Player Matchup

Camazotz
Camazotz
Night_Shade2007
Camazotz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,531 Elo+
Solo
Ra
Ra
Thresh_Da_Dragon
Ra
Level 126
God Stats
4W - 1L
1,811 SR
Queue Stats
58W - 71L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
edwardt06
Cthulhu
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 87L
1,514 Elo+
Party 1
Team Averages
Level 91
1,604 SR
1,519 Elo+

VS

Team Averages
Level 78
1,500 SR
1,639 Elo+
Ah Muzen Cab
Ah Muzen Cab
Lt HeirBaron
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,735 Elo+
Party 2
Tiamat
Tiamat
Lt WolfBlood
Tiamat
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 24L
1,680 Elo+
Party 2
Guan Yu
Guan Yu
peachy-wipe12
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
18
8 / 2 / 10
14,584
694
11,762
19,079
10,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
11 / 3 / 13
14,969
713
21,215
17,274
6,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
edwardt06
Cthulhu
17
9 / 2 / 14
15,710
748
10,167
20,570
17,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lt HeirBaron
Ah Muzen Cab
17
5 / 8 / 1
13,969
665
17,584
14,474
5,688
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
17
2 / 7 / 4
12,500
595
13,507
17,879
11,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
10
0 / 13 / 2
10,304
491
586
17,402
5,516

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
28
Kills
7
7
Deaths
28
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Lt HeirBaron
Ah Muzen Cab
5
8
1
0.69
L
Tiamat
2
7
4
0.57
W
Camazotz
8
2
10
6.5
W
11
3
13
5.83
W
Cthulhu
edwardt06
Cthulhu
9
2
14
8
L
Guan Yu
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,144
Damage
31,677
56,923
Taken
49,755
33,887
Mitigated
22,713
27,142
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Lt HeirBaron
Ah Muzen Cab
17,584
7,802
0
3,207
14,474
5,688
400
7,696
6,542
0
81,021
L
Tiamat
13,507
1,215
0
4,663
17,879
11,509
0
12,377
5,130
57,027
0
W
Camazotz
11,762
5,812
0
9,151
19,079
10,024
538
5,478
13,190
0
90,109
W
21,215
1,660
4,969
8,124
17,274
6,575
777
5,010
11,888
100,352
0
W
Cthulhu
edwardt06
Cthulhu
10,167
566
418
4,480
20,570
17,288
225
2,492
17,871
31,491
0
L
Guan Yu
586
446
190
1,368
17,402
5,516
0
10,451
6,677
0
3,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
36,773
292
Minions Killed
195
0
Camps Cleared
0
1,132,695
Distance Traveled
924,440
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,969
665
88
4
0
336,906
4
L
Tiamat
12,500
595
97
5
0
323,557
4
W
Camazotz
14,584
694
119
6
0
401,608
0
W
Ra
14,969
713
138
7
0
391,039
1
W
Cthulhu
15,710
748
35
2
0
340,048
0
L
Guan Yu
10,304
491
10
0
0
263,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role