Player Matchup

Thanatos
Thanatos
AsheronSb
Thanatos
Level 7
God Stats
16W - 25L
1,500 SR
Queue Stats
241W - 248L
1,317 Elo+
Party 2
Anubis
Anubis
Franva10
Anubis
Level 69
God Stats
14W - 14L
1,500 SR
Queue Stats
197W - 172L
1,504 Elo+
Party 2
Ra
Ra
LegoGnocchi101
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,220 Elo+
Solo
Neith
Neith
MuggleBornRaven
Neith
Level 27
God Stats
191W - 207L
1,490 SR
Queue Stats
198W - 221L
1,408 Elo+
Solo
Cthulhu
Cthulhu
rrezer
Cthulhu
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
9W - 20L
1,146 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,319 Elo+

VS

Team Averages
Level 13
1,458 SR
1,143 Elo+
Kukulkan
Kukulkan
FruityNips
Kukulkan
Level 27
God Stats
47W - 44L
1,478 SR
Queue Stats
921W - 1,021L
1,384 Elo+
Solo
Cupid
Cupid
QiumQium
Cupid
Level 12
God Stats
0W - 2L
1,312 SR
Queue Stats
8W - 29L
1,220 Elo+
Solo
Ymir
Ymir
dav50505
Ymir
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 38L
1,110 Elo+
Party 1
Chronos
Chronos
nxmallywally
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
984 Elo+
Solo
Nemesis
Nemesis
xlMarinBlx
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 40L
1,016 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AsheronSb
Thanatos
20
8 / 3 / 23
14,072
1,082
14,560
12,825
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Franva10
Anubis
20
14 / 2 / 21
16,232
1,249
26,746
12,961
6,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
1 / 12 / 16
11,856
912
7,358
16,780
6,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 17
13,823
1,063
15,866
10,105
5,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
rrezer
Cthulhu
19
8 / 4 / 15
13,530
1,041
17,408
21,813
8,027
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FruityNips
Kukulkan
20
7 / 5 / 13
14,818
1,140
27,953
14,443
4,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
QiumQium
Cupid
19
2 / 5 / 12
12,303
946
9,172
20,057
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
0 / 5 / 4
10,151
781
2,832
7,243
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
nxmallywally
Chronos
19
9 / 7 / 9
14,176
1,090
18,569
19,522
7,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
xlMarinBlx
Nemesis
18
5 / 16 / 6
12,201
939
11,284
27,870
8,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
67
38
Kills
23
23
Deaths
38
92
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AsheronSb
Thanatos
8
3
23
6.5
W
Anubis
Franva10
Anubis
14
2
21
12.25
L
Kukulkan
FruityNips
Kukulkan
7
5
13
2.7
W
1
12
16
0.75
W
7
2
17
7.75
L
Cupid
QiumQium
Cupid
2
5
12
1.6
L
Ymir
0
5
4
0.4
L
Chronos
nxmallywally
Chronos
9
7
9
1.93
W
Cthulhu
rrezer
Cthulhu
8
4
15
3.88
L
Nemesis
xlMarinBlx
Nemesis
5
16
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,938
Damage
69,810
74,484
Taken
89,135
31,466
Mitigated
29,232
12,679
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AsheronSb
Thanatos
14,560
4,809
0
4,264
12,825
5,021
0
8,394
4,431
0
17,015
W
Anubis
Franva10
Anubis
26,746
1,347
0
5,804
12,961
6,813
0
8,338
4,623
65,203
0
L
Kukulkan
FruityNips
Kukulkan
27,953
2,622
0
581
14,443
4,993
0
9,988
4,455
74,231
0
W
7,358
975
399
335
16,780
6,472
0
10,402
6,378
23,580
0
W
15,866
6,075
0
1,363
10,105
5,133
0
7,605
2,500
0
41,813
L
Cupid
QiumQium
Cupid
9,172
3,768
618
2,524
20,057
6,304
0
13,484
6,573
0
32,768
L
Ymir
2,832
425
0
48
7,243
2,682
0
3,803
3,440
10,736
0
L
Chronos
nxmallywally
Chronos
18,569
6,382
0
1,711
19,522
7,240
0
9,027
10,495
29,296
0
W
Cthulhu
rrezer
Cthulhu
17,408
3,547
0
514
21,813
8,027
0
14,615
7,198
37,004
0
L
Nemesis
xlMarinBlx
Nemesis
11,284
4,687
0
1,085
27,870
8,013
0
15,210
12,660
0
18,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,513
Gold Earned
63,649
265
Minions Killed
216
2
Camps Cleared
0
1,060,842
Distance Traveled
972,530
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,072
1,082
5
0
0
209,297
0
W
Anubis
16,232
1,249
95
7
0
219,759
1
L
Kukulkan
14,818
1,140
125
10
0
248,163
0
W
Ra
11,856
912
54
4
0
175,454
0
W
Neith
13,823
1,063
70
5
0
205,136
0
L
Cupid
12,303
946
40
3
0
231,183
2
L
Ymir
10,151
781
17
1
0
70,142
0
L
Chronos
14,176
1,090
28
2
0
207,508
0
W
Cthulhu
13,530
1,041
41
3
2
251,196
0
L
Nemesis
12,201
939
6
0
0
215,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role