Player Matchup

Nemesis
Nemesis
Bntss_K1
Nemesis
Level 22
God Stats
9W - 28L
1,269 SR
Queue Stats
116W - 181L
1,277 Elo+
Party 4
Thanatos
Thanatos
DarkPinhas
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Deftonny
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
Deftonny1
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
FcC_TinCho04
Bellona
Level 26
God Stats
42W - 56L
1,385 SR
Queue Stats
309W - 389L
1,394 Elo+
Party 4
Team Averages
Level 16
1,431 SR
1,434 Elo+

VS

Team Averages
Level 16
1,403 SR
1,324 Elo+
Nemesis
Nemesis
FRZN77
Nemesis
Level 8
God Stats
5W - 3L
1,319 SR
Queue Stats
10W - 13L
1,397 Elo+
Party 1
Thor
Thor
Jhlima
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 210L
1,326 Elo+
Party 3
Persephone
Persephone
Lipekline
Persephone
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,326 Elo+
Party 1
Medusa
Medusa
Mitrandir30
Medusa
Level 29
God Stats
5W - 4L
1,184 SR
Queue Stats
53W - 61L
1,152 Elo+
Solo
Sobek
Sobek
turtletamer223
Sobek
Level 20
God Stats
16W - 19L
1,514 SR
Queue Stats
164W - 204L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bntss_K1
Nemesis
12
3 / 6 / 3
8,396
442
8,101
12,046
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
DarkPinhas
Thanatos
10
1 / 9 / 1
6,937
365
3,491
11,956
3,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Deftonny
Artemis
10
1 / 12 / 2
6,698
353
4,230
15,395
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 8 / 4
8,651
455
11,058
11,498
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FcC_TinCho04
Bellona
13
6 / 6 / 2
8,511
448
11,359
15,656
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FRZN77
Nemesis
16
17 / 1 / 11
10,980
578
18,358
12,538
5,988
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Jhlima
Thor
13
2 / 5 / 12
8,230
433
5,398
12,364
5,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Lipekline
Persephone
13
4 / 6 / 8
8,926
470
5,235
9,452
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
17 / 1 / 10
10,833
570
16,636
9,350
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 14
9,141
481
6,534
16,383
18,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
15
Kills
41
41
Deaths
15
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bntss_K1
Nemesis
3
6
3
0.75
L
Thanatos
DarkPinhas
Thanatos
1
9
1
0.17
L
Artemis
Deftonny
Artemis
1
12
2
0.17
L
4
8
4
0.75
W
Nemesis
FRZN77
Nemesis
17
1
11
22.5
L
Bellona
FcC_TinCho04
Bellona
6
6
2
1.17
W
Thor
Jhlima
Thor
2
5
12
1.6
W
Persephone
Lipekline
Persephone
4
6
8
1.33
W
Medusa
17
1
10
22
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,239
Damage
52,161
66,551
Taken
60,087
24,514
Mitigated
36,555
12,182
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bntss_K1
Nemesis
8,101
2,888
0
446
12,046
4,661
0
3,260
8,786
0
28,150
L
Thanatos
DarkPinhas
Thanatos
3,491
1,460
0
3,483
11,956
3,941
0
1,760
10,196
0
23,003
L
Artemis
Deftonny
Artemis
4,230
2,052
0
1,866
15,395
4,320
0
2,409
12,986
0
14,593
L
11,058
1,914
1,059
2,607
11,498
3,806
0
1,778
9,720
42,567
0
W
Nemesis
FRZN77
Nemesis
18,358
11,114
0
5,626
12,538
5,988
2,069
2,803
9,735
0
57,191
L
Bellona
FcC_TinCho04
Bellona
11,359
2,427
0
2,721
15,656
7,786
0
2,562
13,094
0
31,541
W
Thor
Jhlima
Thor
5,398
888
0
2,250
12,364
5,364
714
1,005
11,359
0
21,916
W
Persephone
Lipekline
Persephone
5,235
1,318
0
2,020
9,452
2,973
1,431
3,037
6,413
34,277
0
W
Medusa
16,636
6,546
0
3,043
9,350
4,027
3,258
2,597
6,753
0
54,049
W
6,534
583
0
4,714
16,383
18,203
798
1,615
14,768
25,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
48,110
199
Minions Killed
290
0
Camps Cleared
0
1,482,152
Distance Traveled
1,685,224
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,396
442
32
2
0
387,504
0
L
Thanatos
6,937
365
38
2
0
259,772
2
L
Artemis
6,698
353
19
1
0
244,645
0
L
Ra
8,651
455
68
4
0
261,516
0
W
Nemesis
10,980
578
91
5
0
359,243
1
L
Bellona
8,511
448
42
2
0
328,715
8
W
Thor
8,230
433
32
2
0
368,361
0
W
Persephone
8,926
470
50
3
0
290,039
0
W
Medusa
10,833
570
73
4
0
319,420
2
W
Sobek
9,141
481
44
2
0
348,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role