Player Matchup

Izanami
Izanami
FreakxOriginals
Izanami
Level 68
God Stats
2W - 0L
1,597 SR
Queue Stats
30W - 28L
1,256 Elo+
Party 1
Ymir
Ymir
Inuyaxa_94
Ymir
Level 70
God Stats
2W - 1L
1,709 SR
Queue Stats
161W - 215L
1,416 Elo+
Solo
Zeus
Zeus
dontfeedmycat
Zeus
Level 81
God Stats
17W - 16L
1,391 SR
Queue Stats
32W - 31L
1,364 Elo+
Party 1
Team Averages
Level 73
1,565 SR
1,345 Elo+

VS

Team Averages
Level 84
1,392 SR
1,449 Elo+
Chernobog
Chernobog
Ghost PhD
Chernobog
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,714 Elo+
Party 2
Tiamat
Tiamat
miguelglz99
Tiamat
Level 90
God Stats
9W - 17L
1,287 SR
Queue Stats
340W - 386L
1,354 Elo+
Solo
Bacchus
Bacchus
treejonez
Bacchus
Level 63
God Stats
2W - 2L
1,388 SR
Queue Stats
7W - 15L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
7,389
739
4,512
9,121
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 6
6,894
689
2,891
8,009
4,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
9 / 0 / 2
8,226
823
13,774
4,481
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ghost PhD
Chernobog
10
2 / 3 / 0
6,666
667
7,475
8,341
2,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
9
0 / 4 / 1
6,123
612
6,200
6,689
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
treejonez
Bacchus
7
1 / 6 / 2
6,000
600
2,582
9,301
5,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
3
3
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Chernobog
Ghost PhD
Chernobog
2
3
0
0.67
W
2
0
6
5
W
9
0
2
10
L
Tiamat
0
4
1
0.13
L
Bacchus
treejonez
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,177
Damage
16,257
21,611
Taken
24,331
8,925
Mitigated
11,118
7,789
Healing
2,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,512
2,756
528
3,104
9,121
3,086
996
2,439
6,366
0
32,168
L
Chernobog
Ghost PhD
Chernobog
7,475
3,523
0
670
8,341
2,448
140
5,443
2,563
0
29,010
W
2,891
297
282
2,645
8,009
4,381
262
3,895
3,890
5,680
0
W
13,774
1,095
0
1,230
4,481
1,458
88
1,728
2,565
28,557
0
L
Tiamat
6,200
665
0
1,580
6,689
3,398
0
4,344
2,024
24,418
0
L
Bacchus
treejonez
Bacchus
2,582
279
246
123
9,301
5,272
244
5,845
3,051
5,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,509
Gold Earned
18,789
112
Minions Killed
98
0
Camps Cleared
0
473,978
Distance Traveled
488,970
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,389
739
61
6
0
135,451
0
L
Chernobog
6,666
667
48
5
0
154,178
2
W
Ymir
6,894
689
10
1
0
169,555
3
W
Zeus
8,226
823
41
4
0
168,972
2
L
Tiamat
6,123
612
42
4
0
165,911
1
L
Bacchus
6,000
600
8
1
0
168,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role