Player Matchup

Arachne
Arachne
Arachyd
Arachne
Level 17
God Stats
11W - 16L
1,358 SR
Queue Stats
91W - 90L
1,289 Elo+
Solo
Medusa
Medusa
BigBabyReed
Medusa
Level 29
God Stats
26W - 27L
1,369 SR
Queue Stats
114W - 111L
1,331 Elo+
Solo
Tiamat
Tiamat
PhantomMenace21
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,301 Elo+
Solo
Olorun
Olorun
bsinopoli690
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
moonbuck
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,445 SR
1,384 Elo+

VS

Team Averages
Level 22
1,375 SR
1,292 Elo+
Yemoja
Yemoja
DobyBSD
Yemoja
Level 5
God Stats
1W - 4L
1,236 SR
Queue Stats
1W - 4L
972 Elo+
Party 1
Apollo
Apollo
GoldenCheese004
Apollo
Level 20
God Stats
5W - 1L
1,551 SR
Queue Stats
17W - 12L
1,328 Elo+
Party 1
The Morrigan
The Morrigan
HyperNuke6
The Morrigan
Level 29
God Stats
4W - 2L
1,348 SR
Queue Stats
37W - 31L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
Jon Snow341
Ao Kuang
Level 29
God Stats
19W - 22L
1,363 SR
Queue Stats
154W - 165L
1,476 Elo+
Solo
Izanami
Izanami
xldavid98
Izanami
Level 29
God Stats
33W - 44L
1,376 SR
Queue Stats
112W - 169L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arachyd
Arachne
12
2 / 14 / 2
7,438
391
9,031
20,626
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
17
9 / 4 / 0
10,584
557
8,042
14,285
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 12 / 4
8,284
436
5,287
15,630
7,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
9
0 / 11 / 3
6,440
339
3,137
11,498
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
moonbuck
Kukulkan
3
0 / 3 / 2
5,387
284
405
2,222
433

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DobyBSD
Yemoja
14
3 / 2 / 19
10,011
527
4,378
10,852
10,484
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
10 / 3 / 10
10,882
573
11,315
10,879
3,609
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
HyperNuke6
The Morrigan
16
6 / 1 / 8
10,881
573
7,868
6,550
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Jon Snow341
Ao Kuang
14
15 / 2 / 4
10,745
566
12,705
15,410
5,121
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
xldavid98
Izanami
18
10 / 4 / 4
12,490
657
14,144
10,996
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
12
Kills
44
44
Deaths
12
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arachyd
Arachne
2
14
2
0.21
L
Medusa
9
4
0
2.25
W
Yemoja
DobyBSD
Yemoja
3
2
19
6.25
W
10
3
10
5
W
The Morrigan
HyperNuke6
The Morrigan
6
1
8
10
W
Ao Kuang
Jon Snow341
Ao Kuang
15
2
4
8.5
L
1
12
4
0.25
L
Olorun
0
11
3
0.14
L
Kukulkan
moonbuck
Kukulkan
0
3
2
0.33
W
Izanami
xldavid98
Izanami
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,902
Damage
50,410
64,261
Taken
54,687
24,069
Mitigated
26,387
8,243
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arachyd
Arachne
9,031
7,280
0
1,096
20,626
8,492
0
7,001
13,625
0
24,023
L
Medusa
8,042
2,953
0
4,335
14,285
5,024
0
4,754
9,531
0
58,840
W
Yemoja
DobyBSD
Yemoja
4,378
2,168
2,172
1,466
10,852
10,484
1,935
2,428
8,374
19,491
0
W
11,315
8,629
0
1,472
10,879
3,609
5,030
1,184
9,645
0
48,881
W
The Morrigan
HyperNuke6
The Morrigan
7,868
1,654
0
1,120
6,550
2,591
1,943
588
5,937
43,216
0
W
Ao Kuang
Jon Snow341
Ao Kuang
12,705
2,594
209
7,225
15,410
5,121
370
2,565
11,415
26,182
0
L
5,287
1,989
0
1,209
15,630
7,061
160
7,890
7,740
29,383
0
L
Olorun
3,137
2,136
48
1,555
11,498
3,059
12
4,315
7,183
10,031
0
L
Kukulkan
moonbuck
Kukulkan
405
260
0
0
2,222
433
10
991
1,231
1,524
0
W
Izanami
xldavid98
Izanami
14,144
10,555
0
3,230
10,996
4,582
4,911
2,064
8,832
0
92,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
55,009
178
Minions Killed
410
0
Camps Cleared
0
1,155,363
Distance Traveled
1,634,548
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,438
391
26
1
0
303,706
0
L
Medusa
10,584
557
101
5
0
341,535
3
W
Yemoja
10,011
527
29
2
0
315,125
0
W
Apollo
10,882
573
85
4
0
361,701
1
W
The Morrigan
10,881
573
75
4
0
330,116
4
W
Ao Kuang
10,745
566
21
1
0
352,704
0
L
Tiamat
8,284
436
36
2
0
247,316
0
L
Olorun
6,440
339
10
1
0
207,228
1
L
Kukulkan
5,387
284
5
0
0
55,578
0
W
Izanami
12,490
657
200
11
0
274,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role