Player Matchup

Tiamat
Tiamat
Birdperson3403
Tiamat
Level 25
God Stats
2W - 2L
1,543 SR
Queue Stats
75W - 77L
1,434 Elo+
Party 2
Ao Kuang
Ao Kuang
Dilbert03
Ao Kuang
Level 26
God Stats
7W - 5L
1,656 SR
Queue Stats
91W - 79L
1,419 Elo+
Party 2
Medusa
Medusa
PandaTavii
Medusa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,472 Elo+
Party 3
Ares
Ares
SkînFlute
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,384 Elo+
Party 3
Merlin
Merlin
x34 WILLSY 34x
Merlin
Level 24
God Stats
10W - 13L
1,496 SR
Queue Stats
69W - 55L
1,443 Elo+
Party 2
Team Averages
Level 35
1,539 SR
1,430 Elo+

VS

Team Averages
Level 20
1,492 SR
1,367 Elo+
Tiamat
Tiamat
Apnea14
Tiamat
Level 27
God Stats
4W - 3L
1,446 SR
Queue Stats
100W - 121L
1,396 Elo+
Party 4
Hades
Hades
Faracas13
Hades
Level 8
God Stats
27W - 29L
1,540 SR
Queue Stats
70W - 81L
1,358 Elo+
Party 4
Danzaburou
Danzaburou
II Lou Bliss II
Danzaburou
Level 21
God Stats
32W - 24L
1,508 SR
Queue Stats
132W - 133L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
ImNotSonma
Sun Wukong
Level 18
God Stats
24W - 16L
1,493 SR
Queue Stats
119W - 106L
1,337 Elo+
Party 1
Artemis
Artemis
Ryptyde15
Artemis
Level 26
God Stats
31W - 39L
1,475 SR
Queue Stats
97W - 140L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
6,756
422
7,696
13,501
7,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Dilbert03
Ao Kuang
12
2 / 3 / 1
7,327
458
4,390
12,179
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
PandaTavii
Medusa
12
1 / 3 / 0
7,059
441
7,745
11,116
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 8 / 1
6,783
424
1,561
12,379
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 1
7,177
449
4,916
7,540
2,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Apnea14
Tiamat
14
3 / 0 / 7
8,221
514
3,824
9,909
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Faracas13
Hades
13
6 / 1 / 5
8,788
549
8,187
8,422
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
II Lou Bliss II
Danzaburou
14
3 / 3 / 7
8,520
533
9,460
9,276
3,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ImNotSonma
Sun Wukong
14
9 / 0 / 3
8,729
546
9,287
13,719
5,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Ryptyde15
Artemis
13
3 / 0 / 8
8,028
502
9,700
4,391
1,592
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
24
24
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Apnea14
Tiamat
3
0
7
6.5
L
1
7
2
0.29
L
Ao Kuang
Dilbert03
Ao Kuang
2
3
1
0.83
W
Hades
Faracas13
Hades
6
1
5
8.5
W
Danzaburou
II Lou Bliss II
Danzaburou
3
3
7
2.17
W
Sun Wukong
ImNotSonma
Sun Wukong
9
0
3
10.5
L
Medusa
PandaTavii
Medusa
1
3
0
0.33
W
Artemis
Ryptyde15
Artemis
3
0
8
7
L
0
8
1
0.06
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
40,458
56,715
Taken
45,717
24,982
Mitigated
21,032
16,429
Healing
21,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Apnea14
Tiamat
3,824
258
0
5,506
9,909
5,986
217
1,501
8,408
43,343
0
L
7,696
1,118
0
5,005
13,501
7,559
0
736
12,765
30,786
0
L
Ao Kuang
Dilbert03
Ao Kuang
4,390
1,008
0
4,525
12,179
4,165
0
379
11,800
43,480
0
W
Hades
Faracas13
Hades
8,187
892
272
4,098
8,422
4,419
476
948
7,474
33,237
0
W
Danzaburou
II Lou Bliss II
Danzaburou
9,460
4,441
648
2,976
9,276
3,256
1,801
6,268
3,008
0
35,058
W
Sun Wukong
ImNotSonma
Sun Wukong
9,287
2,315
1,401
5,465
13,719
5,779
1,036
9,079
4,640
0
31,431
L
Medusa
PandaTavii
Medusa
7,745
2,905
0
4,489
11,116
3,812
0
4,443
6,673
0
50,735
W
Artemis
Ryptyde15
Artemis
9,700
3,886
0
1,446
4,391
1,592
1,026
767
3,624
0
38,618
L
1,561
181
0
836
12,379
6,940
0
4,439
7,940
7,732
0
L
4,916
968
0
1,574
7,540
2,506
2,014
2,014
5,526
36,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,102
Gold Earned
42,286
297
Minions Killed
324
0
Camps Cleared
0
1,431,041
Distance Traveled
1,526,922
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,221
514
84
5
0
296,142
0
L
Tiamat
6,756
422
47
3
0
281,288
0
L
Ao Kuang
7,327
458
71
4
0
320,627
0
W
Hades
8,788
549
67
4
0
310,114
1
W
Danzaburou
8,520
533
62
4
0
302,901
0
W
Sun Wukong
8,729
546
53
3
0
344,207
0
L
Medusa
7,059
441
91
6
0
287,752
5
W
Artemis
8,028
502
58
4
0
273,558
1
L
Ares
6,783
424
15
1
0
297,277
0
L
Merlin
7,177
449
73
5
0
244,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role