Player Matchup

Discordia
Discordia
Danfried
Discordia
Level 17
God Stats
0W - 1L
1,618 SR
Queue Stats
8W - 13L
1,528 Elo+
Solo
King Arthur
King Arthur
Meranr
King Arthur
Level 25
God Stats
3W - 2L
1,737 SR
Queue Stats
108W - 84L
1,437 Elo+
Solo
Thor
Thor
RedClayBrick
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,354 Elo+
Solo
Neith
Neith
l---NotTfue---l
Neith
Level 23
God Stats
13W - 12L
1,583 SR
Queue Stats
92W - 93L
1,398 Elo+
Solo
Ymir
Ymir
xxxDreamsxxx
Ymir
Level 6
God Stats
5W - 4L
1,719 SR
Queue Stats
41W - 47L
1,426 Elo+
Solo
Team Averages
Level 15
1,631 SR
1,429 Elo+

VS

Team Averages
Level 27
1,680 SR
1,490 Elo+
Chaac
Chaac
ForkOnTheLeft
Chaac
Level 23
God Stats
2W - 3L
1,480 SR
Queue Stats
57W - 67L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
G0ldyz_X24
Baron Samedi
Level 66
God Stats
5W - 5L
1,484 SR
Queue Stats
200W - 199L
1,438 Elo+
Party 2
Ymir
Ymir
Goonzman
Ymir
Level 7
God Stats
12W - 7L
1,833 SR
Queue Stats
16W - 16L
1,425 Elo+
Party 2
Camazotz
Camazotz
PatawanPickles
Camazotz
Level 14
God Stats
3W - 0L
1,836 SR
Queue Stats
12W - 12L
1,387 Elo+
Party 1
Skadi
Skadi
elninoasesino16
Skadi
Level 27
God Stats
152W - 92L
1,766 SR
Queue Stats
193W - 135L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danfried
Discordia
14
3 / 6 / 0
9,385
447
8,580
9,229
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Meranr
King Arthur
15
2 / 4 / 0
9,715
463
11,257
24,731
15,313
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 3
8,996
428
4,458
9,217
2,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 4 / 2
9,703
462
8,594
14,557
4,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 7
9,948
474
6,707
16,301
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
10,604
505
12,642
16,908
19,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
G0ldyz_X24
Baron Samedi
18
5 / 5 / 0
11,056
526
6,394
12,001
5,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
13
1 / 4 / 6
9,365
446
6,090
13,581
13,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
15
4 / 2 / 5
9,513
453
5,944
12,028
4,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 0 / 6
12,030
573
19,499
10,754
4,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
21
21
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
Danfried
Discordia
3
6
0
0.5
W
4
0
3
5.5
W
Baron Samedi
G0ldyz_X24
Baron Samedi
5
5
0
1
W
Ymir
1
4
6
1
L
King Arthur
Meranr
King Arthur
2
4
0
0.5
W
Camazotz
4
2
5
3.25
L
1
2
3
1.25
W
7
0
6
10
L
4
4
2
1.25
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
50,569
74,035
Taken
65,272
36,990
Mitigated
47,051
17,065
Healing
26,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Danfried
Discordia
8,580
71
0
1,490
9,229
2,761
933
3,559
5,320
44,295
0
W
12,642
2,920
0
10,190
16,908
19,487
999
877
15,971
0
67,878
W
Baron Samedi
G0ldyz_X24
Baron Samedi
6,394
781
991
3,743
12,001
5,668
1,550
4,218
7,329
74,243
0
W
Ymir
6,090
1,005
0
1,095
13,581
13,401
204
4,205
8,980
27,377
0
L
King Arthur
Meranr
King Arthur
11,257
1,146
0
8,457
24,731
15,313
415
300
23,748
0
57,847
W
Camazotz
5,944
1,198
0
5,459
12,028
4,061
609
1,973
9,891
0
41,392
L
4,458
867
0
250
9,217
2,912
0
479
8,713
0
43,743
W
19,499
12,060
0
4,869
10,754
4,434
2,345
3,160
7,520
0
103,446
L
8,594
4,543
341
5,432
14,557
4,539
2,734
3,582
10,935
0
57,432
L
6,707
1,291
0
1,095
16,301
11,465
68
4,137
12,077
34,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,747
Gold Earned
52,568
431
Minions Killed
509
0
Camps Cleared
0
1,789,004
Distance Traveled
2,001,100
1
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,385
447
88
4
0
291,409
0
W
Chaac
10,604
505
113
5
0
374,699
5
W
Baron Samedi
11,056
526
145
7
0
365,390
5
W
Ymir
9,365
446
35
2
0
421,041
4
L
King Arthur
9,715
463
109
5
0
399,533
0
W
Camazotz
9,513
453
70
3
0
437,360
7
L
Thor
8,996
428
73
3
0
347,103
0
W
Skadi
12,030
573
146
7
0
402,610
4
L
Neith
9,703
462
104
5
0
336,780
1
L
Ymir
9,948
474
57
3
0
414,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role