Player Matchup

Chernobog
Chernobog
Platinum III
MorgenMichael
Chernobog
Platinum III
Level 152
God Stats
6W - 4L
1,631 SR
Queue Stats
207W - 193L
1,735 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
Richie Chill624
Kumbhakarna
Gold III
Level 108
God Stats
8W - 3L
1,725 SR
Queue Stats
30W - 28L
1,722 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
TSM__Achilles
Hun Batz
Platinum IV
Level 159
God Stats
2W - 1L
1,702 SR
Queue Stats
290W - 267L
1,793 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
Ymirs_Daddy
Sun Wukong
Gold I
Level 125
God Stats
44W - 36L
1,622 SR
Queue Stats
171W - 160L
1,686 MMR
Party 3
Raijin
Raijin
Platinum IV
x_IceIceBaby
Raijin
Platinum IV
Level 158
God Stats
7W - 3L
1,792 SR
Queue Stats
172W - 169L
1,769 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,694 SR
1,741 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,678 SR
1,708 MMR
Heimdallr
Heimdallr
Gold IV
IgnitedAssassin
Heimdallr
Gold IV
Level 87
God Stats
33W - 36L
1,613 SR
Queue Stats
127W - 118L
1,534 MMR
Solo
Chang'e
Chang'e
Platinum V
Keffertjuh-NL
Chang'e
Platinum V
Level 149
God Stats
26W - 19L
1,790 SR
Queue Stats
814W - 792L
1,815 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
The_LucKy_DuTch
Tsukuyomi
Platinum III
Level 156
God Stats
29W - 26L
1,710 SR
Queue Stats
859W - 838L
1,945 MMR
Party 1
Nike
Nike
Gold III
justcad5150
Nike
Gold III
Level 129
God Stats
6W - 4L
1,779 SR
Queue Stats
223W - 221L
1,514 MMR
Solo
Tyr
Tyr
Gold I
xXN3M3S1S-S1NXx
Tyr
Gold I
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 53L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MorgenMichael
Chernobog
20
5 / 3 / 16
14,173
616
14,497
12,852
5,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Richie Chill624
Kumbhakarna
20
7 / 1 / 22
13,792
600
7,983
23,190
22,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
TSM__Achilles
Hun Batz
20
3 / 3 / 9
12,794
556
10,657
16,258
6,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Ymirs_Daddy
Sun Wukong
20
6 / 4 / 21
13,291
578
17,157
24,147
20,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
19
9 / 5 / 10
13,007
566
11,277
12,201
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneSetJanusDanzaburouNemesis

VS

Bans
ScyllaFenrirKhepriApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IgnitedAssassin
Heimdallr
20
4 / 4 / 1
12,381
538
11,466
15,398
10,377
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
17
4 / 6 / 3
10,930
475
15,199
18,599
7,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
The_LucKy_DuTch
Tsukuyomi
19
4 / 9 / 5
11,432
497
14,674
21,744
9,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 8 / 3
10,902
474
14,170
19,924
17,886
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 3 / 3
9,315
405
5,014
18,501
13,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
30
Kills
16
16
Deaths
30
78
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
IgnitedAssassin
Heimdallr
4
4
1
1.13
L
Chang'e
4
6
3
0.92
W
Chernobog
MorgenMichael
Chernobog
5
3
16
4.33
W
Kumbhakarna
Richie Chill624
Kumbhakarna
7
1
22
18
W
Hun Batz
TSM__Achilles
Hun Batz
3
3
9
2.5
L
Tsukuyomi
The_LucKy_DuTch
Tsukuyomi
4
9
5
0.72
W
Sun Wukong
Ymirs_Daddy
Sun Wukong
6
4
21
4.13
L
3
8
3
0.56
L
1
3
3
0.83
W
Raijin
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,571
Damage
60,523
88,648
Taken
94,166
59,718
Mitigated
59,308
31,907
Healing
28,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
IgnitedAssassin
Heimdallr
11,466
5,460
0
4,009
15,398
10,377
519
1,490
13,906
0
106,690
L
Chang'e
15,199
831
2,133
7,557
18,599
7,378
0
6,591
11,758
77,694
0
W
Chernobog
MorgenMichael
Chernobog
14,497
9,266
0
5,771
12,852
5,203
3,751
2,286
10,468
0
118,740
W
Kumbhakarna
Richie Chill624
Kumbhakarna
7,983
815
0
7,350
23,190
22,153
0
5,030
16,383
18,869
0
W
Hun Batz
TSM__Achilles
Hun Batz
10,657
2,847
0
5,207
16,258
6,567
519
2,282
13,786
0
111,825
L
Tsukuyomi
The_LucKy_DuTch
Tsukuyomi
14,674
2,565
0
6,005
21,744
9,892
0
4,813
16,663
0
92,364
W
Sun Wukong
Ymirs_Daddy
Sun Wukong
17,157
5,019
0
10,993
24,147
20,837
1,478
2,909
21,128
0
74,622
L
14,170
1,840
0
756
19,924
17,886
482
2,031
17,769
371
69,511
L
5,014
583
483
7,214
18,501
13,775
0
3,469
14,810
0
56,068
W
Raijin
11,277
939
0
2,586
12,201
4,958
552
3,284
8,731
84,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,057
Gold Earned
54,960
633
Minions Killed
690
0
Camps Cleared
0
2,511,043
Distance Traveled
2,062,669
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,381
538
203
9
0
400,918
3
L
Chang'e
10,930
475
145
6
0
390,514
5
W
Chernobog
14,173
616
189
8
0
488,948
5
W
Kumbhakarna
13,792
600
12
1
0
507,956
4
W
Hun Batz
12,794
556
165
7
0
566,845
0
L
Tsukuyomi
11,432
497
151
7
0
427,855
4
W
Sun Wukong
13,291
578
122
5
0
520,328
3
L
Nike
10,902
474
116
5
0
356,263
3
L
Tyr
9,315
405
75
3
0
487,119
4
W
Raijin
13,007
566
145
6
0
426,966
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role