Player Matchup

Rama
Rama
CallantCody
Rama
Level 126
God Stats
3W - 6L
1,466 SR
Queue Stats
651W - 692L
1,419 Elo+
Solo
Horus
Horus
Flappyjacks379
Horus
Level 88
God Stats
10W - 6L
1,416 SR
Queue Stats
284W - 265L
1,447 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Izzyeto9
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 467L
1,402 Elo+
Solo
Hun Batz
Hun Batz
Mr Mudkip123456
Hun Batz
Level 59
God Stats
7W - 7L
1,192 SR
Queue Stats
340W - 382L
1,415 Elo+
Solo
Vulcan
Vulcan
SnipzTheGrizzly
Vulcan
Level 105
God Stats
1W - 2L
1,150 SR
Queue Stats
316W - 294L
1,460 Elo+
Party 1
Team Averages
Level 88
1,345 SR
1,428 Elo+

VS

Team Averages
Level 82
1,698 SR
1,493 Elo+
Sol
Sol
Frieler2blown
Sol
Level 106
God Stats
4W - 5L
1,520 SR
Queue Stats
21W - 31L
1,390 Elo+
Solo
Tiamat
Tiamat
LonkDonk87
Tiamat
Level 103
God Stats
17W - 16L
1,904 SR
Queue Stats
99W - 168L
1,426 Elo+
Party 2
Neith
Neith
SirBaconlll
Neith
Level 69
God Stats
2W - 0L
1,745 SR
Queue Stats
30W - 19L
1,568 Elo+
Party 2
Arachne
Arachne
misingchromsome
Arachne
Level 64
God Stats
9W - 5L
1,821 SR
Queue Stats
16W - 17L
1,490 Elo+
Party 2
Hades
Hades
naffy440
Hades
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,215
522
3,399
6,876
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
4,964
496
1,982
6,683
4,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Izzyeto9
Kumbhakarna
6
0 / 6 / 2
4,364
436
1,286
10,128
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
8
2 / 2 / 0
5,285
529
2,887
7,356
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 1
4,480
448
2,957
4,128
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,275
628
4,484
6,286
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
LonkDonk87
Tiamat
10
3 / 0 / 3
5,864
586
3,213
3,405
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
8 / 1 / 1
5,875
588
7,021
5,030
1,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
5 / 1 / 2
6,008
601
3,515
6,269
2,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
naffy440
Hades
9
1 / 1 / 9
5,577
558
5,575
6,477
3,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
20
20
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
0
4
1
0.13
W
3
2
1
1.75
L
Kumbhakarna
Izzyeto9
Kumbhakarna
0
6
2
0.17
W
Tiamat
LonkDonk87
Tiamat
3
0
3
4.5
L
Hun Batz
2
2
0
1
W
8
1
1
8.5
L
0
4
1
0.13
W
5
1
2
6
W
Hades
naffy440
Hades
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,511
Damage
23,808
35,171
Taken
27,467
12,584
Mitigated
10,366
7,308
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,399
2,758
0
2,411
6,876
1,655
0
2,868
3,980
0
25,522
L
1,982
1,259
0
502
6,683
4,180
0
3,108
3,500
0
18,722
W
4,484
1,113
0
3,128
6,286
1,289
1,688
0
6,286
27,803
0
L
Kumbhakarna
Izzyeto9
Kumbhakarna
1,286
341
198
1,612
10,128
3,388
0
3,036
6,940
5,066
0
W
Tiamat
LonkDonk87
Tiamat
3,213
296
0
1,823
3,405
1,943
1,424
921
2,393
25,268
0
L
Hun Batz
2,887
921
0
2,335
7,356
2,138
0
2,391
4,861
0
21,855
W
7,021
4,249
0
1,612
5,030
1,201
706
1,473
3,451
0
21,418
L
2,957
668
0
250
4,128
1,223
0
1,447
2,418
16,224
0
W
3,515
2,084
0
2,272
6,269
2,717
0
301
5,940
0
19,814
W
Hades
naffy440
Hades
5,575
1,176
0
1,580
6,477
3,216
654
1,285
5,154
19,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,308
Gold Earned
29,599
177
Minions Killed
201
0
Camps Cleared
0
842,554
Distance Traveled
858,664
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,215
522
51
5
0
149,257
0
L
Horus
4,964
496
46
5
0
173,073
1
W
Sol
6,275
628
52
5
0
171,682
1
L
Kumbhakarna
4,364
436
10
1
0
160,679
3
W
Tiamat
5,864
586
51
5
0
157,585
0
L
Hun Batz
5,285
529
39
4
0
191,353
1
W
Neith
5,875
588
30
3
0
174,707
4
L
Vulcan
4,480
448
31
3
0
168,192
1
W
Arachne
6,008
601
39
4
0
177,678
1
W
Hades
5,577
558
29
3
0
177,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role