Player Matchup

Nu Wa
Nu Wa
Aliligirly
Nu Wa
Level 104
God Stats
17W - 19L
1,520 SR
Queue Stats
246W - 263L
1,444 Elo+
Party 2
Izanami
Izanami
Barry-18001
Izanami
Level 104
God Stats
39W - 29L
1,725 SR
Queue Stats
248W - 267L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
BigMac_Man1234
Ne Zha
Level 90
God Stats
1W - 3L
1,850 SR
Queue Stats
187W - 192L
1,425 Elo+
Party 2
King Arthur
King Arthur
ImNasty_jr
King Arthur
Level 24
God Stats
5W - 3L
1,604 SR
Queue Stats
28W - 37L
1,430 Elo+
Party 2
Khepri
Khepri
ValKyr78007
Khepri
Level 81
God Stats
12W - 15L
1,494 SR
Queue Stats
139W - 165L
1,468 Elo+
Party 2
Team Averages
Level 81
1,639 SR
1,443 Elo+

VS

Team Averages
Level 55
1,624 SR
1,442 Elo+
Ratatoskr
Ratatoskr
AcNigntWolf
Ratatoskr
Level 49
God Stats
6W - 7L
1,485 SR
Queue Stats
198W - 220L
1,445 Elo+
Solo
Nu Wa
Nu Wa
KrystalCorgi420
Nu Wa
Level 47
God Stats
13W - 12L
1,492 SR
Queue Stats
191W - 218L
1,398 Elo+
Party 1
Chaac
Chaac
ScorpionStorm53
Chaac
Level 39
God Stats
18W - 7L
1,826 SR
Queue Stats
918W - 863L
1,478 Elo+
Party 1
Artio
Artio
ThronedAbyss2
Artio
Level 80
God Stats
16W - 9L
1,815 SR
Queue Stats
720W - 699L
1,448 Elo+
Party 1
Izanami
Izanami
ghostgotyou464
Izanami
Level 60
God Stats
36W - 33L
1,500 SR
Queue Stats
790W - 767L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
2 / 1 / 2
5,385
490
3,802
5,396
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Barry-18001
Izanami
10
2 / 2 / 2
5,718
520
6,039
8,479
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 4 / 1
5,981
544
5,084
6,739
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ImNasty_jr
King Arthur
7
0 / 4 / 0
4,475
407
1,696
8,214
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
8
1 / 2 / 3
5,462
497
2,727
7,746
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AcNigntWolf
Ratatoskr
11
4 / 1 / 1
6,752
614
5,630
5,937
1,966
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
6,069
552
5,305
6,000
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 1 / 0
6,863
624
5,209
6,291
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 3
5,835
530
3,142
8,236
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 3 / 2
6,519
593
6,749
8,381
2,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
13
13
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AcNigntWolf
Ratatoskr
4
1
1
4.5
L
Nu Wa
2
1
2
3
L
Izanami
Barry-18001
Izanami
2
2
2
1.5
L
3
4
1
0.88
L
King Arthur
ImNasty_jr
King Arthur
0
4
0
0
W
1
3
0
0.33
W
3
1
0
3
W
1
2
3
1.25
L
Khepri
1
2
3
1.25
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,348
Damage
26,035
36,574
Taken
34,845
13,378
Mitigated
14,711
9,467
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AcNigntWolf
Ratatoskr
5,630
2,852
0
0
5,937
1,966
0
455
5,403
0
36,953
L
Nu Wa
3,802
601
50
1,335
5,396
1,443
0
2,910
2,152
21,747
0
L
Izanami
Barry-18001
Izanami
6,039
4,222
0
3,137
8,479
2,071
233
1,787
6,634
0
39,151
L
5,084
2,397
0
2,026
6,739
1,959
0
312
6,336
0
26,955
L
King Arthur
ImNasty_jr
King Arthur
1,696
280
0
879
8,214
3,866
0
84
7,720
0
11,831
W
5,305
1,136
0
2,244
6,000
1,695
568
3,178
2,633
35,015
0
W
5,209
1,026
0
2,443
6,291
5,444
1,077
93
5,959
0
38,724
W
3,142
1,082
619
3,839
8,236
3,511
607
1,379
6,843
13,583
0
L
Khepri
2,727
300
381
1,659
7,746
4,039
0
2,748
4,890
14,285
0
W
6,749
4,867
123
3,739
8,381
2,095
1,395
1,139
7,228
0
42,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
32,038
224
Minions Killed
308
0
Camps Cleared
0
907,990
Distance Traveled
1,010,130
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,752
614
64
6
0
245,760
0
L
Nu Wa
5,385
490
41
4
0
151,658
1
L
Izanami
5,718
520
74
7
0
161,743
0
L
Ne Zha
5,981
544
63
6
0
221,988
1
L
King Arthur
4,475
407
22
2
0
185,244
1
W
Nu Wa
6,069
552
62
6
0
173,702
1
W
Chaac
6,863
624
77
7
0
193,218
1
W
Artio
5,835
530
21
2
0
211,024
0
L
Khepri
5,462
497
24
2
0
187,357
0
W
Izanami
6,519
593
84
8
0
186,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role