Player Matchup

Vulcan
Vulcan
Bronze III
HighrageHD
Vulcan
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,370 MMR
Solo
Bacchus
Bacchus
Silver II
OneofaKindji
Bacchus
Silver II
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,179 MMR
Party 1
Medusa
Medusa
Silver I
Snipebola
Medusa
Silver I
Level 111
God Stats
6W - 2L
1,635 SR
Queue Stats
43W - 55L
1,571 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,545 SR
1,373 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,501 SR
1,346 MMR
Ymir
Ymir
Bronze III
DHJ2468
Ymir
Bronze III
Level 125
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 7L
1,383 MMR
Solo
Merlin
Merlin
Bronze III
DaggerCross
Merlin
Bronze III
Level 104
God Stats
4W - 9L
1,497 SR
Queue Stats
37W - 41L
1,391 MMR
Party 2
Cupid
Cupid
Bronze III
Dandaime
Cupid
Bronze III
Level 129
God Stats
1W - 1L
1,697 SR
Queue Stats
36W - 36L
1,264 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HighrageHD
Vulcan
15
1 / 1 / 8
10,605
663
13,467
7,770
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
OneofaKindji
Bacchus
14
4 / 1 / 8
11,934
746
9,825
14,244
18,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Snipebola
Medusa
15
9 / 2 / 3
11,830
739
19,106
12,581
5,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThothTsukuyomiPersephoneScyllaAphrodite

VS

Bans
ApolloHou YiYemojaDanzaburouAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DHJ2468
Ymir
11
0 / 8 / 3
9,708
607
4,112
21,405
17,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
2 / 3 / 2
10,223
639
10,627
11,879
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Dandaime
Cupid
13
2 / 3 / 1
10,019
626
8,808
13,916
5,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
4
4
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
DHJ2468
Ymir
0
8
3
0.19
L
Merlin
2
3
2
1
L
Cupid
Dandaime
Cupid
2
3
1
0.83
W
Vulcan
HighrageHD
Vulcan
1
1
8
5
W
Bacchus
OneofaKindji
Bacchus
4
1
8
8
W
Medusa
Snipebola
Medusa
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
23,547
34,595
Taken
47,200
27,153
Mitigated
26,817
12,085
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DHJ2468
Ymir
4,112
117
0
3,164
21,405
17,533
0
10,324
10,637
15,794
0
L
Merlin
10,627
499
130
1,377
11,879
4,230
0
5,161
6,590
55,265
0
L
Cupid
Dandaime
Cupid
8,808
4,217
490
5,365
13,916
5,054
0
7,079
6,599
0
54,305
W
Vulcan
HighrageHD
Vulcan
13,467
3,384
0
2,689
7,770
3,196
661
3,763
4,007
61,047
0
W
Bacchus
OneofaKindji
Bacchus
9,825
731
0
5,547
14,244
18,886
117
5,677
8,567
31,187
0
W
Medusa
Snipebola
Medusa
19,106
6,988
0
3,849
12,581
5,071
2,405
5,397
7,184
0
76,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
29,950
214
Minions Killed
186
0
Camps Cleared
0
944,064
Distance Traveled
842,516
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,708
607
30
2
0
243,482
6
L
Merlin
10,223
639
79
5
0
295,380
6
L
Cupid
10,019
626
77
5
0
303,654
4
W
Vulcan
10,605
663
83
5
0
320,280
7
W
Bacchus
11,934
746
37
2
0
308,601
2
W
Medusa
11,830
739
94
6
0
315,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role