Player Matchup

Nox
Nox
DCowboys555
Nox
Level 143
God Stats
17W - 6L
1,750 SR
Queue Stats
224W - 134L
1,523 Elo+
Party 2
Bastet
Bastet
JNava8
Bastet
Level 66
God Stats
8W - 4L
1,719 SR
Queue Stats
452W - 227L
1,730 Elo+
Party 2
Neith
Neith
SkullFace013579
Neith
Level 27
God Stats
8W - 17L
1,353 SR
Queue Stats
9W - 19L
1,319 Elo+
Party 2
Kuzenbo
Kuzenbo
clutchgonzalez
Kuzenbo
Level 128
God Stats
4W - 2L
1,803 SR
Queue Stats
624W - 409L
1,557 Elo+
Party 2
Scylla
Scylla
nybears
Scylla
Level 58
God Stats
50W - 36L
1,598 SR
Queue Stats
70W - 58L
1,511 Elo+
Party 2
Team Averages
Level 84
1,645 SR
1,528 Elo+

VS

Team Averages
Level 64
1,560 SR
1,659 Elo+
Sylvanus
Sylvanus
BigFoopy
Sylvanus
Level 120
God Stats
29W - 24L
1,554 SR
Queue Stats
119W - 89L
1,786 Elo+
Party 3
Thoth
Thoth
Ghost71651
Thoth
Level 82
God Stats
8W - 11L
1,116 SR
Queue Stats
419W - 362L
1,535 Elo+
Party 1
Erlang Shen
Erlang Shen
Greysten
Erlang Shen
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 223L
1,749 Elo+
Party 3
Danzaburou
Danzaburou
LionHeartLegion
Danzaburou
Level 57
God Stats
11W - 11L
1,944 SR
Queue Stats
35W - 35L
1,697 Elo+
Party 3
Hun Batz
Hun Batz
StandNameJAGMAN
Hun Batz
Level 47
God Stats
19W - 14L
1,688 SR
Queue Stats
221W - 203L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,181
545
8,129
7,866
6,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
JNava8
Bastet
16
3 / 1 / 8
8,727
582
10,964
12,078
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 4 / 4
7,072
471
4,786
8,357
2,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 4
7,232
482
3,700
9,669
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
nybears
Scylla
14
3 / 0 / 2
8,310
554
6,955
4,525
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigFoopy
Sylvanus
11
2 / 3 / 3
7,603
507
7,291
11,700
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
14
0 / 2 / 1
8,204
547
2,725
5,768
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Greysten
Erlang Shen
12
1 / 2 / 0
7,617
508
6,879
12,801
8,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
LionHeartLegion
Danzaburou
12
2 / 3 / 3
7,704
514
7,257
10,219
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
12
1 / 3 / 0
7,154
477
1,417
10,458
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
6
6
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigFoopy
Sylvanus
2
3
3
1.17
W
4
1
2
5
L
Thoth
0
2
1
0.25
L
Erlang Shen
Greysten
Erlang Shen
1
2
0
0.5
W
Bastet
JNava8
Bastet
3
1
8
7
L
Danzaburou
LionHeartLegion
Danzaburou
2
3
3
1.17
W
1
4
4
0.75
L
Hun Batz
1
3
0
0.33
W
2
0
4
4
W
Scylla
nybears
Scylla
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,534
Damage
25,569
42,495
Taken
50,946
22,705
Mitigated
26,833
14,253
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigFoopy
Sylvanus
7,291
1,642
1,467
4,248
11,700
8,994
90
4,029
7,561
23,383
0
W
8,129
1,217
0
3,441
7,866
6,843
0
474
7,370
42,807
0
L
Thoth
2,725
40
0
500
5,768
1,793
0
1,742
3,946
49,208
0
L
Erlang Shen
Greysten
Erlang Shen
6,879
3,299
0
4,822
12,801
8,506
100
6,355
6,446
171
42,741
W
Bastet
JNava8
Bastet
10,964
3,355
0
4,858
12,078
4,359
0
2,958
9,044
0
64,083
L
Danzaburou
LionHeartLegion
Danzaburou
7,257
3,847
0
2,444
10,219
4,068
524
2,561
7,618
0
48,270
W
4,786
2,961
0
3,055
8,357
2,563
464
2,992
5,365
0
34,663
L
Hun Batz
1,417
0
0
3,466
10,458
3,472
0
3,765
6,591
0
36,907
W
3,700
1,752
0
1,424
9,669
7,625
12
2,511
7,152
19,991
0
W
Scylla
nybears
Scylla
6,955
553
0
1,475
4,525
1,315
0
1,000
3,377
61,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
38,282
436
Minions Killed
415
0
Camps Cleared
0
1,529,566
Distance Traveled
1,421,225
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,603
507
39
3
0
261,114
1
W
Nox
8,181
545
93
6
0
280,216
6
L
Thoth
8,204
547
127
8
0
301,536
6
L
Erlang Shen
7,617
508
79
5
0
295,827
2
W
Bastet
8,727
582
117
8
0
346,903
6
L
Danzaburou
7,704
514
90
6
0
239,154
2
W
Neith
7,072
471
73
5
0
267,867
2
L
Hun Batz
7,154
477
80
5
0
323,594
1
W
Kuzenbo
7,232
482
23
2
0
333,158
5
W
Scylla
8,310
554
130
9
0
301,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role