Player Matchup

Scylla
Scylla
Double-Valentine
Scylla
Level 28
God Stats
5W - 5L
1,548 SR
Queue Stats
95W - 93L
1,357 Elo+
Party 3
Cthulhu
Cthulhu
NovaSaibot
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Project47
Thanatos
Level 43
God Stats
9W - 6L
1,495 SR
Queue Stats
49W - 58L
1,391 Elo+
Party 3
Chaac
Chaac
Wrathorim
Chaac
Level 85
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 1
Danzaburou
Danzaburou
decieving
Danzaburou
Level 45
God Stats
0W - 2L
1,174 SR
Queue Stats
3W - 5L
1,236 Elo+
Party 1
Team Averages
Level 46
1,427 SR
1,344 Elo+

VS

Team Averages
Level 54
1,619 SR
1,421 Elo+
Apollo
Apollo
Forceey
Apollo
Level 45
God Stats
8W - 1L
1,728 SR
Queue Stats
151W - 134L
1,530 Elo+
Solo
Ganesha
Ganesha
Hepatitissxx
Ganesha
Level 68
God Stats
2W - 0L
1,687 SR
Queue Stats
93W - 86L
1,498 Elo+
Party 2
Erlang Shen
Erlang Shen
TrippiDed
Erlang Shen
Level 43
God Stats
2W - 1L
1,711 SR
Queue Stats
43W - 61L
1,375 Elo+
Party 2
Scylla
Scylla
WaddlesDAPenguin
Scylla
Level 28
God Stats
10W - 14L
1,396 SR
Queue Stats
22W - 36L
1,282 Elo+
Party 2
Cabrakan
Cabrakan
youngthugYSL4L
Cabrakan
Level 88
God Stats
16W - 7L
1,571 SR
Queue Stats
186W - 197L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,145
429
2,398
6,543
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
NovaSaibot
Cthulhu
7
0 / 3 / 1
5,100
425
3,771
7,559
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Project47
Thanatos
10
3 / 6 / 0
6,323
527
5,092
9,793
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Wrathorim
Chaac
9
0 / 6 / 0
5,375
448
3,405
9,515
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
decieving
Danzaburou
9
0 / 3 / 2
5,532
461
3,852
4,942
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Forceey
Apollo
12
6 / 1 / 4
7,038
587
7,960
9,061
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Hepatitissxx
Ganesha
11
0 / 1 / 9
6,626
552
3,865
7,034
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
TrippiDed
Erlang Shen
12
9 / 0 / 4
7,825
652
5,693
8,143
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 8
6,649
554
3,807
5,410
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
13
8 / 0 / 3
8,013
668
5,620
5,278
3,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
25
25
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Apollo
Forceey
Apollo
6
1
4
8
W
Ganesha
Hepatitissxx
Ganesha
0
1
9
4.5
L
Cthulhu
NovaSaibot
Cthulhu
0
3
1
0.17
L
Thanatos
Project47
Thanatos
3
6
0
0.5
W
Erlang Shen
TrippiDed
Erlang Shen
9
0
4
11
W
2
1
8
6
L
Chaac
Wrathorim
Chaac
0
6
0
0
L
Danzaburou
decieving
Danzaburou
0
3
2
0.33
W
Cabrakan
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,518
Damage
26,945
38,352
Taken
34,926
13,517
Mitigated
16,078
10,607
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,398
145
0
76
6,543
1,517
156
3,759
2,526
18,317
0
W
Apollo
Forceey
Apollo
7,960
6,089
0
4,981
9,061
3,202
866
2,139
6,922
0
44,123
W
Ganesha
Hepatitissxx
Ganesha
3,865
341
0
1,620
7,034
4,185
0
1,717
5,317
12,728
0
L
Cthulhu
NovaSaibot
Cthulhu
3,771
623
247
1,343
7,559
3,257
0
1,884
5,675
12,778
0
L
Thanatos
Project47
Thanatos
5,092
1,438
0
5,645
9,793
2,914
0
2,441
7,294
0
22,227
W
Erlang Shen
TrippiDed
Erlang Shen
5,693
3,343
0
4,092
8,143
3,614
2,254
154
7,889
0
32,127
W
3,807
156
0
981
5,410
1,575
908
2,159
3,251
29,784
0
L
Chaac
Wrathorim
Chaac
3,405
598
0
2,697
9,515
4,743
120
4,168
5,291
0
24,828
L
Danzaburou
decieving
Danzaburou
3,852
2,572
0
599
4,942
1,086
0
668
4,274
0
27,478
W
Cabrakan
5,620
500
107
2,603
5,278
3,502
0
0
5,134
42,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
36,151
187
Minions Killed
326
0
Camps Cleared
0
1,046,608
Distance Traveled
1,133,049
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,145
429
36
3
0
214,416
0
W
Apollo
7,038
587
83
7
0
206,043
1
W
Ganesha
6,626
552
6
1
0
251,110
3
L
Cthulhu
5,100
425
17
1
0
198,838
3
L
Thanatos
6,323
527
46
4
0
226,625
0
W
Erlang Shen
7,825
652
71
6
0
246,149
1
W
Scylla
6,649
554
65
5
0
220,947
0
L
Chaac
5,375
448
45
4
0
229,202
0
L
Danzaburou
5,532
461
43
4
0
177,527
0
W
Cabrakan
8,013
668
101
8
0
208,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role