordia
Level 14
God Stats
13W - 18L
1,395 SR
Queue Stats
145W - 180L
1,210 Elo+
Party 1
Bellona
Bellona
PauloMatraia
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,315 Elo+
Solo
Nemesis
Nemesis
Xxt0XiC_Bl4Ck__
Nemesis
Level 14
God Stats
5W - 20L
1,156 SR
Queue Stats
103W - 141L
1,238 Elo+
Party 1
Artemis
Artemis
gasolinaXD
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GOD IRO7
Cthulhu
8
1 / 3 / 4
5,232
523
1,655
6,685
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Nanaboshi
Danzaburou
13
10 / 0 / 0
7,649
765
8,228
4,851
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 3
4,934
493
1,350
4,620
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 6
5,648
565
3,932
4,126
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
trolledbytias
Baron Samedi
9
4 / 0 / 3
5,472
547
1,870
3,315
2,402
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkPinhas
Hachiman
7
2 / 3 / 0
4,669
467
2,016
4,056
1,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
MURILORZK
Discordia
7
1 / 4 / 1
4,627
463
1,936
4,410
1,069
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PauloMatraia
Bellona
8
0 / 5 / 0
4,647
465
1,702
6,893
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 2 / 0
4,350
435
1,035
4,435
1,074
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
gasolinaXD
Artemis
6
0 / 4 / 2
4,154
415
3,586
5,337
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
4
4
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DarkPinhas
Hachiman
2
3
0
0.67
W
Cthulhu
GOD IRO7
Cthulhu
1
3
4
1
L
Discordia
MURILORZK
Discordia
1
4
1
0.38
W
Danzaburou
Nanaboshi
Danzaburou
10
0
0
10
L
Bellona
PauloMatraia
Bellona
0
5
0
0
W
0
1
3
1.5
L
1
2
0
0.5
W
3
0
6
6
L
Artemis
gasolinaXD
Artemis
0
4
2
0.25
W
Baron Samedi
trolledbytias
Baron Samedi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,035
Damage
10,275
23,597
Taken
25,131
9,334
Mitigated
10,465
6,722
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DarkPinhas
Hachiman
2,016
1,197
0
516
4,056
1,068
0
1,280
2,776
0
13,838
W
Cthulhu
GOD IRO7
Cthulhu
1,655
0
0
498
6,685
2,815
0
87
6,598
12,856
0
L
Discordia
MURILORZK
Discordia
1,936
253
0
409
4,410
1,069
479
213
4,197
15,150
0
W
Danzaburou
Nanaboshi
Danzaburou
8,228
4,431
0
2,644
4,851
1,834
294
404
4,297
0
45,118
L
Bellona
PauloMatraia
Bellona
1,702
725
0
804
6,893
5,806
123
0
6,893
0
15,832
W
1,350
836
0
1,454
4,620
1,086
439
131
4,489
0
15,312
L
1,035
417
0
725
4,435
1,074
475
141
4,294
0
10,700
W
3,932
1,629
0
1,675
4,126
1,197
897
447
3,679
0
18,790
L
Artemis
gasolinaXD
Artemis
3,586
1,668
0
1,039
5,337
1,448
0
1,891
3,446
0
12,012
W
Baron Samedi
trolledbytias
Baron Samedi
1,870
326
128
323
3,315
2,402
226
867
2,448
16,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
22,447
230
Minions Killed
114
0
Camps Cleared
0
929,337
Distance Traveled
766,223
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,669
467
33
3
0
133,206
3
W
Cthulhu
5,232
523
24
2
0
214,404
0
L
Discordia
4,627
463
20
2
0
164,935
0
W
Danzaburou
7,649
765
86
9
0
159,801
4
L
Bellona
4,647
465
24
2
0
158,231
0
W
Nemesis
4,934
493
43
4
0
202,416
3
L
Nemesis
4,350
435
24
2
0
175,183
0
W
Neith
5,648
565
43
4
0
184,460
2
L
Artemis
4,154
415
13
1
0
134,668
0
W
Baron Samedi
5,472
547
34
3
0
168,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role