Player Matchup

Tiamat
Tiamat
GreninjaD
Tiamat
Level 28
God Stats
6W - 9L
1,309 SR
Queue Stats
256W - 281L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Heisenberg699
Danzaburou
Level 20
God Stats
8W - 11L
1,225 SR
Queue Stats
123W - 121L
1,526 Elo+
Solo
Arachne
Arachne
LorkenBoom
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,455 Elo+
Solo
Tyr
Tyr
djJiggy24
Tyr
Level 26
God Stats
8W - 15L
1,387 SR
Queue Stats
168W - 187L
1,523 Elo+
Party 1
Fenrir
Fenrir
night1172
Fenrir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 148L
1,515 Elo+
Party 1
Team Averages
Level 24
1,384 SR
1,498 Elo+

VS

Team Averages
Level 5
1,493 SR
1,558 Elo+
Artemis
Artemis
Fudgem0nkey
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,650 Elo+
Party 2
Anubis
Anubis
Lucifer098
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ViejoSabroson7v7
Ymir
Level 13
God Stats
2W - 1L
1,318 SR
Queue Stats
88W - 70L
1,466 Elo+
Party 3
Neith
Neith
YogurtSlanger
Neith
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 23L
1,650 Elo+
Party 2
King Arthur
King Arthur
samurol543
King Arthur
Level 8
God Stats
8W - 8L
1,649 SR
Queue Stats
124W - 105L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GreninjaD
Tiamat
12
0 / 4 / 5
7,390
493
6,599
9,502
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Heisenberg699
Danzaburou
12
6 / 3 / 3
7,712
514
8,233
10,010
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
LorkenBoom
Arachne
9
3 / 5 / 5
6,448
430
4,760
10,674
4,157
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

11
2 / 6 / 1
6,613
441
8,404
12,427
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
night1172
Fenrir
11
4 / 5 / 0
7,166
478
2,750
12,902
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fudgem0nkey
Artemis
15
4 / 1 / 8
8,788
586
12,534
7,225
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Lucifer098
Anubis
8
0 / 11 / 2
5,629
375
1,623
8,032
2,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 6
8,192
546
5,512
9,000
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
7 / 1 / 6
8,856
590
11,995
10,563
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
samurol543
King Arthur
15
7 / 1 / 1
9,000
600
8,826
13,523
8,454
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
15
Kills
22
23
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
Fudgem0nkey
Artemis
4
1
8
8
L
Tiamat
GreninjaD
Tiamat
0
4
5
0.63
L
Danzaburou
Heisenberg699
Danzaburou
6
3
3
2.5
L
Arachne
LorkenBoom
Arachne
3
5
5
1.1
W
Anubis
Lucifer098
Anubis
0
11
2
0.09
W
4
1
6
7
W
7
1
6
10
L
2
6
1
0.42
L
Fenrir
night1172
Fenrir
4
5
0
0.8
W
King Arthur
samurol543
King Arthur
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
40,490
55,515
Taken
48,343
26,622
Mitigated
22,886
14,085
Healing
14,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Fudgem0nkey
Artemis
12,534
6,401
0
349
7,225
3,375
0
1,505
5,551
0
65,003
L
Tiamat
GreninjaD
Tiamat
6,599
221
0
1,844
9,502
4,441
0
969
8,533
39,750
0
L
Danzaburou
Heisenberg699
Danzaburou
8,233
3,663
0
4,454
10,010
3,747
56
2,456
7,554
0
45,115
L
Arachne
LorkenBoom
Arachne
4,760
2,700
0
1,859
10,674
4,157
270
1,384
9,290
0
11,889
W
Anubis
Lucifer098
Anubis
1,623
302
0
143
8,032
2,574
84
1,101
6,796
9,155
0
W
5,512
676
0
2,681
9,000
4,670
0
319
8,633
33,217
0
W
11,995
5,180
0
5,678
10,563
3,813
888
2,299
8,042
0
57,127
L
8,404
2,124
0
1,694
12,427
9,334
192
1,230
11,197
0
31,366
L
Fenrir
night1172
Fenrir
2,750
545
0
4,234
12,902
4,943
64
1,096
11,644
0
33,807
W
King Arthur
samurol543
King Arthur
8,826
940
0
5,348
13,523
8,454
0
797
12,307
0
47,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,329
Gold Earned
40,465
305
Minions Killed
384
0
Camps Cleared
0
1,345,521
Distance Traveled
1,452,369
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,788
586
98
7
0
290,414
2
L
Tiamat
7,390
493
93
6
0
279,351
3
L
Danzaburou
7,712
514
73
5
0
259,066
1
L
Arachne
6,448
430
21
1
0
249,241
5
W
Anubis
5,629
375
17
1
0
265,380
2
W
Ymir
8,192
546
65
4
0
310,348
1
W
Neith
8,856
590
104
7
0
278,329
5
L
Tyr
6,613
441
40
3
0
253,424
0
L
Fenrir
7,166
478
78
5
0
304,439
0
W
King Arthur
9,000
600
100
7
0
307,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role