Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BlowYourMind22
Tiamat
Level 117
God Stats
2W - 2L
1,223 SR
Queue Stats
129W - 168L
1,421 Elo+
Solo
Cupid
Cupid
RunOfPlay
Cupid
Level 83
God Stats
5W - 1L
1,539 SR
Queue Stats
367W - 327L
1,372 Elo+
Solo
Geb
Geb
anitajb
Geb
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
274W - 299L
1,353 Elo+
Solo
Vamana
Vamana
magical_feetus
Vamana
Level 116
God Stats
44W - 44L
1,549 SR
Queue Stats
547W - 583L
1,459 Elo+
Solo
Team Averages
Level 106
1,462 SR
1,421 Elo+

VS

Team Averages
Level 93
1,546 SR
1,459 Elo+
Arachne
Arachne
NaTiVe_SkItZ
Arachne
Level 98
God Stats
20W - 13L
1,857 SR
Queue Stats
290W - 337L
1,566 Elo+
Solo
Skadi
Skadi
Neko_Tigerlily
Skadi
Level 149
God Stats
2W - 4L
1,401 SR
Queue Stats
47W - 58L
1,456 Elo+
Solo
Vulcan
Vulcan
Re0211
Vulcan
Level 85
God Stats
10W - 23L
1,609 SR
Queue Stats
279W - 330L
1,418 Elo+
Solo
Danzaburou
Danzaburou
This_IS_Terah
Danzaburou
Level 68
God Stats
13W - 11L
1,365 SR
Queue Stats
38W - 32L
1,427 Elo+
Solo
Achilles
Achilles
YPumbaARG
Achilles
Level 63
God Stats
1W - 7L
1,500 SR
Queue Stats
160W - 172L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
7 / 2 / 6
11,895
566
13,576
14,098
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 7
9,256
441
9,400
11,756
8,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
RunOfPlay
Cupid
19
8 / 1 / 2
11,413
543
12,515
12,594
5,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Geb
14
2 / 3 / 10
10,237
487
6,607
15,360
8,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 2 / 4
12,044
574
10,330
13,560
6,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NaTiVe_SkItZ
Arachne
13
5 / 4 / 0
8,826
420
8,617
13,007
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 6 / 2
9,570
456
8,843
14,540
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Re0211
Vulcan
18
4 / 4 / 3
11,277
537
11,584
16,011
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
This_IS_Terah
Danzaburou
19
1 / 4 / 2
12,125
577
8,659
14,268
6,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
YPumbaARG
Achilles
12
0 / 4 / 1
7,217
344
5,653
14,536
16,415
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
22
Kills
11
11
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
2
6
5
W
0
3
7
1.17
L
Arachne
NaTiVe_SkItZ
Arachne
5
4
0
1.25
L
1
6
2
0.33
L
Vulcan
Re0211
Vulcan
4
4
3
1.38
W
Cupid
RunOfPlay
Cupid
8
1
2
9
L
Danzaburou
This_IS_Terah
Danzaburou
1
4
2
0.5
L
Achilles
YPumbaARG
Achilles
0
4
1
0.13
W
Geb
2
3
10
2.33
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,428
Damage
43,356
67,368
Taken
72,362
34,254
Mitigated
41,958
22,787
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,576
714
0
4,646
14,098
5,088
81
1,745
12,353
82,923
0
W
9,400
327
0
1,932
11,756
8,893
172
6,405
5,351
49,157
0
L
Arachne
NaTiVe_SkItZ
Arachne
8,617
5,695
98
2,761
13,007
6,762
63
5,088
7,899
0
44,992
L
8,843
3,812
0
3,035
14,540
5,123
93
3,958
10,544
0
64,090
L
Vulcan
Re0211
Vulcan
11,584
3,371
528
6,522
16,011
6,902
60
9,157
6,292
78,996
0
W
Cupid
RunOfPlay
Cupid
12,515
7,288
1,134
5,525
12,594
5,025
1,634
953
11,641
0
91,254
L
Danzaburou
This_IS_Terah
Danzaburou
8,659
4,197
0
3,025
14,268
6,756
1,162
3,764
10,504
0
91,539
L
Achilles
YPumbaARG
Achilles
5,653
1,127
988
1,298
14,536
16,415
0
6,810
7,540
0
21,093
W
Geb
6,607
421
1,070
1,681
15,360
8,324
556
1,921
13,439
31,452
0
W
10,330
3,601
0
6,799
13,560
6,924
1,400
560
13,000
0
64,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
49,015
543
Minions Killed
538
0
Camps Cleared
0
2,054,048
Distance Traveled
1,874,795
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,895
566
138
7
0
395,545
3
W
Tiamat
9,256
441
97
5
0
393,887
3
L
Arachne
8,826
420
64
3
0
374,217
0
L
Skadi
9,570
456
126
6
0
366,675
4
L
Vulcan
11,277
537
143
7
0
380,614
0
W
Cupid
11,413
543
140
7
0
374,861
1
L
Danzaburou
12,125
577
187
9
0
356,055
0
L
Achilles
7,217
344
18
1
0
397,234
2
W
Geb
10,237
487
41
2
0
421,157
1
W
Vamana
12,044
574
127
6
0
468,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role