Player Matchup

Artio
Artio
DivadEb
Artio
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 100L
1,523 Elo+
Party 2
Chaac
Chaac
Ev0Phoenis
Chaac
Level 126
God Stats
1W - 1L
1,277 SR
Queue Stats
87W - 76L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EvolveRenegade
Tsukuyomi
Level 127
God Stats
16W - 7L
1,599 SR
Queue Stats
118W - 100L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
JCPanek
Danzaburou
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 33L
1,580 Elo+
Party 2
Anubis
Anubis
ndinunzi
Anubis
Level 124
God Stats
2W - 3L
1,290 SR
Queue Stats
146W - 143L
1,398 Elo+
Solo
Team Averages
Level 104
1,433 SR
1,517 Elo+

VS

Team Averages
Level 33
1,696 SR
1,601 Elo+
Janus
Janus
Katase69
Janus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 202L
1,616 Elo+
Party 1
Bacchus
Bacchus
LEGENDHERO809
Bacchus
Level 38
God Stats
13W - 13L
1,579 SR
Queue Stats
30W - 37L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
Ragnar7801
Guan Yu
Level 31
God Stats
6W - 2L
1,876 SR
Queue Stats
56W - 66L
1,638 Elo+
Party 1
Jing Wei
Jing Wei
RiddleBerry
Jing Wei
Level 39
God Stats
9W - 11L
1,633 SR
Queue Stats
125W - 146L
1,434 Elo+
Solo
Tiamat
Tiamat
rechesz
Tiamat
Level 27
God Stats
1W - 1L
1,894 SR
Queue Stats
118W - 87L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DivadEb
Artio
9
2 / 1 / 3
6,198
517
4,435
9,388
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
13
2 / 0 / 1
7,446
621
4,550
5,526
3,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
EvolveRenegade
Tsukuyomi
13
4 / 2 / 1
7,244
604
4,572
6,712
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
JCPanek
Danzaburou
10
1 / 1 / 0
6,404
534
3,179
7,364
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ndinunzi
Anubis
11
1 / 3 / 2
6,223
519
2,654
5,845
2,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Katase69
Janus
11
4 / 3 / 1
6,630
553
5,163
5,799
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
5
0 / 1 / 2
4,695
391
792
2,888
1,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Ragnar7801
Guan Yu
10
0 / 2 / 0
5,573
464
1,461
6,295
3,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
RiddleBerry
Jing Wei
12
2 / 0 / 0
6,301
525
4,702
4,659
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
rechesz
Tiamat
9
1 / 4 / 4
5,780
482
6,475
8,830
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
10
Kills
7
7
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
DivadEb
Artio
2
1
3
3.5
W
Chaac
2
0
1
2.5
W
Tsukuyomi
EvolveRenegade
Tsukuyomi
4
2
1
2.25
W
Danzaburou
JCPanek
Danzaburou
1
1
0
1
L
Janus
Katase69
Janus
4
3
1
1.5
L
Bacchus
0
1
2
1
L
Guan Yu
Ragnar7801
Guan Yu
0
2
0
0
L
Jing Wei
RiddleBerry
Jing Wei
2
0
0
2
W
Anubis
ndinunzi
Anubis
1
3
2
0.67
L
Tiamat
rechesz
Tiamat
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,390
Damage
18,593
34,835
Taken
28,471
13,664
Mitigated
13,156
18,092
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DivadEb
Artio
4,435
811
538
4,057
9,388
3,575
0
4,891
4,381
18,994
0
W
Chaac
4,550
1,057
0
3,083
5,526
3,196
183
43
5,483
0
45,382
W
Tsukuyomi
EvolveRenegade
Tsukuyomi
4,572
708
0
3,661
6,712
2,281
0
1,805
4,869
0
48,329
W
Danzaburou
JCPanek
Danzaburou
3,179
1,601
0
4,657
7,364
2,253
0
881
6,443
0
32,723
L
Janus
Katase69
Janus
5,163
530
0
660
5,799
1,472
38
3,086
2,713
33,102
0
L
Bacchus
792
0
24
1,293
2,888
1,218
0
572
2,316
3,410
0
L
Guan Yu
Ragnar7801
Guan Yu
1,461
682
0
2,022
6,295
3,904
0
37
6,258
0
24,239
L
Jing Wei
RiddleBerry
Jing Wei
4,702
3,675
0
2,563
4,659
1,390
392
203
4,456
0
40,737
W
Anubis
ndinunzi
Anubis
2,654
42
0
2,096
5,845
2,359
954
4,314
1,229
28,362
0
L
Tiamat
rechesz
Tiamat
6,475
1,519
0
3,616
8,830
5,172
0
3,191
5,639
28,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
28,979
356
Minions Killed
264
0
Camps Cleared
0
1,148,920
Distance Traveled
1,037,425
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,198
517
25
2
0
239,282
2
W
Chaac
7,446
621
92
8
0
234,646
2
W
Tsukuyomi
7,244
604
96
8
0
262,946
2
W
Danzaburou
6,404
534
84
7
0
196,307
2
L
Janus
6,630
553
77
6
0
229,333
0
L
Bacchus
4,695
391
5
0
0
116,123
0
L
Guan Yu
5,573
464
56
5
0
270,123
0
L
Jing Wei
6,301
525
77
6
0
221,589
3
W
Anubis
6,223
519
59
5
0
215,739
1
L
Tiamat
5,780
482
49
4
0
200,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role