Player Matchup

Yemoja
Yemoja
Forrest_Witch
Yemoja
Level 102
God Stats
6W - 8L
1,168 SR
Queue Stats
296W - 269L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
King_5_Ramoz
Ne Zha
Level 37
God Stats
2W - 3L
1,229 SR
Queue Stats
23W - 18L
1,556 Elo+
Solo
Heimdallr
Heimdallr
Osornito222
Heimdallr
Level 47
God Stats
6W - 5L
1,740 SR
Queue Stats
59W - 74L
1,485 Elo+
Solo
Kukulkan
Kukulkan
colepayt13
Kukulkan
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 1
Chaac
Chaac
shaquishalana
Chaac
Level 104
God Stats
16W - 10L
1,678 SR
Queue Stats
82W - 68L
1,551 Elo+
Party 1
Team Averages
Level 64
1,463 SR
1,526 Elo+

VS

Team Averages
Level 52
1,560 SR
1,485 Elo+
Cthulhu
Cthulhu
Alex_the_Gra8
Cthulhu
Level 29
God Stats
3W - 3L
1,636 SR
Queue Stats
16W - 19L
1,448 Elo+
Party 2
Discordia
Discordia
DaPhoenixBeast
Discordia
Level 45
God Stats
0W - 1L
1,665 SR
Queue Stats
26W - 29L
1,549 Elo+
Party 2
Artemis
Artemis
Drake_the_Gra8
Artemis
Level 35
God Stats
2W - 4L
1,503 SR
Queue Stats
22W - 21L
1,547 Elo+
Party 2
Tyr
Tyr
I_E_x_t_a_s_y_I
Tyr
Level 36
God Stats
1W - 2L
1,497 SR
Queue Stats
163W - 167L
1,423 Elo+
Solo
Ne Zha
Ne Zha
Sek9_Elite
Ne Zha
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,446
532
3,110
7,724
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
12
6 / 1 / 4
7,829
559
3,512
6,652
2,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Osornito222
Heimdallr
15
6 / 0 / 3
9,209
658
8,480
8,310
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
colepayt13
Kukulkan
12
1 / 1 / 2
7,743
553
3,305
4,686
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 2 / 6
7,985
570
11,126
10,928
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
3 / 6 / 0
6,179
441
6,426
9,574
6,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
DaPhoenixBeast
Discordia
11
1 / 2 / 0
6,286
449
3,891
6,293
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 2
5,663
405
4,699
10,003
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 0
5,900
421
1,223
9,528
6,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Sek9_Elite
Ne Zha
9
1 / 5 / 0
6,044
432
4,331
8,212
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
5
5
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
6
0
0.5
L
Discordia
DaPhoenixBeast
Discordia
1
2
0
0.5
L
0
5
2
0.2
W
2
1
8
6
L
0
5
0
0
W
Ne Zha
6
1
4
8
W
Heimdallr
Osornito222
Heimdallr
6
0
3
7.5
L
Ne Zha
Sek9_Elite
Ne Zha
1
5
0
0.2
W
Kukulkan
colepayt13
Kukulkan
1
1
2
2
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,533
Damage
20,570
38,300
Taken
43,610
19,743
Mitigated
22,958
16,137
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,426
498
388
1,161
9,574
6,841
0
2,968
6,207
19,654
0
L
Discordia
DaPhoenixBeast
Discordia
3,891
0
195
1,423
6,293
2,004
0
1,375
4,728
36,897
0
L
4,699
1,982
0
3,570
10,003
2,929
616
1,778
7,835
0
26,944
W
3,110
659
2,961
1,834
7,724
5,020
286
2,625
4,947
12,589
0
L
1,223
75
0
1,373
9,528
6,639
0
0
9,522
0
25,214
W
Ne Zha
3,512
1,034
0
2,457
6,652
2,280
134
1,238
5,364
0
32,921
W
Heimdallr
Osornito222
Heimdallr
8,480
3,760
0
3,780
8,310
3,689
3,253
212
8,073
0
58,108
L
Ne Zha
Sek9_Elite
Ne Zha
4,331
1,106
0
839
8,212
4,545
0
0
8,190
0
33,254
W
Kukulkan
colepayt13
Kukulkan
3,305
96
304
1,562
4,686
1,634
692
2,858
1,828
38,393
0
W
11,126
1,979
0
3,239
10,928
7,120
0
2,957
7,771
0
43,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,212
Gold Earned
30,072
343
Minions Killed
250
0
Camps Cleared
0
1,268,390
Distance Traveled
1,294,345
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,179
441
28
2
0
244,245
0
L
Discordia
6,286
449
65
5
0
249,795
1
L
Artemis
5,663
405
41
3
0
225,287
0
W
Yemoja
7,446
532
19
1
0
250,203
1
L
Tyr
5,900
421
55
4
0
283,599
1
W
Ne Zha
7,829
559
63
5
0
278,889
0
W
Heimdallr
9,209
658
108
8
0
227,264
0
L
Ne Zha
6,044
432
61
4
0
291,419
3
W
Kukulkan
7,743
553
89
6
0
262,713
0
W
Chaac
7,985
570
64
5
0
249,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role