Player Matchup

Cupid
Cupid
Federco
Cupid
Level 27
God Stats
9W - 5L
1,739 SR
Queue Stats
90W - 113L
1,542 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PirulinPirao
Cu Chulainn
Level 28
God Stats
2W - 6L
1,188 SR
Queue Stats
19W - 20L
1,570 Elo+
Solo
Mercury
Mercury
XxAguSxX2
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 88L
1,542 Elo+
Party 2
Bacchus
Bacchus
kelakaa
Bacchus
Level 24
God Stats
7W - 2L
1,752 SR
Queue Stats
403W - 448L
1,500 Elo+
Solo
Kukulkan
Kukulkan
pastabase1
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 99L
1,542 Elo+
Party 2
Team Averages
Level 24
1,536 SR
1,539 Elo+

VS

Team Averages
Level 20
1,564 SR
1,507 Elo+
Ravana
Ravana
ElBoardWipe
Ravana
Level 35
God Stats
39W - 16L
1,779 SR
Queue Stats
180W - 89L
1,670 Elo+
Party 3
Thoth
Thoth
Osoking22
Thoth
Level 24
God Stats
0W - 2L
1,265 SR
Queue Stats
82W - 40L
1,642 Elo+
Party 3
Agni
Agni
SamuelHoseok
Agni
Level 7
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
spellmansix
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 1
Bellona
Bellona
zatroz
Bellona
Level 29
God Stats
6W - 2L
1,557 SR
Queue Stats
59W - 33L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Federco
Cupid
14
9 / 0 / 5
8,865
591
9,568
8,969
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
PirulinPirao
Cu Chulainn
14
4 / 4 / 3
9,159
611
9,512
12,893
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
XxAguSxX2
Mercury
15
3 / 4 / 3
8,745
583
2,516
9,367
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
kelakaa
Bacchus
12
6 / 1 / 5
8,374
558
6,156
7,922
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
pastabase1
Kukulkan
13
0 / 5 / 4
7,674
512
2,824
7,975
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
12 / 3 / 2
9,437
629
11,567
9,436
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Osoking22
Thoth
11
1 / 4 / 6
7,234
482
5,899
6,479
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 10 / 0
5,071
338
1,513
7,270
1,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
spellmansix
Danzaburou
8
0 / 3 / 0
5,497
366
3,126
7,486
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
zatroz
Bellona
13
1 / 2 / 2
7,447
496
5,262
11,571
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
22
Kills
14
14
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
12
3
2
4.33
W
Cupid
Federco
Cupid
9
0
5
11.5
L
Thoth
Osoking22
Thoth
1
4
6
1
W
Cu Chulainn
PirulinPirao
Cu Chulainn
4
4
3
1.38
L
0
10
0
0
W
Mercury
XxAguSxX2
Mercury
3
4
3
1.13
W
Bacchus
kelakaa
Bacchus
6
1
5
8.5
W
Kukulkan
pastabase1
Kukulkan
0
5
4
0.4
L
Danzaburou
spellmansix
Danzaburou
0
3
0
0
L
Bellona
zatroz
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
27,367
47,126
Taken
42,242
26,226
Mitigated
17,593
18,367
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
11,567
4,726
0
2,604
9,436
4,205
44
1,271
8,048
0
54,488
W
Cupid
Federco
Cupid
9,568
5,281
158
6,477
8,969
3,436
1,983
1,857
7,112
0
45,146
L
Thoth
Osoking22
Thoth
5,899
241
0
548
6,479
2,097
0
3,703
2,776
30,181
0
W
Cu Chulainn
PirulinPirao
Cu Chulainn
9,512
1,366
0
2,925
12,893
10,974
13
468
12,425
5,327
43,219
L
1,513
333
0
313
7,270
1,645
0
2,030
5,240
11,146
0
W
Mercury
XxAguSxX2
Mercury
2,516
1,028
0
4,646
9,367
2,787
0
585
8,782
0
55,379
W
Bacchus
kelakaa
Bacchus
6,156
803
0
1,708
7,922
6,751
738
2,308
5,614
27,372
0
W
Kukulkan
pastabase1
Kukulkan
2,824
272
0
2,453
7,975
2,278
1,102
2,194
5,781
39,795
0
L
Danzaburou
spellmansix
Danzaburou
3,126
1,252
0
1,483
7,486
2,228
0
2,380
5,081
0
18,399
L
Bellona
zatroz
Bellona
5,262
2,294
0
4,358
11,571
7,418
0
1,154
10,017
0
43,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,817
Gold Earned
34,686
380
Minions Killed
283
0
Camps Cleared
0
1,406,102
Distance Traveled
1,338,631
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,437
629
86
6
0
327,944
5
W
Cupid
8,865
591
92
6
0
239,791
0
L
Thoth
7,234
482
53
4
0
264,947
9
W
Cu Chulainn
9,159
611
75
5
0
264,013
5
L
Agni
5,071
338
22
1
0
228,790
0
W
Mercury
8,745
583
101
7
0
323,479
2
W
Bacchus
8,374
558
27
2
0
319,938
8
W
Kukulkan
7,674
512
85
6
0
258,881
0
L
Danzaburou
5,497
366
27
2
0
236,611
0
L
Bellona
7,447
496
95
6
0
280,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role