Player Matchup

Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Danielomar22
Fenrir
Level 84
God Stats
1W - 4L
1,285 SR
Queue Stats
448W - 431L
1,481 Elo+
Solo
Achilles
Achilles
FleekwoodMac
Achilles
Level 104
God Stats
13W - 7L
1,715 SR
Queue Stats
280W - 283L
1,386 Elo+
Party 2
Anubis
Anubis
Kuroe-Akuma
Anubis
Level 109
God Stats
6W - 9L
1,950 SR
Queue Stats
305W - 306L
1,380 Elo+
Party 2
Ra
Ra
MeatiestMallet
Ra
Level 64
God Stats
0W - 2L
1,304 SR
Queue Stats
91W - 118L
1,348 Elo+
Solo
Team Averages
Level 88
1,551 SR
1,419 Elo+

VS

Team Averages
Level 55
1,393 SR
1,422 Elo+
Zhong Kui
Zhong Kui
FalleNxArcanine
Zhong Kui
Level 28
God Stats
1W - 1L
1,230 SR
Queue Stats
15W - 9L
1,509 Elo+
Party 1
Discordia
Discordia
Majin UwUBoii
Discordia
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,460 Elo+
Party 1
Yemoja
Yemoja
Piddy562
Yemoja
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 180L
1,425 Elo+
Solo
Bacchus
Bacchus
RwByGengar
Bacchus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,360 Elo+
Party 1
Ao Kuang
Ao Kuang
UchihaBreezy
Ao Kuang
Level 88
God Stats
9W - 5L
1,238 SR
Queue Stats
283W - 315L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 12 / 12
11,711
586
13,359
21,837
10,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
17
1 / 6 / 12
10,952
548
9,427
18,538
8,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
FleekwoodMac
Achilles
20
12 / 4 / 14
14,559
728
16,816
27,764
55,884
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
20
11 / 5 / 15
14,538
727
31,868
24,878
13,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 6 / 19
12,847
642
13,114
18,813
10,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FalleNxArcanine
Zhong Kui
20
9 / 8 / 13
14,593
730
23,829
27,208
17,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Majin UwUBoii
Discordia
20
5 / 5 / 19
13,996
700
36,038
16,403
6,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Piddy562
Yemoja
20
2 / 4 / 19
13,802
690
11,720
22,080
10,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
RwByGengar
Bacchus
20
8 / 6 / 17
13,580
679
13,007
19,938
17,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
UchihaBreezy
Ao Kuang
20
9 / 7 / 8
13,608
680
13,001
26,059
10,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
109
29
Kills
33
33
Deaths
30
72
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
12
12
0.67
L
Fenrir
1
6
12
1.17
W
Zhong Kui
FalleNxArcanine
Zhong Kui
9
8
13
1.94
L
Achilles
FleekwoodMac
Achilles
12
4
14
4.75
L
Anubis
11
5
15
3.7
W
Discordia
Majin UwUBoii
Discordia
5
5
19
2.9
L
3
6
19
2.08
W
Yemoja
Piddy562
Yemoja
2
4
19
2.88
W
Bacchus
RwByGengar
Bacchus
8
6
17
2.75
W
Ao Kuang
UchihaBreezy
Ao Kuang
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,584
Damage
97,595
111,830
Taken
111,688
97,676
Mitigated
61,885
51,231
Healing
55,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
13,359
5,371
1,687
921
21,837
10,155
1,381
17,806
4,031
0
24,079
L
Fenrir
9,427
3,084
1,642
4,249
18,538
8,012
360
17,385
1,153
0
13,232
W
Zhong Kui
FalleNxArcanine
Zhong Kui
23,829
1,816
2,846
7,788
27,208
17,101
1,448
12,733
14,475
43,375
0
L
Achilles
FleekwoodMac
Achilles
16,816
2,947
2,839
7,591
27,764
55,884
371
20,994
6,770
0
36,291
L
Anubis
31,868
1,377
4,530
11,654
24,878
13,318
607
23,747
1,131
68,130
0
W
Discordia
Majin UwUBoii
Discordia
36,038
1,787
2,658
4,785
16,403
6,235
556
6,981
9,422
67,713
0
L
13,114
811
10,627
5,491
18,813
10,307
456
17,663
1,150
27,699
0
W
Yemoja
Piddy562
Yemoja
11,720
2,143
10,832
8,479
22,080
10,720
709
9,349
12,731
33,945
0
W
Bacchus
RwByGengar
Bacchus
13,007
1,426
3,011
4,477
19,938
17,029
646
6,571
13,367
25,898
0
W
Ao Kuang
UchihaBreezy
Ao Kuang
13,001
3,567
1,984
9,130
26,059
10,800
2,384
9,348
16,711
24,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,607
Gold Earned
69,579
184
Minions Killed
183
0
Camps Cleared
0
1,638,574
Distance Traveled
1,632,735
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,711
586
27
1
0
272,068
4
L
Fenrir
10,952
548
7
0
0
326,443
3
W
Zhong Kui
14,593
730
37
2
0
315,248
0
L
Achilles
14,559
728
22
1
0
367,057
0
L
Anubis
14,538
727
93
5
0
327,663
0
W
Discordia
13,996
700
65
3
0
332,039
0
L
Ra
12,847
642
35
2
0
345,343
0
W
Yemoja
13,802
690
37
2
0
314,945
2
W
Bacchus
13,580
679
18
1
0
361,090
0
W
Ao Kuang
13,608
680
26
1
0
309,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role