Player Matchup

Sylvanus
Sylvanus
Dr-Dash5
Sylvanus
Level 47
God Stats
9W - 5L
1,924 SR
Queue Stats
106W - 122L
1,536 Elo+
Party 1
Tiamat
Tiamat
Surt3473
Tiamat
Level 28
God Stats
13W - 10L
1,867 SR
Queue Stats
80W - 97L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
TheDevilsPancake
Danzaburou
Level 28
God Stats
13W - 5L
1,572 SR
Queue Stats
83W - 95L
1,488 Elo+
Party 1
Team Averages
Level 34
1,787 SR
1,496 Elo+

VS

Team Averages
Level 16
1,565 SR
1,472 Elo+
Danzaburou
Danzaburou
KWBreaker
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Serqet
Serqet
Kota828
Serqet
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
24W - 35L
1,719 Elo+
Solo
Cthulhu
Cthulhu
Porch_Wookie
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dr-Dash5
Sylvanus
14
5 / 1 / 18
10,614
758
11,596
13,921
10,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Surt3473
Tiamat
14
7 / 0 / 14
10,486
749
10,198
7,181
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheDevilsPancake
Danzaburou
14
11 / 3 / 7
11,846
846
15,599
13,705
5,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KWBreaker
Danzaburou
12
2 / 6 / 2
9,207
658
9,220
12,039
4,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Kota828
Serqet
9
0 / 9 / 3
7,584
542
6,362
13,369
4,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cthulhu
Porch_Wookie
Cthulhu
11
2 / 8 / 2
8,457
604
13,415
18,286
17,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
23
Kills
4
4
Deaths
23
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dr-Dash5
Sylvanus
5
1
18
14
L
Danzaburou
KWBreaker
Danzaburou
2
6
2
0.5
L
Serqet
Kota828
Serqet
0
9
3
0.17
L
Cthulhu
Porch_Wookie
Cthulhu
2
8
2
0.38
W
Tiamat
Surt3473
Tiamat
7
0
14
14
W
Danzaburou
TheDevilsPancake
Danzaburou
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,393
Damage
28,997
34,807
Taken
43,694
23,012
Mitigated
26,800
18,124
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dr-Dash5
Sylvanus
11,596
4,982
6,972
7,309
13,921
10,796
588
5,721
8,026
23,182
3,091
L
Danzaburou
KWBreaker
Danzaburou
9,220
2,438
393
1,360
12,039
4,229
0
5,496
6,543
0
33,619
L
Serqet
Kota828
Serqet
6,362
2,091
147
887
13,369
4,855
0
6,231
7,138
0
13,510
L
Cthulhu
Porch_Wookie
Cthulhu
13,415
1,351
151
828
18,286
17,716
0
9,261
9,025
29,942
0
W
Tiamat
Surt3473
Tiamat
10,198
2,298
0
2,059
7,181
6,432
1,096
3,063
4,118
32,953
0
W
Danzaburou
TheDevilsPancake
Danzaburou
15,599
7,591
0
1,784
13,705
5,784
1,502
4,736
8,669
0
61,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
25,248
154
Minions Killed
118
0
Camps Cleared
0
743,498
Distance Traveled
645,848
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,614
758
36
3
0
237,967
2
L
Danzaburou
9,207
658
57
4
0
230,119
1
L
Serqet
7,584
542
24
2
0
215,609
0
L
Cthulhu
8,457
604
37
3
0
200,120
0
W
Tiamat
10,486
749
45
3
0
268,605
1
W
Danzaburou
11,846
846
73
5
0
236,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role