Player Matchup

Chaac
Chaac
DARIHUSBLACK
Chaac
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
171W - 193L
1,511 Elo+
Party 1
Discordia
Discordia
GabrielShinzo
Discordia
Level 129
God Stats
6W - 3L
1,288 SR
Queue Stats
57W - 57L
1,518 Elo+
Party 1
Neith
Neith
Lightess
Neith
Level 5
God Stats
1W - 1L
1,543 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Team Averages
Level 97
1,444 SR
1,510 Elo+

VS

Team Averages
Level 24
1,600 SR
1,531 Elo+
Achilles
Achilles
CaiusFlavius
Achilles
Level 13
God Stats
2W - 3L
1,532 SR
Queue Stats
7W - 11L
1,391 Elo+
Solo
Cernunnos
Cernunnos
Fingolimod
Cernunnos
Level 45
God Stats
18W - 37L
1,491 SR
Queue Stats
172W - 242L
1,459 Elo+
Solo
Merlin
Merlin
Robsonlol
Merlin
Level 13
God Stats
8W - 15L
1,776 SR
Queue Stats
9W - 22L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 9
18,785
648
29,676
50,352
59,408
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
GabrielShinzo
Discordia
20
10 / 5 / 2
17,968
620
44,969
25,035
11,806
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Lightess
Neith
19
0 / 5 / 4
15,346
529
6,860
12,770
5,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaiusFlavius
Achilles
20
9 / 4 / 7
18,691
645
30,311
47,211
67,548
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Fingolimod
Cernunnos
20
6 / 7 / 10
17,795
614
18,875
28,689
13,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Robsonlol
Merlin
20
4 / 6 / 6
16,612
573
17,364
25,117
11,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
17
Kills
19
19
Deaths
17
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
CaiusFlavius
Achilles
9
4
7
3.13
W
7
9
9
1.28
L
Cernunnos
Fingolimod
Cernunnos
6
7
10
1.57
W
Discordia
GabrielShinzo
Discordia
10
5
2
2.2
W
Neith
Lightess
Neith
0
5
4
0.4
L
Merlin
Robsonlol
Merlin
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,505
Damage
66,550
88,157
Taken
101,017
76,573
Mitigated
92,722
31,987
Healing
30,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CaiusFlavius
Achilles
30,311
7,506
2,520
13,847
47,211
67,548
822
21,374
24,759
0
90,469
W
29,676
5,809
1,202
21,523
50,352
59,408
961
11,974
38,378
0
92,878
L
Cernunnos
Fingolimod
Cernunnos
18,875
9,233
0
9,639
28,689
13,886
2,214
12,568
15,441
0
122,590
W
Discordia
GabrielShinzo
Discordia
44,969
1,050
499
7,555
25,035
11,806
1,487
1,870
23,165
127,712
0
W
Neith
Lightess
Neith
6,860
3,926
0
1,208
12,770
5,359
1,579
3,929
8,841
0
74,253
L
Merlin
Robsonlol
Merlin
17,364
791
0
4,433
25,117
11,288
99
10,054
14,559
111,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
53,098
304
Minions Killed
335
0
Camps Cleared
0
1,452,290
Distance Traveled
1,644,052
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
18,691
645
52
2
0
637,462
0
W
Chaac
18,785
648
70
2
0
526,264
3
L
Cernunnos
17,795
614
140
5
0
489,905
2
W
Discordia
17,968
620
113
4
0
500,010
4
W
Neith
15,346
529
121
4
0
426,016
1
L
Merlin
16,612
573
143
5
0
516,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role