Player Matchup

Freya
Freya
Cardav
Freya
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 92L
1,506 Elo+
Party 3
Khepri
Khepri
Effinguseless
Khepri
Level 110
God Stats
2W - 2L
1,617 SR
Queue Stats
392W - 375L
1,542 Elo+
Party 4
Thanatos
Thanatos
GianNavarroxd
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Killertail
Chang'e
Level 102
God Stats
11W - 6L
1,549 SR
Queue Stats
331W - 355L
1,531 Elo+
Party 4
Danzaburou
Danzaburou
PeenAbdulJabbar
Danzaburou
Level 105
God Stats
9W - 8L
1,592 SR
Queue Stats
474W - 474L
1,518 Elo+
Party 4
Team Averages
Level 106
1,552 SR
1,520 Elo+

VS

Team Averages
Level 114
1,517 SR
1,422 Elo+
Achilles
Achilles
DFIxWade
Achilles
Level 107
God Stats
5W - 7L
1,482 SR
Queue Stats
115W - 101L
1,210 Elo+
Party 1
Danzaburou
Danzaburou
DonPatchCheadle
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
GeneralongJohn
Scylla
Level 89
God Stats
28W - 21L
1,604 SR
Queue Stats
105W - 99L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
GravyLegs
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
PBJOtter
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cardav
Freya
15
2 / 0 / 7
9,066
477
4,220
7,117
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 10
8,086
426
3,303
7,226
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
GianNavarroxd
Thanatos
17
5 / 1 / 8
10,344
544
5,780
13,455
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Killertail
Chang'e
16
0 / 2 / 5
9,801
516
9,540
13,387
10,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
PeenAbdulJabbar
Danzaburou
18
11 / 4 / 4
11,314
595
14,866
12,834
4,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DFIxWade
Achilles
15
1 / 2 / 1
9,390
494
10,003
16,639
15,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
DonPatchCheadle
Danzaburou
13
0 / 5 / 2
8,602
453
4,823
11,018
4,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 4 / 0
10,689
563
8,314
7,284
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
GravyLegs
Cthulhu
11
0 / 4 / 2
7,876
415
5,741
12,233
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
PBJOtter
Nemesis
14
2 / 3 / 1
8,707
458
4,270
11,427
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
18
Kills
8
8
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
Cardav
Freya
2
0
7
5.5
L
Achilles
DFIxWade
Achilles
1
2
1
0.75
L
Danzaburou
DonPatchCheadle
Danzaburou
0
5
2
0.2
W
0
1
10
5
L
5
4
0
1.25
W
Thanatos
GianNavarroxd
Thanatos
5
1
8
9
L
Cthulhu
GravyLegs
Cthulhu
0
4
2
0.25
W
Chang'e
Killertail
Chang'e
0
2
5
1.25
L
Nemesis
PBJOtter
Nemesis
2
3
1
0.83
W
Danzaburou
PeenAbdulJabbar
Danzaburou
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,709
Damage
33,151
54,019
Taken
58,601
27,982
Mitigated
32,611
31,906
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Cardav
Freya
4,220
926
0
2,228
7,117
2,583
364
962
6,155
56,520
0
L
Achilles
DFIxWade
Achilles
10,003
3,388
0
6,509
16,639
15,841
54
8,506
8,133
0
56,501
L
Danzaburou
DonPatchCheadle
Danzaburou
4,823
2,561
0
2,533
11,018
4,201
1,084
3,782
7,236
0
62,628
W
3,303
186
0
1,233
7,226
4,813
81
2,673
4,543
21,659
0
L
8,314
671
0
0
7,284
2,282
902
1,047
6,237
63,609
0
W
Thanatos
GianNavarroxd
Thanatos
5,780
1,405
0
15,704
13,455
5,570
296
2,288
11,079
0
70,933
L
Cthulhu
GravyLegs
Cthulhu
5,741
419
74
1,540
12,233
6,452
0
2,133
10,100
21,525
0
W
Chang'e
Killertail
Chang'e
9,540
1,355
1,568
8,963
13,387
10,694
464
1,100
11,607
62,120
0
L
Nemesis
PBJOtter
Nemesis
4,270
975
0
4,228
11,427
3,835
42
1,595
9,832
0
50,494
W
Danzaburou
PeenAbdulJabbar
Danzaburou
14,866
4,576
0
2,210
12,834
4,322
1,146
6,780
5,880
0
67,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
45,264
533
Minions Killed
459
0
Camps Cleared
0
1,867,932
Distance Traveled
1,694,728
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,066
477
116
6
0
397,903
7
L
Achilles
9,390
494
109
6
0
377,745
1
L
Danzaburou
8,602
453
109
6
0
314,737
3
W
Khepri
8,086
426
30
2
0
409,917
4
L
Scylla
10,689
563
133
7
0
313,567
1
W
Thanatos
10,344
544
129
7
0
368,915
1
L
Cthulhu
7,876
415
14
1
0
361,571
4
W
Chang'e
9,801
516
140
7
0
337,033
4
L
Nemesis
8,707
458
94
5
0
327,108
3
W
Danzaburou
11,314
595
118
6
0
354,164
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role