Player Matchup

Khepri
Khepri
FengMinBae
Khepri
Level 45
God Stats
69W - 74L
1,494 SR
Queue Stats
510W - 507L
1,536 Elo+
Solo
Mercury
Mercury
KINGSHOOTMURDA
Mercury
Level 65
God Stats
2W - 3L
1,501 SR
Queue Stats
57W - 44L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
QUEENSHOOTMURDA
Cernunnos
Level 42
God Stats
14W - 20L
1,438 SR
Queue Stats
25W - 30L
1,509 Elo+
Party 2
Chronos
Chronos
ShIumped Out
Chronos
Level 108
God Stats
0W - 2L
1,771 SR
Queue Stats
79W - 77L
1,515 Elo+
Party 2
Chaac
Chaac
Uhdem
Chaac
Level 84
God Stats
1W - 2L
1,658 SR
Queue Stats
45W - 54L
1,484 Elo+
Party 2
Team Averages
Level 69
1,572 SR
1,515 Elo+

VS

Team Averages
Level 88
1,541 SR
1,597 Elo+
Chang'e
Chang'e
FlowDual
Chang'e
Level 31
God Stats
7W - 9L
1,043 SR
Queue Stats
102W - 125L
1,405 Elo+
Solo
Pele
Pele
LoversLostDreamz
Pele
Level 129
God Stats
12W - 4L
1,629 SR
Queue Stats
665W - 537L
1,648 Elo+
Party 1
Medusa
Medusa
Trollolol769
Medusa
Level 129
God Stats
13W - 16L
1,588 SR
Queue Stats
214W - 193L
1,631 Elo+
Party 1
Ares
Ares
Valesten
Ares
Level 26
God Stats
14W - 6L
1,692 SR
Queue Stats
64W - 34L
1,674 Elo+
Party 1
Hercules
Hercules
oatmealkilla1021
Hercules
Level 125
God Stats
15W - 6L
1,752 SR
Queue Stats
218W - 170L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FengMinBae
Khepri
8
0 / 3 / 1
5,274
479
793
7,715
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
5,106
464
3,059
9,769
2,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
QUEENSHOOTMURDA
Cernunnos
8
0 / 2 / 1
4,842
440
2,347
4,274
1,171
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
ShIumped Out
Chronos
10
1 / 2 / 0
5,949
541
3,647
5,429
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Uhdem
Chaac
11
0 / 1 / 0
6,228
566
6,696
6,214
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FlowDual
Chang'e
11
0 / 1 / 2
5,716
520
2,826
6,372
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 0 / 0
7,387
672
5,556
7,305
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
11
4 / 0 / 1
6,210
565
7,319
3,889
1,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
11
1 / 0 / 4
6,569
597
2,536
3,992
1,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 0 / 1
7,165
651
4,022
7,908
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
12
12
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
FengMinBae
Khepri
0
3
1
0.17
W
Chang'e
FlowDual
Chang'e
0
1
2
1
L
0
4
0
0
W
6
0
0
6
L
Cernunnos
QUEENSHOOTMURDA
Cernunnos
0
2
1
0.25
L
Chronos
ShIumped Out
Chronos
1
2
0
0.5
W
Medusa
4
0
1
4.5
L
Chaac
Uhdem
Chaac
0
1
0
0
W
Ares
1
0
4
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,542
Damage
22,259
33,401
Taken
29,466
13,757
Mitigated
14,868
10,685
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
FengMinBae
Khepri
793
0
0
2,205
7,715
3,687
0
1,929
5,786
12,038
0
W
Chang'e
FlowDual
Chang'e
2,826
166
60
3,641
6,372
2,485
0
3,147
3,225
23,847
0
L
3,059
1,588
0
3,517
9,769
2,532
0
477
9,292
0
27,194
W
5,556
1,829
0
4,193
7,305
2,180
0
500
6,780
0
45,018
L
Cernunnos
QUEENSHOOTMURDA
Cernunnos
2,347
468
0
250
4,274
1,171
0
784
3,490
0
20,654
L
Chronos
ShIumped Out
Chronos
3,647
1,221
0
2,017
5,429
1,755
721
2,172
3,257
33,436
0
W
Medusa
7,319
2,166
0
1,361
3,889
1,320
658
453
3,436
0
40,521
L
Chaac
Uhdem
Chaac
6,696
1,511
0
2,696
6,214
4,612
17
0
5,876
0
36,492
W
Ares
2,536
137
0
1,461
3,992
1,827
167
340
3,652
17,928
0
W
4,022
2,559
0
3,509
7,908
7,056
0
0
7,358
0
41,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,399
Gold Earned
33,047
259
Minions Killed
352
0
Camps Cleared
0
963,906
Distance Traveled
1,077,467
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,274
479
19
2
0
192,443
1
W
Chang'e
5,716
520
43
4
0
189,365
3
L
Mercury
5,106
464
60
5
0
234,359
2
W
Pele
7,387
672
100
9
0
252,446
4
L
Cernunnos
4,842
440
46
4
0
176,178
0
L
Chronos
5,949
541
55
5
0
168,844
4
W
Medusa
6,210
565
77
7
0
193,590
4
L
Chaac
6,228
566
79
7
0
192,082
4
W
Ares
6,569
597
29
3
0
240,758
3
W
Hercules
7,165
651
103
9
0
201,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role