Player Matchup

Kukulkan
Kukulkan
AllyJANGOjingle
Kukulkan
Level 45
God Stats
6W - 3L
1,859 SR
Queue Stats
13W - 17L
1,594 Elo+
Party 3
Horus
Horus
KentuckyElite
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
RockdaPuddge
Khepri
Level 65
God Stats
21W - 12L
1,654 SR
Queue Stats
38W - 31L
1,531 Elo+
Party 3
Danzaburou
Danzaburou
TheUn4saken
Danzaburou
Level 82
God Stats
18W - 13L
1,730 SR
Queue Stats
192W - 195L
1,492 Elo+
Party 3
Thanatos
Thanatos
kaminahaminaha
Thanatos
Level 92
God Stats
11W - 17L
1,459 SR
Queue Stats
196W - 209L
1,468 Elo+
Party 3
Team Averages
Level 66
1,641 SR
1,517 Elo+

VS

Team Averages
Level 72
1,484 SR
1,436 Elo+
Ganesha
Ganesha
Centenar
Ganesha
Level 84
God Stats
49W - 41L
1,804 SR
Queue Stats
104W - 132L
1,469 Elo+
Party 2
Awilix
Awilix
Skuttlebutts
Awilix
Level 93
God Stats
13W - 17L
1,186 SR
Queue Stats
179W - 178L
1,431 Elo+
Party 2
Bellona
Bellona
SleazySadist
Bellona
Level 41
God Stats
10W - 7L
1,595 SR
Queue Stats
87W - 109L
1,391 Elo+
Party 1
Scylla
Scylla
SweatGodSquee
Scylla
Level 61
God Stats
25W - 30L
1,688 SR
Queue Stats
584W - 576L
1,423 Elo+
Party 1
Hachiman
Hachiman
ballislifecongvo
Hachiman
Level 83
God Stats
0W - 3L
1,147 SR
Queue Stats
123W - 156L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 5 / 4
9,081
505
5,384
8,873
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
4 / 2 / 12
10,346
575
9,898
15,038
14,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
15
2 / 3 / 12
10,090
561
4,474
11,432
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TheUn4saken
Danzaburou
18
12 / 3 / 7
12,312
684
18,019
12,774
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
18
13 / 3 / 7
11,433
635
18,603
21,483
9,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Centenar
Ganesha
14
0 / 6 / 8
9,094
505
5,974
15,651
9,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Awilix
15
5 / 4 / 4
10,091
561
9,072
15,677
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SleazySadist
Bellona
14
1 / 6 / 2
8,698
483
8,369
14,961
10,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 8 / 1
9,460
526
12,875
12,982
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 8 / 1
8,164
454
5,594
16,215
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
32
Kills
15
16
Deaths
32
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
5
4
0.6
L
Ganesha
Centenar
Ganesha
0
6
8
0.67
W
4
2
12
5
W
Khepri
2
3
12
2.67
L
Awilix
5
4
4
1.75
L
Bellona
SleazySadist
Bellona
1
6
2
0.33
L
7
8
1
0.94
W
Danzaburou
TheUn4saken
Danzaburou
12
3
7
5.17
L
2
8
1
0.31
W
Thanatos
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,378
Damage
41,884
69,600
Taken
75,486
46,224
Mitigated
34,390
32,061
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,384
787
0
1,342
8,873
4,428
1,061
4,938
3,579
44,805
0
L
Ganesha
Centenar
Ganesha
5,974
547
0
778
15,651
9,770
105
4,203
11,398
28,021
0
W
9,898
4,128
3,333
5,898
15,038
14,851
386
3,137
11,887
8,547
42,026
W
Khepri
4,474
1,000
0
1,984
11,432
11,228
534
3,982
7,298
29,683
0
L
Awilix
9,072
3,369
282
4,592
15,677
5,336
0
1,975
13,677
0
57,973
L
Bellona
SleazySadist
Bellona
8,369
5,587
0
5,228
14,961
10,776
2,491
1,763
12,738
0
37,244
L
12,875
1,514
0
1,891
12,982
3,784
654
3,419
9,563
46,383
0
W
Danzaburou
TheUn4saken
Danzaburou
18,019
8,645
0
5,841
12,774
5,752
5,668
1,518
11,192
0
91,692
L
5,594
2,508
0
5,870
16,215
4,724
907
1,076
15,039
0
39,029
W
Thanatos
18,603
7,636
0
13,663
21,483
9,965
2,287
4,537
16,795
0
72,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,262
Gold Earned
45,507
455
Minions Killed
361
0
Camps Cleared
0
1,692,995
Distance Traveled
1,502,712
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,081
505
93
5
0
281,278
2
L
Ganesha
9,094
505
23
1
0
290,517
2
W
Horus
10,346
575
88
5
0
331,136
3
W
Khepri
10,090
561
50
3
0
375,445
1
L
Awilix
10,091
561
102
6
0
380,057
0
L
Bellona
8,698
483
76
4
0
265,390
3
L
Scylla
9,460
526
100
6
0
285,532
3
W
Danzaburou
12,312
684
134
7
0
343,838
4
L
Hachiman
8,164
454
60
3
0
281,216
2
W
Thanatos
11,433
635
90
5
0
361,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role