Player Matchup

Rama
Rama
AKADDS
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Abby22
Kukulkan
Level 37
God Stats
3W - 2L
1,817 SR
Queue Stats
121W - 118L
1,454 Elo+
Solo
Janus
Janus
SeeknDstroy93
Janus
Level 133
God Stats
21W - 13L
1,415 SR
Queue Stats
382W - 375L
1,372 Elo+
Solo
Xing Tian
Xing Tian
Zenrozz
Xing Tian
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
378W - 413L
1,443 Elo+
Solo
Arachne
Arachne
kingell
Arachne
Level 48
God Stats
22W - 22L
1,449 SR
Queue Stats
163W - 180L
1,424 Elo+
Solo
Team Averages
Level 89
1,536 SR
1,438 Elo+

VS

Team Averages
Level 65
1,443 SR
1,345 Elo+
Ymir
Ymir
DuckyLouWho
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,334 Elo+
Party 1
Camazotz
Camazotz
Malkavie
Camazotz
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RobZombeh
Izanami
Level 44
God Stats
10W - 18L
1,406 SR
Queue Stats
85W - 114L
1,353 Elo+
Party 1
Jing Wei
Jing Wei
awesomedogs
Jing Wei
Level 21
God Stats
0W - 3L
1,178 SR
Queue Stats
6W - 17L
1,237 Elo+
Party 1
Ah Puch
Ah Puch
dilancamilo0304
Ah Puch
Level 123
God Stats
2W - 3L
1,630 SR
Queue Stats
29W - 44L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AKADDS
Rama
16
6 / 0 / 13
10,126
1,013
6,871
5,739
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Abby22
Kukulkan
17
4 / 1 / 13
10,395
1,040
14,529
6,700
2,989
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 0 / 17
9,806
981
19,073
3,342
1,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Zenrozz
Xing Tian
15
4 / 0 / 9
10,131
1,013
5,067
6,900
5,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
kingell
Arachne
16
6 / 0 / 8
10,084
1,008
9,238
7,130
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

299

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,826
883
2,574
13,324
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Malkavie
Camazotz
14
0 / 3 / 0
8,120
812
2,244
10,923
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
RobZombeh
Izanami
14
0 / 8 / 0
8,358
836
6,428
15,601
6,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jing Wei
awesomedogs
Jing Wei
14
0 / 7 / 0
8,125
813
4,778
14,830
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 1 / 0
9,122
912
8,987
5,231
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
1
23
Kills
1
1
Deaths
23
60
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
AKADDS
Rama
6
0
13
12.5
W
Kukulkan
Abby22
Kukulkan
4
1
13
10.5
L
0
4
0
0
L
Camazotz
Malkavie
Camazotz
0
3
0
0
L
Izanami
RobZombeh
Izanami
0
8
0
0
W
3
0
17
11.5
W
Xing Tian
Zenrozz
Xing Tian
4
0
9
8.5
L
Jing Wei
awesomedogs
Jing Wei
0
7
0
0
L
1
1
0
1
W
Arachne
kingell
Arachne
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,778
Damage
25,011
29,811
Taken
59,909
14,660
Mitigated
30,823
8,226
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
AKADDS
Rama
6,871
5,829
711
2,369
5,739
2,318
0
2,590
3,149
0
20,677
W
Kukulkan
Abby22
Kukulkan
14,529
2,435
0
634
6,700
2,989
0
4,300
2,400
46,475
0
L
2,574
437
0
640
13,324
12,340
0
7,161
6,163
11,913
0
L
Camazotz
Malkavie
Camazotz
2,244
307
0
2,205
10,923
4,197
0
6,871
4,052
0
8,506
L
Izanami
RobZombeh
Izanami
6,428
2,815
243
2,149
15,601
6,510
0
11,830
3,771
0
29,339
W
19,073
153
0
0
3,342
1,213
0
1,102
2,240
30,873
0
W
Xing Tian
Zenrozz
Xing Tian
5,067
360
0
2,573
6,900
5,285
0
1,401
5,499
18,740
0
L
Jing Wei
awesomedogs
Jing Wei
4,778
2,551
0
1,132
14,830
5,601
0
9,808
5,022
0
15,506
L
8,987
259
0
428
5,231
2,175
0
2,999
2,232
48,954
0
W
Arachne
kingell
Arachne
9,238
7,542
0
1,939
7,130
2,855
0
2,168
4,962
0
17,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
42,551
192
Minions Killed
201
10
Camps Cleared
4
990,589
Distance Traveled
861,187
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,126
1,013
25
3
6
171,543
1
W
Kukulkan
10,395
1,040
90
9
0
180,848
0
L
Ymir
8,826
883
15
2
0
171,915
2
L
Camazotz
8,120
812
17
2
1
174,536
0
L
Izanami
8,358
836
66
7
1
152,560
1
W
Janus
9,806
981
34
3
1
222,892
0
W
Xing Tian
10,131
1,013
28
3
1
204,341
2
L
Jing Wei
8,125
813
12
1
1
191,855
1
L
Ah Puch
9,122
912
91
9
1
170,321
0
W
Arachne
10,084
1,008
15
2
2
210,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role