Player Matchup

Hou Yi
Hou Yi
BrigadierBang
Hou Yi
Level 68
God Stats
3W - 0L
1,650 SR
Queue Stats
194W - 215L
1,532 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DankBrown
Cu Chulainn
Level 69
God Stats
12W - 6L
1,745 SR
Queue Stats
95W - 100L
1,539 Elo+
Party 3
Nemesis
Nemesis
HeavensLite
Nemesis
Level 61
God Stats
3W - 4L
1,568 SR
Queue Stats
41W - 49L
1,531 Elo+
Solo
Rama
Rama
LyorekByrnison
Rama
Level 125
God Stats
3W - 1L
1,702 SR
Queue Stats
87W - 76L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
Raveroch
Cthulhu
Level 128
God Stats
11W - 6L
1,458 SR
Queue Stats
39W - 45L
1,400 Elo+
Party 2
Team Averages
Level 90
1,625 SR
1,476 Elo+

VS

Team Averages
Level 105
1,631 SR
1,505 Elo+
Odin
Odin
Aprilescent
Odin
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
134W - 133L
1,472 Elo+
Party 1
Cupid
Cupid
Jadakos
Cupid
Level 121
God Stats
2W - 3L
1,787 SR
Queue Stats
36W - 21L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
KayaK26
Tsukuyomi
Level 99
God Stats
2W - 3L
1,693 SR
Queue Stats
111W - 113L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
SirWhaleton
Sylvanus
Level 108
God Stats
2W - 2L
1,415 SR
Queue Stats
118W - 120L
1,519 Elo+
Party 1
Agni
Agni
keblod
Agni
Level 109
God Stats
2W - 1L
1,761 SR
Queue Stats
114W - 119L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 8
12,023
601
14,310
15,738
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
DankBrown
Cu Chulainn
17
4 / 3 / 5
10,693
535
8,610
11,973
12,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
HeavensLite
Nemesis
18
5 / 2 / 8
11,683
584
7,409
16,267
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
6 / 4 / 4
12,496
625
10,657
14,533
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Raveroch
Cthulhu
17
0 / 3 / 1
10,885
544
11,046
12,172
7,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,485
474
4,552
10,060
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Jadakos
Cupid
16
0 / 5 / 2
9,330
467
4,926
12,531
3,983
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
KayaK26
Tsukuyomi
19
9 / 5 / 4
12,222
611
14,676
19,252
7,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SirWhaleton
Sylvanus
18
2 / 1 / 2
10,385
519
10,336
18,275
10,809
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
keblod
Agni
14
1 / 9 / 4
8,921
446
9,014
13,597
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
22
Kills
15
15
Deaths
22
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
7
3
8
3.67
W
Cu Chulainn
DankBrown
Cu Chulainn
4
3
5
2.17
W
Nemesis
HeavensLite
Nemesis
5
2
8
4.5
L
Cupid
Jadakos
Cupid
0
5
2
0.2
L
Tsukuyomi
KayaK26
Tsukuyomi
9
5
4
2.2
W
6
4
4
2
W
Cthulhu
Raveroch
Cthulhu
0
3
1
0.17
L
Sylvanus
SirWhaleton
Sylvanus
2
1
2
3
L
Agni
keblod
Agni
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,032
Damage
43,504
70,683
Taken
73,715
37,074
Mitigated
36,491
26,839
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,552
368
357
1,322
10,060
9,253
0
0
9,835
0
24,972
W
14,310
8,838
0
8,973
15,738
6,146
1,371
644
14,896
0
92,426
W
Cu Chulainn
DankBrown
Cu Chulainn
8,610
1,115
354
1,617
11,973
12,060
0
1,579
10,147
0
65,625
W
Nemesis
HeavensLite
Nemesis
7,409
2,283
0
6,251
16,267
6,446
261
1,817
14,266
0
72,303
L
Cupid
Jadakos
Cupid
4,926
2,991
73
4,611
12,531
3,983
0
0
12,456
0
65,091
L
Tsukuyomi
KayaK26
Tsukuyomi
14,676
5,224
0
5,719
19,252
7,692
0
611
18,516
0
86,090
W
10,657
9,025
0
7,294
14,533
5,324
3,670
5,583
8,414
0
84,280
W
Cthulhu
Raveroch
Cthulhu
11,046
349
0
2,350
12,172
7,098
0
8,987
3,185
64,542
0
L
Sylvanus
SirWhaleton
Sylvanus
10,336
1,757
679
8,040
18,275
10,809
50
9,780
7,670
65,864
0
L
Agni
keblod
Agni
9,014
524
0
500
13,597
4,754
0
0
13,572
47,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,780
Gold Earned
50,343
620
Minions Killed
563
0
Camps Cleared
0
1,890,302
Distance Traveled
1,824,417
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,485
474
27
1
0
418,848
11
W
Hou Yi
12,023
601
130
7
0
355,674
4
W
Cu Chulainn
10,693
535
97
5
0
407,039
3
W
Nemesis
11,683
584
105
5
0
450,966
9
L
Cupid
9,330
467
139
7
0
347,793
4
L
Tsukuyomi
12,222
611
159
8
0
433,692
3
W
Rama
12,496
625
156
8
0
348,797
4
W
Cthulhu
10,885
544
132
7
0
327,826
1
L
Sylvanus
10,385
519
147
7
0
292,702
0
L
Agni
8,921
446
91
5
0
331,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role