Player Matchup

Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
LaCoosh
Achilles
Level 46
God Stats
2W - 1L
1,864 SR
Queue Stats
106W - 120L
1,538 Elo+
Solo
Artemis
Artemis
ToxSikTeddy
Artemis
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 98L
1,539 Elo+
Party 3
Tiamat
Tiamat
WiseWiz93
Tiamat
Level 28
God Stats
3W - 1L
1,715 SR
Queue Stats
45W - 33L
1,510 Elo+
Party 1
Anubis
Anubis
xXIBioManIXx
Anubis
Level 104
God Stats
9W - 4L
1,557 SR
Queue Stats
60W - 49L
1,486 Elo+
Party 1
Team Averages
Level 86
1,627 SR
1,515 Elo+

VS

Team Averages
Level 51
1,515 SR
1,351 Elo+
Ymir
Ymir
FETTYJOP23
Ymir
Level 35
God Stats
3W - 2L
1,752 SR
Queue Stats
116W - 120L
1,537 Elo+
Solo
Medusa
Medusa
LiquidPooGaming
Medusa
Level 60
God Stats
5W - 3L
1,709 SR
Queue Stats
35W - 50L
1,300 Elo+
Party 2
Sylvanus
Sylvanus
MastaWelda
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,443 Elo+
Party 2
Thanatos
Thanatos
Z3630
Thanatos
Level 8
God Stats
40W - 50L
1,193 SR
Queue Stats
294W - 364L
1,224 Elo+
Party 2
Poseidon
Poseidon
stretch2315
Poseidon
Level 63
God Stats
25W - 36L
1,420 SR
Queue Stats
69W - 90L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 3 / 18
14,872
1,062
23,315
14,928
5,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
LaCoosh
Achilles
20
9 / 0 / 25
15,032
1,074
23,982
19,937
16,434
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ToxSikTeddy
Artemis
20
5 / 2 / 18
13,217
944
19,431
9,063
3,467
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
WiseWiz93
Tiamat
20
10 / 2 / 18
14,606
1,043
23,553
12,102
11,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
20
3 / 3 / 20
13,945
996
20,648
10,011
4,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 6
13,003
929
7,674
29,039
28,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 6 / 3
14,058
1,004
19,617
20,074
10,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
MastaWelda
Sylvanus
20
1 / 5 / 8
14,692
1,049
14,399
32,487
41,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Z3630
Thanatos
18
0 / 10 / 3
11,743
839
4,203
17,076
6,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
stretch2315
Poseidon
19
4 / 6 / 2
13,616
973
15,907
17,656
8,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
32
38
Kills
10
10
Deaths
38
99
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
3
18
6.67
L
0
11
6
0.27
W
Achilles
LaCoosh
Achilles
9
0
25
21.5
L
5
6
3
1.08
L
Sylvanus
MastaWelda
Sylvanus
1
5
8
1
W
Artemis
ToxSikTeddy
Artemis
5
2
18
7
W
Tiamat
WiseWiz93
Tiamat
10
2
18
9.5
L
Thanatos
Z3630
Thanatos
0
10
3
0.15
L
Poseidon
stretch2315
Poseidon
4
6
2
0.83
W
Anubis
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,929
Damage
61,800
66,041
Taken
116,332
41,865
Mitigated
95,535
8,210
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
23,315
10,746
0
1,574
14,928
5,419
0
11,523
3,167
0
43,222
L
7,674
570
0
1,157
29,039
28,759
0
7,388
21,117
15,231
0
W
Achilles
LaCoosh
Achilles
23,982
7,133
0
3,227
19,937
16,434
0
10,711
8,814
95
40,943
L
19,617
7,702
0
1,577
20,074
10,097
0
7,871
11,895
0
54,270
L
Sylvanus
MastaWelda
Sylvanus
14,399
1,769
4,618
8,979
32,487
41,833
0
12,670
19,327
27,738
0
W
Artemis
ToxSikTeddy
Artemis
19,431
12,233
0
0
9,063
3,467
0
6,051
2,804
46
31,801
W
Tiamat
WiseWiz93
Tiamat
23,553
919
0
3,409
12,102
11,589
0
3,676
8,232
43,359
0
L
Thanatos
Z3630
Thanatos
4,203
472
0
2,643
17,076
6,584
0
8,693
8,093
0
12,870
L
Poseidon
stretch2315
Poseidon
15,907
794
0
1,402
17,656
8,262
0
7,689
9,892
61,174
0
W
Anubis
20,648
718
0
0
10,011
4,956
0
4,777
5,044
57,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,672
Gold Earned
67,112
296
Minions Killed
279
8
Camps Cleared
3
1,318,298
Distance Traveled
1,210,684
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,872
1,062
48
3
3
275,546
0
L
Ymir
13,003
929
15
1
1
217,817
0
W
Achilles
15,032
1,074
51
4
2
330,092
0
L
Medusa
14,058
1,004
102
7
1
285,602
0
L
Sylvanus
14,692
1,049
37
3
0
246,725
0
W
Artemis
13,217
944
31
2
3
196,978
0
W
Tiamat
14,606
1,043
56
4
0
277,646
0
L
Thanatos
11,743
839
12
1
0
198,420
0
L
Poseidon
13,616
973
113
8
1
262,120
0
W
Anubis
13,945
996
110
8
0
238,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role